|
|||||||
![]() |
|
|
Thread Tools | Search this Thread | Display Modes |
|
|
|
|
#1 | ||
|
What Apple's and Google's Headquarters Plans Reveal About Their Cultures
![]() The very different designs for Apple's and Google's planned headquarters buildings are a reflection of their corporate personalities, argues a professor of architecture at the University of Wisconsin - Milwaukee. In an interview with Professor Brian Schermer by digital news site Quartz (via Business Insider), the workplace design expert comments on the two companies' respective plans for their new headquarter buildings. ![]() Quote:
![]() Quote:
Article Link: What Apple's and Google's Headquarters Plans Reveal About Their Cultures |
|||
|
|
2
|
|
|
#2 |
|
Well, you can analyze everything I guess..
__________________
2010 MBP, 2.4 GHz i5, 8 GB RAM, 240 GB SSD; 32GB iPhone 4S; 16 GB iPhone 3GS; 32 GB Wifi iPad (3rd gen) |
|
|
|
2
|
|
|
#3 |
|
The OCD professional adult in me likes Apple's campus more because it's organized and clean. The crazy rambunctious kid in me, however likes Google's campus more.
Honestly, depending on my mood i'd like to work at both campuses.
__________________
This year, everyone I know is getting married. Me? I'd be thrilled to be asked to go to Taco Bell by a semi-attractive male.
|
|
|
|
1
|
|
|
#4 |
|
This says a lot
Apple - Connected ecosystem
Google - Fragmented (even their ideas are this and that) Both look stunning in their own ways, I think. Last edited by Eugene-DL; Feb 28, 2013 at 03:50 PM. |
|
|
|
23
|
|
|
#5 |
|
I agree. Apple's is like a Closed system, but looks awesome and is more functional. Google's is more open, but yes, fragmented.
|
|
|
|
5
|
|
|
#6 | |
|
Quote:
Google strikes me as the opposite. They have some general goals, but employees are encouraged to experiment. "Hey, I have an idea that could be great!" And they're willing to try lots of things, hoping to stumble upon something great. Both approaches have different strengths and weaknesses. The Google approach means they try lots of things that don't really work, possibly wasting time and money, but the employees at least feel like their time and input are valued. With the Apple approach, if they get it right, it works beautifully and it really helps their image as this magical company that churns out hit after hit and can do no wrong (because we don't get to see the ones that didn't make it out of their labs), but then you get all these comments about how they're "not innovating" because we don't see, and don't know, what's going on in there. Also, if/when Ives & Cook guess something wrong, once the market isn't quick to embrace their latest and greatest, that could be the beginning of a slippery slope.
__________________
. |
||
|
|
2
|
|
|
#7 |
|
I think Apples building design reflects more on their address rather than culture. Their campus is on Infinite Loop (St. Rd.?) A circle is a representation of an infinite loop.
|
|
|
|
2
|
|
|
#8 | |
|
Quote:
How do you interact with design? You don’t have meetings. You don’t have a formal process. Do you just wander down, and you and Jony look at stuff? I wouldn’t say we don’t have meetings. I wouldn’t go that far. I’m talking about how the kernels of ideas are born. We want ideas coming from all of our 80,000 people, not five or three. A much smaller number of people have to decide and edit and move forward, but you want ideas coming from everywhere. You want people to explore. So that’s what I was talking about before.
__________________
I love Apple products but am not a Steve Jobs fanboy |
||
|
|
2
|
|
|
#9 |
|
So who's the ultimate example?
Sorry, couldn't resist. :P ---------- I dunno. I like to think the ole Soviets would stick to Brutalist style no matter what the year. |
|
|
|
0
|
|
|
#10 |
|
Definitely! Google's Headquarters look like a high-end commercial centre IMHO.
Last edited by Eugene-DL; Feb 28, 2013 at 03:54 PM. |
|
|
|
2
|
|
|
#11 |
|
It would have been funny if the new Google headquarters was a single long, phallic shaped building, then we could have seen much better how the two companies interrelate
|
|
|
|
2
|
|
|
#12 |
|
|
1
|
|
|
#13 |
|
Exactly
__________________
Waiting For (real) NEW MAC PRO update with ThunderBolt ... - Mac Pro (2009) 2x2.26 | 22GB Ram | Quadro 4000 2GB | 256 OCZ agility3 | 3x1TB Raid 7200rpm | 3dmouse [ Cinema4D | AFX | Houdini ] |
|
|
|
0
|
|
|
#14 | |
|
Quote:
Apple - Cold, closed and controlling Google - Organised (each department group in their own buildings), messy, open.
__________________
|
||
|
|
1
|
|
|
#15 | ||
|
Quote:
Quote:
|
|||
|
|
1
|
|
|
#16 | |
|
Quote:
The Apple campus looks and functions like a hamster wheel (a nice looking one that is). It's moving and doing things, but really, not moving forward. The Google campus looks like they're not about not being boring and trying new things. There's more shapes besides a triangle, square or this case a circle.
__________________
techis4all
|
||
|
|
0
|
|
|
#17 |
|
Architecture has been an important part of human culture for millennia. So yes, you can analyze it.
__________________
*The season starts too early and finishes too late and there are too many games in between. Bill Veeck
|
|
|
|
3
|
|
|
#18 |
|
apple's campus is a mix between george clintons funkiest dream and "we're too good for this planet, beam us up".
i'm sure the roof panels can be arranged in patterns as a means to communicate with the fleet. |
|
|
|
0
|
|
|
#19 |
|
I hate to say this but Google's HQ looks like a housing project.
__________________
2012 13" Macbook Pro iPad 3, iPhone 4, Galaxy SIII, Nexus 7 |
|
|
|
7
|
|
|
#20 |
|
I was thinking more of a Holiday Restort.
__________________
iMac - iPhone - iPad - Apple TV - AirPort Extreme Phil Dunphy: Always keep the rhythm in your feet and a little party in your shoulders. |
|
|
|
0
|
|
|
#21 |
|
It may also help to keep in perspective that a nice looking workplace could be, but is not necessarily, an indicator of what it's like to work there.
I remember interviewing for a software engineering position, and being really impressed by the lab space I was being shown. The entrance to the lab was in a giant all-glass wall, with the company logo tastefully acid-etched into the panels. Inside, the lab was clean, brightly lit, wires were run cleanly, employees were smiling and watching "The Lord of the Rings" on a laptop while they were working. I remember thinking "Wow, this is so nice, I could definitely work here". Well, that company was Nortel. I think everyone knows how that one turned out.
__________________
. |
|
|
|
0
|
|
|
#22 |
|
The design of each campus reflects the taste and esthetic vision of the leaders of each company.
And it does seem to closely correspond to the design sense of the founders of each company. But Jobs is no longer alive (although Ive seems to be carrying the torch now) and Google did hire some rather talented designers for Android, such as Matias Duarte. Duarte doesn't quite have the clean design sensibilities of Ive, but Android is at least moving in the right direction esthetically (which MS never did). |
|
|
|
0
|
|
|
#23 |
|
Apple's new campus will have a daycare. There are no corners for the misbehaving urchins of Execs to kneel in with this design
__________________
We are the iBorg. All your OS X are belong to us. |
|
|
|
0
|
|
|
#24 |
|
I would lay money on Apple's campus never getting started, or at the very least, never getting finished. It is an all-or-nothing monument to hubris.
In Google's case they can afford to build some or all of it and adapt to changing conditions as they go. |
|
|
|
0
|
|
|
#25 |
|
To me, Google's headquarters are shaped more like arrows pointing inwards and around, compared to Apple's singular Loop.
When you compare this, obviously aesthetically it gives and impression, but what about for the people actually /working/ there? How do people move about in those spaces? I'm an apple lover at heart, but I'm not going to lie about wanting to work in an office-type environment similar to that of Google's. Utilising different zones and 'break-out' spaces, categorising and theming different floors and offices with unique features to inspire the individuals inside is fundamental to keeping creative people on-the-go. There is Architecture in that, it's new, it's forward thinking and it's really radical. Apple's however, its secretive and, though I know some of the mentioned above elements may be true (just no-one has seen much of the inside spaces, there never really has been a need to.) How do people move from one side to the other? What "clusters" fit together? Is there a hierarchy here? The team working on the design here were definitely focusing on making a piece which is timeless and iconic -- much like all of Apple's products and ecosystem in fact. Stripping the companies from the buildings, though, if you do a little more research into the way these spaces have been made (regardless of what actual products they're trying to achieve are) the work environments inspire totally different things from their users and are inspiring and displaying very different approaches to work. This is what's fascinating to me.
__________________
13" MacBook Pro; iPhone 3GS; 21.5" iMac; Custom-Built PC |
|
|
|
0
|
![]() |
|
«
Previous Thread
|
Next Thread
»
| Thread Tools | Search this Thread |
| Display Modes | |
|
|
All times are GMT -5. The time now is 03:21 PM.










Hybrid Mode
