|
|
|
|
#1 | |
|
'Baldur's Gate: Enhanced Edition' Arrives for iPad
![]() ![]() Sister-site TouchArcade notes that Baldur's Gate: Enhanced Edition requires iOS 6 to play, which rules out the original iPad as a compatible device. Quote:
Article Link: 'Baldur's Gate: Enhanced Edition' Arrives for iPad |
||
|
|
0
|
|
|
#2 |
|
iPad 1/ iOS 5 support is coming. They just have some memory issues they need to work out first.
|
|
|
|
2
|
|
|
#3 |
|
|
5
|
|
|
#4 |
|
Debating if I should wait for the Mac version or just try the iPad one now.
|
|
|
|
0
|
|
|
#5 |
|
Played iPad 4 & iPad 3 multiplayer on Lan, multiplayer disconnected and had weird lag rubberbanding issues. Was pretty disappointed in general with the 'touchscreen' port which really doesn't take advantage of the touch much at all. The UI didn't really feel great and the options menus had all kinds of stuff talking about mouse speed etc.. I can't believe how rushed it feels, considering that it came out so many months late
|
|
|
|
1
|
|
|
#6 | |
|
Quote:
Also, it's strange how I have to double-tap to get someone to attack a monster. The first click never seems to register as an attack. Instead, my guys just walk up and stand toe to toe with whatever I originally intended on killing. |
||
|
|
1
|
|
|
#7 |
|
Love that so many serious games are coming to the iPad. GTA Vice City 10th Anniversary Edition and now Baldur's Gate Enhanced Edition! Woo! Kinda sucked into The Walking Dead game at the moment though so these will have to wait.
__________________
StellarSoul Twitter MacBook Air | 2011 | 1.8GhZ i7 | 256gb
iPad Mini | Black and Slate | Cellular | 16gb iPhone 4s | White | 64gb |
|
|
|
0
|
|
|
#8 |
|
As an old guy I don't play video games. But I can state with extreme certainty that I am "more Baldur" than you.
|
|
|
|
3
|
|
|
#9 |
|
I'll pick this up now if it has iCloud support between iOS and Mac, which I can't seem to find any info on.
Otherwise, I'll wait for the Mac version.
__________________
iMac 27" (Late 2012) iPhone 5 iPad mini Apple TV (3rd Generation) Time Capsule (4th Generation) PC free (since 2008) Game Center: ICARAS
|
|
|
|
0
|
|
|
#10 |
|
|
0
|
|
|
#11 |
|
7/10
My thoughts thus far.
Touch interface is not intuitive and lacks more rugged control. Old controls and options from original game redundant. New tutorial added but obsolete in my opinion. Looting takes a long time. I'm guessing touch precision problems. Entangle spell effect slooooowed the game on my iPad2. I' guessing this will be a problem in larger combat with other area effect spells. I don't know if I'm the only one who noticed this thus far but at the crossroads map there is a hidden ring (was there in earlier versions too) but when i try to loot it a variation of wolfs start to attack every time. So i was there until I killed some 6-7 wolfs and then died miserably (no ammo). A side from that I don't really care if its buggy because the fun is "too damn high" I finally get to play BG everywhere & anywhere. And i suspect Overhaul will give us some patches with fixes so I'm not that worried so far.Cheers |
|
|
|
0
|
|
|
#12 |
|
Interesting. This was a verified problem with Baldur's Gate II on the PC when using OpenGL mode. All spells with transparencies and area effects dropped the framerate significantly. Maybe they are using a port of the BG2 OpenGL engine.
__________________
The Americans can always be trusted to do the right thing, once all other possibilities have been exhausted. |
|
|
|
0
|
|
|
#13 | |
|
Quote:
http://forums.macrumors.com/showpost...55&postcount=1 |
||
|
|
0
|
|
|
#14 |
|
Now if only someone would port Heroes of Might and Magic.
|
|
|
|
3
|
|
|
#15 |
|
|
0
|
![]() |
|
«
Previous Thread
|
Next Thread
»
| Thread Tools | Search this Thread |
| Display Modes | |
|
|
All times are GMT -5. The time now is 04:51 AM.









iMac 27" (Late 2012)
(no ammo). 
Hybrid Mode
