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Awakener

macrumors 6502
Original poster
Mar 28, 2011
345
0
All iPads are very usable, but iPad 4 has A6X, quad-core graphics, and 1GB RAM.

Question: Will Apple allow app developers to take advantage of these specs, or will Apple keep the App Store dumbed down because of iPad Mini/2 (even iPad3) to avoid fragmentation?
 

haruhiko

macrumors 604
Sep 29, 2009
6,529
5,875
It's up to the developers. Apple has all the tools available for the developers, it's up to them to implement it. How do they implement it is a commercial decision :D But I can see tangible improvement on the 4 from the 3, even on "simpler" games like Bejeweled HD. The 3 used to be hot when playing this game and "explosion" is sometimes laggy. Now the 4 just runs the game easily without lagging nor heating up.
 
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Awakener

macrumors 6502
Original poster
Mar 28, 2011
345
0
It's not completely up to the developers. Apple has control over App Store content.
 

haruhiko

macrumors 604
Sep 29, 2009
6,529
5,875
It's not completely up to the developers. Apple has control over App Store content.

The developers can choose to implement different levels of details etc. on different devices. They will always provide a version that works well on the mini and iPad 2, but they can also bundle a better retina version of the game inside the same package for iPad 3/4. They can even choose to give more details on the iPad 4 than the 3. This is what I meant by up to the developers.
 

jabingla2810

macrumors 68020
Oct 15, 2008
2,271
938
Developers can make their games exclusive to the latest devices.

It's happened quite a few times over the years.
 

Menel

Suspended
Aug 4, 2011
6,351
1,356
All iPads are very usable, but iPad 4 has A6X, quad-core graphics, and 1GB RAM.

Question: Will Apple allow app developers to take advantage of these specs, or will Apple keep the App Store dumbed down because of iPad Mini/2 (even iPad3) to avoid fragmentation?
Developers can target and choose which devices have compatibility, but they'd be shooting themselves in the foot.

Only a dev who charges (wants money) but targets the tiny market of restricting sales to iPad 4 users only (doesn't want money) will do that. And it makes no sense.
 

Awakener

macrumors 6502
Original poster
Mar 28, 2011
345
0
End result is the same whether developers limit app ability or Apple does it.
 

darngooddesign

macrumors P6
Jul 4, 2007
17,989
9,571
Atlanta, GA
End result is the same whether developer limit app ability or Apple does it.

Surely you can see a difference between which devices a developer chooses to program for and an overarching rule that Apple has. The 3GS was available for sale while the 4S was the newest phone; I never felt that iPhone apps were dumbed down because of it.

Getting back to your original question, do you have any evidence that Apple told developer they can't target the iPad 4, which only just came out, because they want them to also target the Mini? I've come across plenty of game which don't support older hardware, but what usually happens is that the same game can support he different levels of hardware.
 

Awakener

macrumors 6502
Original poster
Mar 28, 2011
345
0
Surely you can see a difference between which devices a developer chooses to program for and an overarching rule that Apple has. The 3GS was available for sale while the 4S was the newest phone; I never felt that iPhone apps were dumbed down because of it.

Getting back to your original question, do you have any evidence that Apple told developer they can't target the iPad 4, which only just came out, because they want them to also target the Mini? I've come across plenty of game which don't support older hardware, but what usually happens is that the same game can support he different levels of hardware.

It was just a question, not an announcement. But the gap between specs has widened a lot, so how much work will developers do for iPad 4 vs iPad Mini/2, and how much fragmentation will Apple be comfortable with?
 

darngooddesign

macrumors P6
Jul 4, 2007
17,989
9,571
Atlanta, GA
It was just a question, not an announcement. But the gap between specs has widened a lot, so how much work will developers do for iPad 4 vs iPad Mini/2, and how much fragmentation will Apple be comfortable with?

"It's not completely up to the developers. Apple has control over App Store content. "

"End result is the same whether developers limit app ability or Apple does it. "

These are statements, not questions.

If you are wanting apps to only run on the iPad 4, you're going to be out of luck. No dev will target such a small number of devices.

Most smart devs program their apps to take advantage of different levels of hardware. Djay, for example, had one or two features which worked on the iPad 2, but not the iPad 1. So just because an app runs on an iPad 2 doesn't mean it doesn't run better on an iPad 4.
 

Awakener

macrumors 6502
Original poster
Mar 28, 2011
345
0
So just because an app runs on an iPad 2 doesn't mean it doesn't run better on an iPad 4.

That's where the questions come in. Most iPad 4 users would like to see apps that iPad Mini, iPad 2 and even iPad 3 couldn't handle.
 
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