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Old Dec 7, 2012, 08:07 PM   #1
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'Baldur's Gate: Enhanced Edition' Arrives for iPad




Legendary role-playing game Baldur's Gate has arrived for iPad tonight. It's a port of the beloved 1998 game by BioWare, but updated and enhanced with touchscreen controls and extra content like in-app purchases.

Sister-site TouchArcade notes that Baldur's Gate: Enhanced Edition requires iOS 6 to play, which rules out the original iPad as a compatible device.
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This classic saga of mystery, intrigue, and adventure has set the standard for Dungeons & Dragons(TM) computer role-playing games ever since.

Now, upgraded and enhanced, it comes to your iPad.

* 80 hours of Epic RPG adventure
* Over 40 classes and kits
* Over 100 spells
* over 150 magical items
* New adventure: The Black Pits, a thrilling combat adventure
* New character: Rasaad yn Bashir, a Cal*****e Monk searching for answers.
* New character: Dorn Il-Khan, a half-orc blackguard with a history of violence.
* New character: Neera the Wild Mage, a half-elf on a quest to control her powerful magic.
Baldur's Gate: Enhanced Edition for iPad is available in the App Store for $9.99. [Direct Link]

Article Link: 'Baldur's Gate: Enhanced Edition' Arrives for iPad
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Old Dec 7, 2012, 08:12 PM   #2
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iPad 1/ iOS 5 support is coming. They just have some memory issues they need to work out first.
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Old Dec 7, 2012, 08:51 PM   #3
SteveJobs2.0
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iPad 1/ iOS 5 support is coming. They just have some memory issues they need to work out first.
Son, iPad 1 is so slow it will end up being a turn based game if it ever comes out on it.
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Old Dec 7, 2012, 08:53 PM   #4
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Debating if I should wait for the Mac version or just try the iPad one now.
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Old Dec 7, 2012, 10:35 PM   #5
iRCL
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Played iPad 4 & iPad 3 multiplayer on Lan, multiplayer disconnected and had weird lag rubberbanding issues. Was pretty disappointed in general with the 'touchscreen' port which really doesn't take advantage of the touch much at all. The UI didn't really feel great and the options menus had all kinds of stuff talking about mouse speed etc.. I can't believe how rushed it feels, considering that it came out so many months late
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Old Dec 7, 2012, 11:32 PM   #6
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...and the options menus had all kinds of stuff talking about mouse speed etc..
Yeah, I thought that was a little weird myself. I think the touch controls work fairly well, though. The only thing I don't like is the lack of feedback when I press something. Having the doors, barrels, chests, stairs, and whatnot highlight and blink a couple times when you press them would help things out considerably.

Also, it's strange how I have to double-tap to get someone to attack a monster. The first click never seems to register as an attack. Instead, my guys just walk up and stand toe to toe with whatever I originally intended on killing.
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Old Dec 7, 2012, 11:51 PM   #7
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Love that so many serious games are coming to the iPad. GTA Vice City 10th Anniversary Edition and now Baldur's Gate Enhanced Edition! Woo! Kinda sucked into The Walking Dead game at the moment though so these will have to wait.
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Old Dec 8, 2012, 03:45 PM   #8
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As an old guy I don't play video games. But I can state with extreme certainty that I am "more Baldur" than you.
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Old Dec 8, 2012, 11:10 PM   #9
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I'll pick this up now if it has iCloud support between iOS and Mac, which I can't seem to find any info on.

Otherwise, I'll wait for the Mac version.
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Old Dec 9, 2012, 02:26 AM   #10
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I'll pick this up now if it has iCloud support between iOS and Mac, which I can't seem to find any info on.

Otherwise, I'll wait for the Mac version.
Syncing is on their to-do list. In the meantime you can move saves manually via iFunbox.
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Old Dec 9, 2012, 07:26 AM   #11
crosspath
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7/10

My thoughts thus far.

Touch interface is not intuitive and lacks more rugged control.
Old controls and options from original game redundant.
New tutorial added but obsolete in my opinion.
Looting takes a long time. I'm guessing touch precision problems.
Entangle spell effect slooooowed the game on my iPad2. I' guessing this will be a problem in larger combat with other area effect spells.

I don't know if I'm the only one who noticed this thus far but at the crossroads map there is a hidden ring (was there in earlier versions too) but when i try to loot it a variation of wolfs start to attack every time. So i was there until I killed some 6-7 wolfs and then died miserably (no ammo).

A side from that I don't really care if its buggy because the fun is "too damn high" I finally get to play BG everywhere & anywhere. And i suspect Overhaul will give us some patches with fixes so I'm not that worried so far.

Cheers
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Old Dec 10, 2012, 09:45 AM   #12
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Entangle spell effect slooooowed the game on my iPad2. I' guessing this will be a problem in larger combat with other area effect spells.
Interesting. This was a verified problem with Baldur's Gate II on the PC when using OpenGL mode. All spells with transparencies and area effects dropped the framerate significantly. Maybe they are using a port of the BG2 OpenGL engine.
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Old Dec 9, 2012, 10:58 AM   #13
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I'll pick this up now if it has iCloud support between iOS and Mac, which I can't seem to find any info on.

Otherwise, I'll wait for the Mac version.
It's something they are working on I believe, but no update. With that said, I just wrote a guide on how you can transfer saves from the PC to iPad and this will work for the Mac version as well when it arrives.

http://forums.macrumors.com/showpost...55&postcount=1
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Old Dec 9, 2012, 03:59 PM   #14
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Now if only someone would port Heroes of Might and Magic.
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Old Dec 9, 2012, 04:46 PM   #15
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Now if only someone would port Heroes of Might and Magic.
Ohhh, yes. While we're dreaming - I'd like a *real* version of Civilization complete with GameCenter integration.
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