If the text looks blurry to you.
So the reason for all the screen negativity isnt purely on it being non-retina, but more because theres no way (yet) to tell the OS to set a minimum text default
You can zoom fonts in some apps.
Settings>General>Accessibility>Zoom Fonts toggle.
That helps.
Sorry to be an ass but the fix isn't always fixing something in software. If we can handle 3.5/4" screens 7.9 should be as spacious as ever.
This is awesome. Totally makes the iPad mini much better for web browsing experience. Its perfect to me now.
Means absolutely nothing without knowing how many each had available to sell.
true- but B&N released the statement that this tablet has been their highest pre-order volume ever. So take from that what you will. Here in NYC- Demand is high. You have to put your name on a list and the list is already back logged by a few weeks. They're selling a bunch.
I posted this in another thread but it makes sense here as well.
This is definitely an issue that apple did not properly deal with when choosing to just reuse the 10 inch iPad resolution and apps. Everything is just shrunk to 7.9 from 9.7. This is different from android which offers a resolution independent interface and is also aware of pixel density and screen size. 7 inch tablets will render apps differently than 10 inch tablets. They will increase the font size to adjust to the higher ppi. Apple really made a gigantic mistake when they designed iOS without considering the fact that screen sizes and resolution differ between devices. You never have to deal with black bars or pixel doubling on Android. Unfortunately these problems are very real on iOS and its also what dictated apple from not being able to use a higher resolution screen I'm the mini.
A good example of what I am talking about is to compare the nexus 7 and the Xoom running the same app. They both have the same resolution yet the nexus 7 is aware that its pixel density is 216 vs around 160 in the Xoom. It therefore renders its elements larger as the actual pixels are smaller. This is all handled seemlessly in android. Do not think of it like iOS where developers specifically have to address device resolutions.
The problem with google's method is that not only is it more work for developers, the scaling is not nearly as seemless as you imply. Elements that have to be scaled to resolutions that are not exact multiples have artifacts that are visible, and there are still issues of apps having different levels of usability on different screen sizes.
No it isn't more work. You can't think of it like apples layout system. Googles layout system does not work like apples at all. Unless you have actually developed for android you probably don't understand how it works. The issue of scaling to resolutions is exclusively an issue with apples iOS. Android has handled this fine since the beginning.
Heres a screen I took with that same DPI setting switched to 120. This would make it a 13.5 inch tablet. There aren't any yet its layout taylors itself perfectly.
[url=http://img837.imageshack.us/img837/3789/screenshot2012110413525.png]Image[/URL]
I'd agree I feel like the text in safari is too small, it hasn't really affected me anywhere else.
I don't develop, but I have read up on the subject intensively, including many of the Android developer docs on the subject. If your shot there is done in an emulator and taken from a computer screen and not the actual device, you can't say for sure how it will look on the end device. Scaling to non integer resolutions causes artifacts, that's just a fact. Google goes to great length to downplay the issue and to some extent it is helped by very high resolution screen, but the better reviews (like Anandtech's review of say the Nexus 7) still mention it because it's real and it's visible.
I am going to disagree with you on deflecting the blame from Apple for a few reasons.
1) Many apps already have a way to make text larger so Most of my reading issues are within the UI itself or controlled by the OS (system-wide text, safari etc) where text size cant be changed.
2) Apps Ive used actually do scale very well. Games still line up with virtual controls fine and Im not finding any 3rd party app to be "unusable".
3) Apple knew about the Mini far longer than the devs did so the OS should've been 7.9" ready at launch. But the fact that they didnt recognize this as an issue can't be pushed on devs or end users.
I dont like the idea of taking blame away from Apple because they are the ones that can make the user experience much better with just a little tweaking.
no, it's you ...
you mean pixel density.
The iPad mini resolution is 1024x768, just as the iPad 2.
get it?
You mean this? Its a window in a window with the text unable to be enlarged so its like reading the fine print on an insurance policy. These are the little things Apple shouldve addressed before the mini was released because non-retina isnt what makes the screen look bad, its the font size.A great example of poor scaling is the the details/info/reviews section on an app in the store.
You mean this? Its a window in a window with the text unable to be enlarged so its like reading the fine print on an insurance policy.
You mean this? Its a window in a window with the text unable to be enlarged so its like reading the fine print on an insurance policy. These are the little things Apple shouldve addressed before the mini was released because non-retina isnt what makes the screen look bad, its the font size.
YOU are confused.
Yes, iPhone Apps are different from iPad Apps
NO, iPhone retina 3.5 or 4.0 have the same resolution 326 pixels per inch.
So the iPhone 5 has extra space for another row of icons.
Apps can be rewritten to add more content on an iPhone 5 screen.
An iPad 3 or 4 with retina display is 264 pixels per inch while
an older iPad 1 or 2 is only 132 pixels per inch.
Apps can be rewritten for more please fonts ans smoother graphics on a retina display.
The iPad mini is 163 pixels per inch. A little finer resolution than and older iPad 2 but a smaller physical size, SO everything is going to look smaller.
The same App shrunken down 30% will appear smaller, capiche ?
Maybe we need a button to switch to 1/2 or 1/3 the resolution of retina Apps so they automatically hang over the screen. That way you can "Windows for Pen" scroll up down left right to see it all.
Maybe each mini could come with a magnifying lens you can attach on top and help out them older peepers.
OR
Just rewrite the App to be optimum for a 7.9 inch display like they rewrote Apps to be optimum for Retina .
Again not a iOS issue.
This is why the nook HD is also a better choice.
It has a much better/higher rez screen.
yes- they have less apps- but the reason is because B&N makes sure the app is optimized and can scale to the size and rez and look good.
The NookHD is selling out just as fast as the mini. And most pre-orders have been pushed to Mid Dec.
This is awesome. Totally makes the iPad mini much better for web browsing experience. Its perfect to me now.