Hi guys,
For the last 7 months we've been developing a social word and number game, called 'What it Takes', using developers based in India.
I'm not going to lie, the experience has been pretty horrendous.
However, despite the less than smooth experience (we've had to be extremely resourceful), we're only about a month away from releasing into the AppStore (we're fairly certain that any disgraceful workmanship has been improved / fixed / removed).
Anyway, the complexity of the game is similar to 'Words With Friends' or 'Scramble With Friends', and despite giving the development company an extremely detailed requirements document before agreeing contractual terms, they have consistently been unable to deliver, and as a result, the project is over 4 months late.
We're also releasing the game early without 4 milestones worth of functionality(!) so realistically, the project is actually about a year behind.
Have any of you guys had experiences (good or bad) with outsourcing for cheap devs? I'm interested to hear your opinions and experiences.
Similarly, if there is anyone thinking about outsourcing for cheap devs, i'd be happy to impart some of my wisdom gained by dealing with these morons for 7 months, who certainly don't have What it Takes.
Ryan
For the last 7 months we've been developing a social word and number game, called 'What it Takes', using developers based in India.
I'm not going to lie, the experience has been pretty horrendous.
However, despite the less than smooth experience (we've had to be extremely resourceful), we're only about a month away from releasing into the AppStore (we're fairly certain that any disgraceful workmanship has been improved / fixed / removed).
Anyway, the complexity of the game is similar to 'Words With Friends' or 'Scramble With Friends', and despite giving the development company an extremely detailed requirements document before agreeing contractual terms, they have consistently been unable to deliver, and as a result, the project is over 4 months late.
We're also releasing the game early without 4 milestones worth of functionality(!) so realistically, the project is actually about a year behind.
Have any of you guys had experiences (good or bad) with outsourcing for cheap devs? I'm interested to hear your opinions and experiences.
Similarly, if there is anyone thinking about outsourcing for cheap devs, i'd be happy to impart some of my wisdom gained by dealing with these morons for 7 months, who certainly don't have What it Takes.
Ryan