People claim that the reason Apple decided not to have a higher resolution on the iPad Mini is that they could have only gone with a full 4 times higher pixel density to maintain a simple scaling of Apps, but that having the same resolution as the big iPad would have required a a better graphics performance and (assuming everybody wants 12 hour battery life) a bigger battery and bigger iPad mini.
Is there any truth to these claims?
Is it actually true that it would be horribly hard for developers to make their Apps scale by a non-integer?
I'm asking this question specifically because I feel the iPad mini's resolution is unacceptably low. It would have been acceptable if it had been, say, 1440x900, without a need to go up all the way to the big brother's resolution, but the present compromise is just too much. My phone has more pixels than this iPad and is easier on my eyes.
Is there any truth to these claims?
Is it actually true that it would be horribly hard for developers to make their Apps scale by a non-integer?
I'm asking this question specifically because I feel the iPad mini's resolution is unacceptably low. It would have been acceptable if it had been, say, 1440x900, without a need to go up all the way to the big brother's resolution, but the present compromise is just too much. My phone has more pixels than this iPad and is easier on my eyes.