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'Call of Duty 4' and 'Civilization IV: Colonization' Hit the Mac App Store
![]() Aspyr Media, the company responsible for the porting of a number of Windows games to the Mac platform, has taken the notable step of embracing Apple's Mac App Store, potentiality leading the way for a surge in gaming interest that could drive growth on the new app marketplace. For its debut, Aspyr is offering Call of Duty 4: Modern Warfare and Civilization IV: Colonization, two notable titles from the company's library of games. Aspyr has told us that it is planning to bring "many" of its titles to the Mac App Store, although some of its games do not meet Apple's current requirements for Mac App Store offerings and will thus be unable to make the transition in the immediate future. ![]() Call of Duty 4: Modern Warfare Call of Duty 4 made its debut on the Mac platform in September 2008, but remains a popular first-person shooter title among Mac gamers. Weighing in at a massive 6.85 GB in the Mac App Store, Call of Duty 4 offers players an immersive gameplay environment and a well-regarded storyline. Quote:
![]() Sid Meier's Civilization IV: Colonization Civilization IV: Colonization is an updated remake of the original 1994 Colonization turn-based strategy game, with the Mac version of the new game having seen its first release in January 2010. Quote:
Aspyr and other developers are of course subject to Apple's policies of taking a 30% cut of revenue from Mac App Store sales, making it more difficult for developers to match pricing found through other channels such as Amazon that take smaller profits. But the convenience of the Mac App Store's purchasing, installation, and updating capabilities may serve to draw in users and help drive the growth of the gaming market within the store. Article Link: 'Call of Duty 4' and 'Civilization IV: Colonization' Hit the Mac App Store |
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#2 |
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I wish BlackOps was released for Mac
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My DeviantArt: http://theaaronp.deviantart.com/ MBP 13" - 2.26ghz - 4GB RAM - 500GB HDD | Core i3 iMac - 21.5" | iPhone 32GB 3GS |
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#3 |
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A bit random with Call of Duty 4.... Surely they'd want their most recent title Modern Warfare 2 on there first? And then add the older games.
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Difficult takes a few seconds; impossible, a few minutes |
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#4 |
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The future doesn't look bright for Mac Steam.
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#5 |
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How are patches/updates handled?
Would the entire 6GB app need downloading again? Not such a worry with small normal apps on the store but a 6GB app is fairly hefty! Good news either way, but ill stick to Steam for big games, even if I have to go into Windows for some of them. More Mac games for Steam! |
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#6 | |
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Quote:
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Difficult takes a few seconds; impossible, a few minutes |
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#7 |
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Weird how Apple promote a game that was originally released in November of 2007 and we all sit here in wonder... ooooh... ahhhh.
Seriously, now that Apple has a great delivery system for games, they need to work with developers to encourage development of games for OS X.
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My DeviantArt: http://theaaronp.deviantart.com/ MBP 13" - 2.26ghz - 4GB RAM - 500GB HDD | Core i3 iMac - 21.5" | iPhone 32GB 3GS |
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#8 |
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Why haven't these hit Steam for Mac? This is not cool.
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Maybe if everyone who'd ever been close to you had died, you'd be sarcastic, too.
Also come join us Steam users! |
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#9 |
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I wonder why they didn't put Civ5 too :/ Do they have an exclusivity deal with Steam or something?
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#10 |
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Did that Harry Potter Lego game get taken down? That was $49.99 too.
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"The case is so square that it easily stands at attention as if begging for treats." |
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#12 |
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http://store.steampowered.com/app/16810/
Civ5 is also on Steam for Mac. Not sure why CoD4 isn't on Steam for Mac, but I remember reading something about how Aspyr(guys who ported it) wouldn't get anything for the game if it was sold on Steam. I believe it has to do something with Activision/Infinity Ward. Last edited by asdf542; Jan 14, 2011 at 12:56 PM. |
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#13 |
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Interesting, but how do updates work?
Surely it's not the same as the iOS App Store where the entire application has to be downloaded again for even the smallest of changes? |
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#14 |
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LOL! Are you being serious?
Let's compare here. Apple's "App Store" which has no gaming community, no messaging system, no server browser, no sale system, and is brand new vs Steam, a platform embraced by every major and indy publisher and gamers on Mac AND PC. The fact that the App Store is OS X only will make it a niche gaming market at best. I think it will blow up for casual-indy games but why would I buy Civ4 on the AppStore when I can play it on Mac and Windows using the same license key on Steam (which yes, you can do right now with Steam). If anything, I think Apple should redirect gaming interest to the Steam platform, but I guess a deal like that would be unprecidented for them. |
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#15 |
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remember that awesome cod game u played back in 07.. well get ready to pay 50$ for the exact same thing, but this time....... ITS ON A MAC!!! omg
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() :apple :![]() ![]()
Last edited by ast03; Jan 14, 2011 at 01:00 PM. |
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#16 |
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Sorry double posted.
Last edited by palebluedot; Jan 14, 2011 at 12:53 PM. Reason: Double post. |
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#17 |
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This is fantastic. Keep it up Apple.
Can we install on multiple macs like on iphones (you can install on a bunch of iphones as long as u use same logon) ?
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HyperX13
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#18 | |
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Quote:
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Sure Timothy Dolan looks nice in that flamboyant robe but he is just too intolerant to respect. |
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#20 |
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Great, so at this rate we'll be able to play Black Ops on the Mac in the year 2015! way to go!
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Sarchasm: The gulf between the author of sarcastic wit and the person who doesn't get it.
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#21 |
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But I thought APPLES weren't for gaming! [/s]
That's great and all, but can it run Crysis? *obligatory wink*
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#22 |
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Why are the Games US-only!? Really sucks to not be able to find them in the german store.
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#24 | |
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Quote:
It appears in the UK store. |
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#25 |
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I find it interesting how Apple, who's main philosophy in creating the App Store for the i devices, was to limit fragmentation and control quality by forcing all applications to come through one channel. This way, all users would benefit from a single source to browse for applications, without having to worry about price shopping, or apps that might brick their devices, and such.
It seems that the Mac App Store is creating even more fragmentation for OS X. Now I have yet another place to shop for software. Mac Games Arcade, Steam, Mac App Store, retail shelves, Online distributors, bargain bins... Where am I supposed to look? I think the best solution - honestly - would be for Apple to force developers to use the App store. The App store (for i devices) has proven to be a great way to get your application out there, with free marketing and distribution. I don't see why any developer wouldn't be on board with this. No more backup discs, no more managing serial numbers, no more physical waste... The only challenge here would be quality control vs the open system. I still want to be able to install a system extension, or add-on that might customize Mac OS X in some way Apple didn't intend, but on the same hand, I wouldn't want someone posting a free App advertising a new screensaver that would erase my hard drive on launch. If they could find a balance there, I think everyone would benefit, as they have on the iDevices. Before you yell, remember, I'm not endorsing a closed system, just a closed singular distribution channel. |
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