Like I said before, and what the 1st poster probably read before it was deleted: There are numerous variables that would contribute to this.
I had included a particular term that might have given my post the boot (it starts with a 't' and rhymes with 'roll') but really, the OP reads like a twitter post.
I actually did a similar test when I got my iPhone 4. With ZERO apps running in the background, my old 3GS with dozens of apps and content opened folders much faster than my new iPhone 4 that was just activated.
It doesn't matter how many apps are running... The fact is, the iPhone 4 has a much bigger screen to deal with (more pixels). That probably takes so extra power no?
Like I said before, and what the 1st poster probably read before it was deleted: There are numerous variables that would contribute to this.
I had included a particular term that might have given my post the boot (it starts with a 't' and rhymes with 'roll') but really, the OP reads like a twitter post.
I actually did a similar test when I got my iPhone 4. With ZERO apps running in the background, my old 3GS with dozens of apps and content opened folders much faster than my new iPhone 4 that was just activated.
Two words: User Error
I don't understand how bad it really is. I got my iPhone 4 and it worked flawlessly. It was so smooth it was like I was dreaming.
are you sure it IS faster....or does it LOOK faster. iOS 4 has a little different (slower but smoother) animation to it.
You do realise that slower animations don't actually mean less work. Think of any 3D game, like Max Payne: if you go into the slo-mo mode, does the FPS go up?
I'm gonna say this again: Epic Citadel demo, 60fps on the 3GS. Guess what 60fps on the iPhone 4 too. And it's pushing 4x more pixels. Is the iPhone 4 faster?
totally missed the point I was making. If you compare previous iOSes and iOS 4 the animation looks slower to the eye. It looks smoother. I said nothing about it being less work.