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[WW] Simple Werewolville 16: The Tenants - Game Over? - Wolves Win
Welcome to the sixteenth installment of the Simple Werewolves Game!
New players are welcomed. If you have any questions, feel free to ask and a previous player will help you. GAME ROLES: THE GOOD GUYS: Hunter: The Hunter can pick a player to protect every night against werewolf attacks. However, the Hunter cannot protect the same player two nights in a row, and cannot protect him/herself. The protection does extend into the daytime, meaning the Hunter can protect a villager from a Kamikaze Werewolf attack. However, the hunter does not protect against infections, but can be infected. Seer: The Seer can find the true role of any ALIVE player. Villager: The villager is the average person, no special abilities. Neighborhood Watch: Two/three villagers that can exchange PMs with one another. Their members can be infected and they cannot recruit additional members. They have no decisions to PM to me. What they discuss is up to them. Undertaker: The Undertaker can find the true role of any dead player. THE BAD GUYS: The Werewolves: Werewolves can PM each other. They pick one villager to eat per night. There are three kinds of werewolves; a) Alpha Wolf, can at any time during the game, pick one villager to infect. This will convert the villager into a normal werewolf (no special abilities) and join the werewolves' team. The infection is effective against specials such as the Seer. b) Kamikaze Werewolf has the ability to pick any one villager to kill during his lynching. In other words, if he is voted to be hanged, he will take one villager with him. c) The normal Werewolf has no powers. Miscellaneous: a) Villagers can NOT PM each other. (exception: neighborhood watch members) b) Werewolves CAN PM each other. c) Players can edit their posts during the game is in progress, however if you edit your post, you MUST give an explanation of why/what you edited. d) Dead players are allowed to post as much or as often as they want. But they must make all of there posts in the colour gray. The posts are also not allowed to influence the game in any way. If you are unsure of a post topic, don't post it. Good posts are along the lines of "Good job villagers!". A bad post would be: "I think Bob is a wolf." If people start posting things that could influence the game, I will ask them to edit the post to remove the offending text then reinstate the jav rule. e) Voting for lynching will close 24 hours after day has started. (Unless stated otherwise.) f) Voting can only take place in the daytime. Any votes made during the night will not be counted. g) For clarity, when you vote, bold the name of the player you're voting for. This alleviates confusion and makes it easier for me to count the votes. You can also play with this - "I really like Bob, he's a great guy" counts as a vote for Bob You can jokingly vote by not bolding the name - it will not be counted. h) You can retract and change your vote at any time up to the close of the vote. i) The game will begin at DAYTIME, the days are 24 hours unless specified else. The person with the most votes will be lynched at that time. In the event of a tie, the first person to that number of votes is lynched. I also remind you that the villagers can agree to not lynch anyone with a unanimous vote. j) There will be a TIME LIMIT of 24 hours for Specials to send in their PMs. The time limit will be 24 hours after the posting of the lynching. (NOT after the voting closes). Please remember that you can pre-PM these actions at the start of the day preceding the night in question. You can change this action up until the next morning. If I receive all the needed PMs before the end of the 24 hour time limit, the night will be shortened and the next day will start. k) I will post special results as soon as I am online and have them all. Thus, it is highly recommended that you set your profile to invisible mode so that other posters cannot view your login activity to see if you were online in the period between lynching and special results. l) This question has came up in the discussion, so here is the turn order during the night: Werewolf infects Seer scans; Hunter protects; Werewolves attack. m) It is recommended that the players put their status into Invisible Mode. PLAYERS 1. ender land (lynched, villager) 2. r.j.s. 3. Moyank24 (killed by wolves) 4. ravenvii 5. Scepticalscribe 6. Koodauw 7. Intell (killed by wolves) 8. Queen of Spades 9. Comeagain? (lynched) 10. rick snagwell 11. Rodimus Prime 12. mscriv I'm not really sure how many players we need, I'll see what previous 'gods have to say. So, as suggested there will be a maximum of 12 people. Thanks. Game God note: due to school and this overrated thing called sleep, I am only able to access the computer between 4 and 6 PM North American Eastern for sure on weekdays, so those must be the deadlines. Every night and day will be 24 hours because shortening the nights will cause the ending time for the next day to be different. I'm sorry for the inconvenience, and if this affects your ability to participate then you probably won't be able to participate, sadly, if it is to much of an inconvenience then I guess the idea of me running one will be abandoned until a large school break or summer. Looking forward to possibly running one! Last edited by Firestar; Feb 23, 2012 at 05:30 PM. Reason: Added player(s) |
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#2 | |
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In.
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#3 |
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Not allow the dead to post?
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#5 |
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Because this is a simple game, I'd suggest no more than 12. One of the last games I hosted had ~18 players in it. Took a long time and was hard to keep track of.
Still, it's nice to see chrmjenkins' thrice rehashed, yet good, rules still being used.
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Last edited by Intell; Yesterday at 11:50 AM. |
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#6 |
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In.
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After the Army: no one can stay forever |
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#7 |
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IN
Eh, I'm not sure what the big deal is about the dead posting - normally when someone dies their posting is social and has nothing whatsoever to do with the game. |
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#8 | |
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Quote:
![]() As for players, like Intell said, 12 max. IN
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#10 |
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Thanks, Firestar, for taking the time and the trouble to host a fresh WW, especially as I seem to recall you may have hosted some earlier (I know that appleguy123 hosted one or two prior to Christmas).
I'm in. Please remind me again, - for those of us this side of The Pond - is North American Eastern Standard Time five or six hours behind GMT? |
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#11 |
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EST is GMT -5
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After the Army: no one can stay forever |
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#12 |
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#13 |
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IN I think the dead should be able to post, as long as it social as well. I am already casting my vote for iBlue as a wolf.
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Yeah, agree with Koodaw, as I see no reason why The Dead cannot post (in fetching shades of ghostly grey, of course) as long as they do not attempt to influence the outcome of the game. They have done so in the past (mostly) without ill effect.
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#15 | ||
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Quote:
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Once we have ~12 players I'll post the introduction story (I'm still working on it though) and Day 1 will start. |
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#16 |
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Sure, but I want to be the first kicked out if more room is needed for new players. White? Real men use FAFAFA.
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Last edited by Intell; Yesterday at 11:50 AM. |
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#17 |
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^Excellent.
The intro story is done, so I'm ready for this to start (more people need to sign up)! |
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#18 |
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I'll join - good luck, Firestar.
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It's mercy, compassion, and forgiveness I lack. Not rationality. |
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#19 |
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4 more - we're almost there....
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#20 |
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I want to play! Edit: Don't think I can do it anymore, limited time.
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The programmer's national anthem is 'AAAAAAAARRRRGHHHHH!!'.
Macrumors Scavenger Hunt Part 3 Score : 4 Last edited by Spencie; Feb 14, 2012 at 10:56 PM. Reason: time constraints |
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#21 |
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I'll play. Or at least try.
in
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Questions? MRoogle it! I support the MacRumors Blood Drive! ![]() MR Scavenger Score: 1 |
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#22 |
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Excellent. Feel free to ask questions.
3 spots left! |
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#23 |
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Jeremy LIN
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#24 |
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So we are just waiting on Two more?
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#25 |
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In
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