Okay, some things I mentioned before that I do think we need to discuss before the next game starts.
- How do you play the game without taking things personally?
- Is there any "playing style" that is out of bounds?
I think these two go together in that I'm seeing some appear to get upset or frustrated by how others play the game. In a social game I think this is just part of the dynamics (and as a therapist it's both entertaining and fascinating). As long as someone isn't breaking the game rules and not violating the spirit of the game (for example being a wolf and giving yourself up) then I think all playing styles are generally fair game. Some of our players get into character, some give blunt directions, some make wild accusations, some are long winded, some post very little, etc. etc.. I think we all need to understand that what happens in the game is a part of the game and not intended to be personal in any way. Some players push other players buttons on purpose because they are trying to test them, gauge their reaction, and see if any clues are discovered.
I'm not just thinking about our last game, but looking back over the many games that have taken place during the past year. I don't believe anyone is trying to intentionally be mean or rude. Let's all try to remember that it is a game and it is about fun. If you can't handle the dynamics and the game within the game then please recognize this about yourself and don't play.
- The No Vote debate.
If we were to play with majority lock voting only then i agree that everyone should be asked to put down a name. With a deadline based voting system then I think players should be able to abstain. Here's the thing, in deadline voting players often jump out to a lead and sometimes we are left in a position where those who tend to vote towards the end (me) are put in a position where our vote doesn't matter. If the next closest vote getter is 4 or 5 votes behind then my one vote is not going to change the outcome of the lynching. In those cases many times I prefer to abstain. If I'm working on a theory then why put it out there too early with a vote that is irrelevant. From a strategic stand point that only serves to put me on the baddie's radar.
I know I'm the player who "no votes" the most, but that's because of my playing style. I do tend to vote late in an effort to gather as much information as I can before voting. That information is important and could affect my view of how things are going. I can't speak for others, but when I abstain it's not because I don't know who to vote for (except in the first round) it's generally because I don't agree with who is in the lead, i don't want to join the mob, and I'm not ready yet to put my own theory out there.
I do recognize that if everyone played with my style that we wouldn't have any votes to work with, but hey, not everyone plays like me.
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In my opinion, the RANDOM assigment of every role is one of the really essential characteristic of these game, and it is what makes them interesting and fair.
If you think people (including yourself) will not plug what they think about what player would and would not select as their choice, i believe you are deluding yourself
Accusing a therapist of self delusion is one of the most insulting things you could ever say to them.
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At present we can't prevent people from allowing outside or previous game information to influence them. So, I really think the point is moot. If a player is foolish enough to do what you are saying they will do then it is what it is. There is no way to verify that extraneous variable and thus it is ridiculous to even consider it.