Originally Posted by Starfighter
I can't really agree with you here since this isn't the same thing. If I have bought a game then it's mine - if I'm not careful it will get lost or be damaged. But it's mine. If I buy a downloadable game, it's still theirs - I'm just allowed access to it for a "foreseeable future".
If the one I bought my physical copy of a game from one day broke in to my apartment and took the game away, then we're talking about the same thing again. A game in working order being taken away by the one who sold it.
That's no longer the case. Take for example diablo 3. One of the hottest items in gaming, and it will require always on internet with authentication. what do you think will happen when blizzard shuts down their servers in say 10 years? not even single player will work, so essentially that dvd sitting on your shelf is a coaster. All the code, graphics, sounds on that disc are useless, locked away for eternity because the game will not work.
Originally Posted by HyperZboy
When I complained about World of Warcraft being discontinued for Mac PowerPC users, even high powered quad G5s, I was ridiculed for being obsolete.
Yet I paid the same $49.99 as everyone else. Yet everyone here was like,
LOSER!, BUY A NEW COMPUTER!
I guess what comes around really does go around after all.
That's not really the same thing though. wow was discontinued because blizzard are patching wow constantly, updating and fixing bugs. they no longer wish to spend time making sure the powerpc codebase is updated along with the x86 codebase. that i can understand.
This is forced obsolescence, which is a little different. this game doesn't rely on patches, or online features, or have any sort of moving hardware requirements like wow. EA are merely forcing you to upgrade to the new rock band app.