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Apple Releases WWDC 2011 Session Videos
![]() ![]() Apple is in the process of posting videos from the WWDC 2011 on iTunes and Apple's developer page. The video page was updated briefly yesterday, but the videos were never posted but we have confirmed that they are available on iTunes. The videos can be accessed by registered developers by visiting the Development Videos page and clicking on "Log in to iTunes" on the bottom left. The videos can be downloaded in standard- or high-definition. HD videos can be viewed on a Mac, iPhone 4, 4th gen iPod touch, iPad or Apple TV. Article Link: Apple Releases WWDC 2011 Session Videos |
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Great!
Last years collection helped me out greatly and this collection looks even better, I can't wait to watch them. Last year there was also a zip of all the sample code too, but I don't see any for this year. Am I missing it or is it not there?
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In 2010 they were up a week after WWDC, so I was worried Apple wasn't going to make these sessions freely available this year. It's great they are up now.
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Wicked!!!
Lots of useful stuff there for us that couldn't attend ![]() RTP. |
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It's a shame the iPhone 5 hadn't been released. The sessions last year confirmed the 512MB RAM on iPhone 4 everyone was guessing about.
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Twitter: @anexanhume |
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Wirelessly posted (Mozilla/5.0 (iPhone; U; CPU iPhone OS 4_3_2 like Mac OS X; en-us) AppleWebKit/533.17.9 (KHTML, like Gecko) Version/5.0.2 Mobile/8H7 Safari/6533.18.5)
Any chance these would be available to non-registered devs? I work as a developer in my job but haven't signed up as a developer in the apple world but these videos would interest me |
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Least the slidedeck 109 shows isn't too hard to get for those with the correct credentials. Downloading the 109 HD shows is going to be an overnight job for many...
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Next up - Haswell, Maxwell and 22nm |
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Some of these are must see for the skeptics that believe that Lion hasn't major changes in its entrails.
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Given how quickly WWDC is selling out these days, I'm happy that Apple looks to be making a tradition of releasing these to aspiring devs.
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Even downloading at 6.2 megabytes/sec this is going to take awhile.
They look good though. I guess I'll dedicate some time in the next few days to watching a few.
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Neural Advance - Mac OS X, UNIX and Windows Development Last.fm Profile | Extreme Metal Reviews MP 4x 2.66Ghz Xeons / 6GB RAM / 640GB + 500GB + 750GB + 1TB HDDs / ATI Radeon 4870 / iPad 3 |
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My mind is beautiful |
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Great stuff, should keep us interested for a while, big whoop ass downloads btw, patience boys, and we ll get them.
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Sign up for the Safari developer program which is free and you can then view them. |
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I myself am SUPER excited for OpenGL 3.2 since it means not only can I start learning OpenGL 3.2 programming but it also means that the amazing texture painting program Mari can come to the Mac. EDIT: OMG they have an OpenGL video! Time to take a break from game making to watch a movie...
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Macbook Air 13inch Ultimate
Hexcore MacPro 3.33ghz - 24 gigs ram - ATI 5870 - Dual 27inch ACD's |
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Between my 'real' job, finance, I don't know when I'm going to be able to view all these lessons. I just started programing as a hobby this year but I love how Apple sets these things up. 110 videos. They should put these in iTunes U and get more people interested in running Apple OS. PS - I am registered but not a paying developer.
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ipod 20GB (before color), ipod 80GB, iphone 8GB Edge, 3GS, 4 and iphone 5, Macbook Pro 15" 2.53, MacPro 2.6, TV 120GB, ATV2, (v5) Nano 16GB, iPad3 64HD, 2011 mini & the last iMac 27".
Last edited by pagansoul; Jun 24, 2011 at 07:24 AM. |
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I don't think that's true.
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Steve is smiling down from above. ![]() -darkfiber |
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As long as I've experienced yes, you can view this sessions even if you're not in the ADC program - I am in the developer program, and I've sent the videos page to my friend, who is a "free registered developer" and he success in downloading the videos too
.Anyway, I've waited for this sessions! So happy to see that Apple uploaded them, I only need to find now the related source code and move my schedule in order to view this 110 sessions (Yeah... that's kind of... impossible, but I'll try to view as much as I can )
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Just registered as a Safari developer, just ticked some boxes to get registered (so it is possible). I'm not really interested in developing anytime soon, probably in a few years, but I'm just interested in the videos. How they explain/show all the new api's/features etc. I might just delete my account later on. The vids download at an amazing speed, very nice.
I hope that Apple will place them in the iTunes U for everyone to see. All this information does make people very interested in developing (people like me). |
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I've watched 3 videos already and I'm having a geekgasm - anyone who says that Lion is a minimal upgrade need to have a look at all 110 videos that are available then come back and repeat what they said. What I think the biggest thing will be be what third parties and Apple do when it comes to middleware.
After having a look at the videos I'm really shocked/surprised at how many changes they have made since Snow Leopard was released - the changes they've made are hardly things that one can complete on a rainy weekend.
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MacBook Pro 13.3" Mid-2012; iMac 3.4Ghz 27-inch (BTO) Late-2012; iPhone 5 64GB; Airport Extreme Base Station |
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Would be great for games and other 3D applications. I asked the developer Feral for any possible frame rate increases for the game Borderlands in Lion and got this reply: ”...and unfortunately the advances in OpenGL that you refer to are not relevant to any performance increase.” ![]() I also mentioned that the Windows version of the game Bioshock is better in Windows (tried the demo on both Mac OS X and Windows 7 on the same hardware. The response on this: ”The Mac version is slower than the PC on the same hardware because OpenGL does not have the features or optimisations that you will find in directX - this is because DirectX is designed specifically for gaming and as such has had over a billion dollars of R&D spent on it by Microsoft as part of the Xbox program.” Oh, well... Last edited by star-affinity; Jun 24, 2011 at 02:29 PM. |
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#23 |
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Watching the OpenGL video for Lion right now...
It's a major improvement of OpenGL on the Mac and will probably lead to a speedier adoption of OpenGL standards... We might finally (in a few months) manage to be on part with the standard. |
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#25 |
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I keep on getting in iTunes (regular iTunes store is fine)
Could not complete the iTunes Store Request. The store may be busy. Check your Internet connection and try again later. |
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