Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.

blackcrayon

macrumors 68020
Mar 10, 2003
2,256
1,824
A Infinitely blade version of Skyrim would totally rock. Set new benchmark in smartphone / tablet gaming.

Unfortunately the hardware isn't here, yet.

It's close though. The A7X should be at least as good as current gen consoles in GPU (maybe not in CPU). There are those Crescent Moon games. Ravensword:Shadowlands is Elder Scrolls/Skyrim-like- it's far more primitive, but it probably had 1/100th the budget, and it maintained compatibility with the iPhone 4 for goodness sake. Imagine if they had a big team, budget, and made it A6 minimum.

I kind of wish Apple would invest a "small sum" into 2 or 3 amazing iOS exclusive titles... Which reminds me, it is interesting they haven't ported Infinity Blade to Android yet.
 

attila

macrumors 6502a
what is one playing? "Swipe, tap here, swipe here" Where is the "game" in this? There's a reason quicktime events are frowned upon in games. But this is a game made out of those and it's glorified?

It's actually a lot harder than just "swipe here, swipe there". The >game< is about timing! React quickly to the opponent, counter or dodge the blow, trying to get an extra swipe in between blows.

The game gets harder as enemies start using more different techniques that are harder to avoid.
 

\-V-/

Suspended
May 3, 2012
3,153
2,688
It's actually a lot harder than just "swipe here, swipe there". The >game< is about timing! React quickly to the opponent, counter or dodge the blow, trying to get an extra swipe in between blows.

The game gets harder as enemies start using more different techniques that are harder to avoid.
People that have only played it for 5 minutes don't understand all that. And unlocking hidden items by fighting secret bosses is certainly not easy either ... especially when you start getting up to ridiculous levels.
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.