Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.

mtneer

macrumors 68040
Sep 15, 2012
3,179
2,714
:confused:

In my opinion, Apple isn't responsible to reimburse the parents.

If you link your credit card to your iTunes account you're inviting its use. You wouldn't give your credit card to your child and send him/her into a mall. This is no different.

Yeah, it seems a stretch, I guess Apple just settled to avoid dragging it on.

But on the other side, I don't think any cashier in a mall would accept a credit card if a 5-year old happened to brandish one unsupervised. I guess Apple found itself to be that cashier in the virtual world. The password requirement solved that by requiring some kind of authentication.
 

TMar

macrumors 68000
Jul 20, 2008
1,679
1
Ky
So if you let a child drive a car and they wreck it you can take it back to the dealer for a refund? So sick of the lack of personal responsibility that's been a trend over the last decade. If you or your dependents screw up it's your fault, own up to it.
 

Black Magic

macrumors 68030
Sep 30, 2012
2,787
1,499
I think some of you guys and gals maybe be jumping the gun without giving it much thought.

There are parents out there that have multiple devices but share the same iTunes account on these same devices. This allows you to buy an app one time but it automatically installs on all devices depending on your settings. Buying an app in the app store requires a password before the purchase and this password is usually kept from the kids.

Now that we covered the bases, there are many free apps out there that have in app purchases available. Reading this article, it sounds like a kid can just go in some apps and purchase something without being prompted for a password using the default iTunes account. Guess what? That crap is NOT COOL and NOT THE PARENTS FAULT.

Settings should be put in place to prevent that from happening going forward. Disabling in-app purchases is a start but purchasing in-app should be the same as a normal purchase to begin with.
 

somethingelsefl

macrumors 6502
Dec 22, 2008
461
204
Tampa, FL
In the past MR users were literally complaining in the forums about how easy and manipulative it was of Apple NOT to require a password for IAPs prior to Apple requiring the password. What makes you think it wasn't just as simple for a CHILD to do the same thing? That has little to do with "bad parenting".

NOW...MR users are taking Apple's side and saying this is "bad parenting" when just a few years ago...tons of users were complaining about the exact same issue and demanding refunds for their iTunes accounts. :rolleyes:

..Flip-flop MR...

Apple had an easy loophole...for adults AND children, they fixed it. Stop acting ridiculous.

Just read some of the WELCOME comments on one of the reference posts...not many 'bad parenting' comments there. iOS 4.3 Requires Password Reentry for In App Purchases
 
Last edited:

SqB

macrumors 6502a
Jan 14, 2008
543
499
Northern Colorado
it's not as straightforward as that.

Many games were designed to take advantage of this fact by making the in-app-purchase deceptively easy to purchase, and it not being very clear that real money was being charged (since no password was required).

arn

Thanks for that Arn. It looks like nobody here makes mistakes :p

I had this experience with an app that my daughter was using. She ran up about $60 in cost on both my phone and my mothers phone. I went into the app to see how it was possible and found it to be very easy and deceptive. They used language to make it seem like the money was "play money" to be used in the game.

I contacted Apple and they promptly refunded our money. Days later, the password requirement option and confirmation popup became mandatory so it never happened again. I just assumed they did this for everyone who was affected so I was a bit surprised to see that it went to a lawsuit.

All this from a responsible parent of above average children.

----------

They probably thought people who could afford a 700$ phone or a 2000$ contract wouldn't have a problem with a .99$ app.

The problem wasn't the $0.99 stuff, it was the $10, $20, $30 in app purchases that were able to be purchased without any password or confirmation. These apps were deliberately using language to get children to click on these purchases.
 

mantan

macrumors 68000
Nov 2, 2009
1,743
1,041
DFW
Thanks for that Arn. It looks like nobody here makes mistakes :p

I had this experience with an app that my daughter was using. She ran up about $60 in cost on both my phone and my mothers phone. I went into the app to see how it was possible and found it to be very easy and deceptive. They used language to make it seem like the money was "play money" to be used in the game.

I contacted Apple and they promptly refunded our money. Days later, the password requirement option and confirmation popup became mandatory so it never happened again. I just assumed they did this for everyone who was affected so I was a bit surprised to see that it went to a lawsuit.

All this from a responsible parent of above average children.

----------



The problem wasn't the $0.99 stuff, it was the $10, $20, $30 in app purchases that were able to be purchased without any password or confirmation. These apps were deliberately using language to get children to click on these purchases.

This was a very common occurrence....though I had to laugh at your last line.... as if it could happen to your 'above average' children, the average child had no shot at all.:rolleyes:
 

Windlasher

macrumors 6502
Jan 11, 2011
483
111
minneapolis
Interesting amount of blame being placed on parents.

I believe this is Apple's fault. They made the mistake of allowing IAP to be purchased without entering a password. The parent's unwittingly enter their passwords so their kids can download "free" apps (that + in the corner isn't at all intuitive. For several months I thought that meant an app was designed for iPhone and iPad.) The kids then go on to make IAPs without having to enter any passwords.

While I often agree that parents point their fingers in too many directions, this is one case where parents are in the right and the company they're suing is in the wrong.

Sorry, but thats BS. If you hand a payment method to a child, you shouldn't be surprised when they buy something. Thats the parents fault.
 

azajohns

macrumors member
Sep 12, 2006
40
20
Whilst I don't necessarily agree with filing a lawsuit, as a parent the early days of IAPs were a minefield. Whenever you bought an app, for the next 5 or 10 minutes your kid could buy whatever they wanted without a password. My 2 year old managed to download a few apps this way but luckily only cheap ones. It was a poorly executed system, period.
 

flat five

macrumors 603
Feb 6, 2007
5,580
2,657
newyorkcity
Sorry, but thats BS. If you hand a payment method to a child, you shouldn't be surprised when they buy something. Thats the parents fault.

you're joking, right?.. look ->

Mommy: "oh, this looks like an acceptable app for my child"
Sally: "kewl.. i can get more sparkle clothes for my doll by pressing this button"
Developer: "hahaha.. sucka!"
 

samcraig

macrumors P6
Jun 22, 2009
16,779
41,982
USA
I assume those stating it's not Apple's fault and parenting fail also believe that Apple should pull apps that have porn or any other offensive material and/or insist it's rated appropriately.

Right?

Because it's all under the same umbrella.
 

mantan

macrumors 68000
Nov 2, 2009
1,743
1,041
DFW
Sorry, but thats BS. If you hand a payment method to a child, you shouldn't be surprised when they buy something. Thats the parents fault.

The IAP totally contradicted the ITunes purchasing model Apple had in place. You have to enter a password to download a free or $.99 app...yet you could rack up a hundred times that amount in the app without having to enter a password?

Apple knew it was a poorly conceived concept, which is why it was changed so quickly. Parents didn't think they were handing a 'payment method' to their kid because App purchases typically required a password.
 

arn

macrumors god
Staff member
Apr 9, 2001
16,362
5,795
Sorry, but thats BS. If you hand a payment method to a child, you shouldn't be surprised when they buy something. Thats the parents fault.

The phone by itself shouldn't be a payment method is the arguement. And it isn't now. It was before, but only in one specific instance which certain developers optimized for, in the hopes of tricking some kids into buying things.

These weren't "accidental" purchases on the part of many of the app developers, but carefully crafted in app buying guided experiences.

arn
 

you people smh

macrumors regular
Oct 20, 2011
151
0
So if you let a child drive a car and they wreck it you can take it back to the dealer for a refund? So sick of the lack of personal responsibility that's been a trend over the last decade. If you or your dependents screw up it's your fault, own up to it.

Exactly, because, i mean, clearly letting a 5 year old drive a car is on EXACTLY the same moral plane as saying "yes you can play dress-up dolly on my phone". Exactly the same thing.

Why don't all you nuts try this.

Exact same situation but replace "Apple" with "Samsung" or "Android"

Oooohhhh those evil companies are taking advantage of people. They are horrible blah blah blah...
 

jterp7

macrumors 65816
Oct 26, 2011
1,256
137
so does not one actually understand why a ton of games were recently made *free*? Nothing is actually free...either ads or in app purchases to support. I'm willing to bet that developers realize that if a game is *free* more people will buy, hence more kids doing in app purchases. It's really about developers taking advantage of the way in app purchases are processed more than anything else.
 

KanosWRX

macrumors 6502
Jul 14, 2008
417
396
Just ban in-app purchases to begin with, all they do is create horrible play 2 win games! So many good games have been ruined by this model, most recently Real Racing 3 :( They killed that franchise with the pay 2 win model.
 

diazj3

macrumors 6502a
Jan 19, 2008
879
135
it's not as straightforward as that.

Many games were designed to take advantage of this fact by making the in-app-purchase deceptively easy to purchase, and it not being very clear that real money was being charged (since no password was required).

arn

THANK YOU Arn...!

So many Apple fanatics that don't know what the case was about, but still trash parents, assuming Apple is incapable of any mistakes or wrongdoing.

Why do you think Apple settled???

This was a sleazy tactic by many game developers. Apple knew about it for a long time, profited from it, and then tried to sneak out of its responsibility.

This is good news.
 

samcraig

macrumors P6
Jun 22, 2009
16,779
41,982
USA
THANK YOU Arn...!

So many Apple fanatics that don't know what the case was about, but still trash parents, assuming Apple is incapable of any mistakes or wrongdoing.

Why do you think Apple settled???

This was a sleazy tactic by many game developers. Apple knew about it for a long time, profited from it, and then tried to sneak out of its responsibility.

This is good news.

To some Apple is NEVER wrong.
 

SwissMac2

macrumors member
Jan 18, 2010
65
2
Switzerland
If my youngster had fallen foul of these in-app purchases and racked up a bill of hundreds of dollars and Apple only offered me a credit note I'd be seriously pis5ed off!
 

kdarling

macrumors P6
I suspect most, if not all, of the negative comments came from children, or people without any children.

My own daughter ran up $250 in charges in a single day, thinking that she was using in-game play money to buy virtual doll clothes and furniture.

She thought that, because for years my daughter used Android tablets to access popular online Flash based kid's games, with similar in-game "purchasing". Except with Android, she couldn't actually pay real money without my password.

Then I decided to let her use my iPad, since she had expressed an interest in Apple gear, and I thought, gee it's Apple, they won't screw up. I made sure it only had kid safe apps on it and let her have fun.

So when I first saw the charges show up on my credit card, I thought it had been compromised. After I realized it had come from the iPad, I emailed Apple to ask them to stop allowing more purchases. Mind you, I was resigned to paying for the past purchases.

To my surprise, Apple VOLUNTARILY offered to refund all those purchases immediately, saying this was a common problem with people not knowing about IAP controls (I didn't know you didn't need a password by default).

So yes, they knew they had done wrong, and they fixed it.

Heck, you don't even have to have children involved. Imagine if you'd loaned your iPad to a friend so they could play a cool game, and they charged hundreds of dollars of in-app purchases... all without them even knowing your password.
 

Small White Car

macrumors G4
Aug 29, 2006
10,966
1,463
Washington DC
Another case where the posters on Apple's side apparently didn't read the article.

Or, if you did, and still say the complaints aren't valid, answer me this: Why did Apple change the way the software worked if it was just fine before?

Seems to me they looked at it and said "oh, yeah, this isn't working the way we wanted it to" and they changed it to a more logical system.

So, basically, if you're in here saying it was the parents fault, you're arguing against Apple themselves, who agreed that it should be changed and then changed it.
 

kalsta

macrumors 68000
May 17, 2010
1,676
572
Australia
I think this is partially Apple's responsibility, since they weren't requesting a password when the in-app purchasing feature was first added, making it too easy for kids to make unauthorized purchases.

it's not as straightforward as that.

Many games were designed to take advantage of this fact by making the in-app-purchase deceptively easy to purchase, and it not being very clear that real money was being charged (since no password was required).

arn

Interesting amount of blame being placed on parents.

I believe this is Apple's fault. They made the mistake of allowing IAP to be purchased without entering a password.

Exactly. I always thought that a password was required for a purchase. Seeing as it wasn't, parents really weren't to know that when they handed their child their iPhone with a bunch of games on it, they were also handing them an unlocked credit card with one click purchasing! Young kids tend to click on things that pop-up without even reading them, so I'd say many of these purchases were made quite innocently.

(that + in the corner isn't at all intuitive. For several months I thought that meant an app was designed for iPhone and iPad.)

That is what it means… isn't it?
 

kalsta

macrumors 68000
May 17, 2010
1,676
572
Australia
If you link your credit card to your iTunes account you're inviting its use. You wouldn't give your credit card to your child and send him/her into a mall.

No you wouldn't, and that's the whole point! Parents were doing the equivalent of this without even realising it.

This is no different.

It's completely different! People link a credit card to their iTunes account (1) because Apple forces them to when they sign up (and most people wouldn't realise there is a way around this), and (2) to purchase music and/or apps. How does this in any way imply that if my child plays a game, they can use the game to make real credit card transactions?!
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.