|Apr 25, 2012, 05:02 PM||#1|
So I jumped through the hops in the itunes connect setting things up an dI am at the Binary creation part. I am guessing I set my app from debug to release version and build it. Then I find it on my drive and attach it to the loader program Apple is talking about to upload it and its done.
From anyone that has built a Binary file can you give me a quick checklist if there is anything else I need to make sure I have checked of or entered in Xcode to make sure I have everything included?
I know more than yesterday.
|Apr 26, 2012, 01:58 AM||#4|
1. Sign your application with a Distribution Profile that's made for App Store, you can do this on developer.apple.com in the provisioning portal.
2. How do you sign this? Go to the build settings of your target, set on "release", to sign with that distribution profile. Set your target on the upper left of Xcode to iOS Device (or your iPwn or iPad), and click at the top menu of xcode = Product -> Archive.
This will generate an Archive.
3. Once it is archived, you select Distribute, and it will automagically find your app in iTunes Connect and start uploading it.
XCode 4 made it real simple these days on that
iPad Mini, iPad 4, iPad 2, iPhone 3G,4,5, iMac 24", Mac Mini Last gen, Macbook Pro Retina with Dell U2711
|Thread Tools||Search this Thread|
|thread||Thread Starter||Forum||Replies||Last Post|
|Ethernet Ouput: Airport or Router?||IkerzTheMage||iMac||0||Apr 3, 2014 12:14 PM|
|Binary & Xcode||americanGTA||iPhone/iPad Programming||24||Aug 17, 2013 11:54 AM|
|Need some help with binary||Tander||iPhone/iPad Programming||31||Jun 25, 2013 09:00 PM|
|Cannot execute binary file Please help||grandeurfly||MacBook Pro||5||Aug 14, 2012 01:11 AM|
All times are GMT -5. The time now is 02:45 AM.