Very unlikely. People want to play more than Angry Birds on a console.
Ya, because games like GTA, Infinity Blade, EA Sports, Real Racing, etc aren't in the app store.
Very unlikely. People want to play more than Angry Birds on a console.
Apple TV with 64gb of storage. A6X graphics and a Bluetooth game controller + App Store = RIP console market.
Besides games what apps would be useful on Apple Tv? I can't think of any.
what can Apple bring to the table that the console trio (Microsoft, Sony and Nintendo) doesn't offer?
Seemless integration with the apps you/your kids play on your/their iOS devices?Hmm, what can Apple bring to the table that the console trio (Microsoft, Sony and Nintendo) doesn't offer?
Besides games what apps would be useful on Apple Tv? I can't think of any.
Not sure about game controllers but it looks like bluetooth keyboard support could be on it's way... http://www.techradar.com/news/computing/apple/bluetooth-keyboard-pairing-shows-up-in-latest-apple-tv-software-beta-1118061 so it isn't outside the realms of possibility...
Millions of TVs already in living rooms not occupied by other consoles.
I, as a developer, don't think Apple really needs to do anything to support apps on the Apple TV over what they already have.
They've given us plenty to stream content from iOS devices to Apple TVs... I don't see much value in being able to control an Apple TV without an iOS device, for indie devs. The Apple remote works for navigating audio/video content and not much else... Without an iOS device there's no practice means of controlling any other type of app, and for an indie developer, I'd say making an app for streaming content really isn't their thing... Like, they'd need content to stream, which means they're a huge content provider company, not an indie developer.
All Apple need to do is create a "Controller App", just like the Remote App currently available.
I agree with this. There will be so many 3rd party hardware options that Apple won't need to 'dilute' their brand by going 'backwards' with a dedicated hardware controller.
3rd party options will either be a complete unit, or an iOS device case with the thumbsticks, buttons etc...
Seemless integration with the apps you/your kids play on your/their iOS devices?
Without a dedicated GPU, the TV will not be able to compete with the consoles. That being said, non-game apps could be huge.
I, as a developer, don't think Apple really needs to do anything to support apps on the Apple TV over what they already have.
They've given us plenty to stream content from iOS devices to Apple TVs... I don't see much value in being able to control an Apple TV without an iOS device, for indie devs. The Apple remote works for navigating audio/video content and not much else... Without an iOS device there's no practice means of controlling any other type of app, and for an indie developer, I'd say making an app for streaming content really isn't their thing... Like, they'd need content to stream, which means they're a huge content provider company, not an indie developer.
Just 'cuz you can't think of any doesn't mean someone's not cooking up ideas worth millions.
Hmm, what can Apple bring to the table that the console trio (Microsoft, Sony and Nintendo) doesn't offer?
http://gamasutra.com/view/news/1806...blow_of_an_expensive_Durango.php#.UMX-c7aG-K4
Also, console HW is heavily subsidized. MS lost billions when they entered the market a few years ago. Don't know if Apple wants to go down that route and loose money on HW, would be a first for them.
Agreed, everything is already there with iPhone and iPad. ATV is underpowered for games and videos can be streamed over AirPlay. There's nothing to gain for Apple when opening up the current ATV. At the moment you need the most expensive remote in the world, the iPhone or iPad, and that's how they like it.
Now, I would like to see some innovation in iOS apps that use the ATV as a second screen instead of AirPlay Mirroring. Asphalt is the only app I know of that does this.
Without a dedicated GPU, the TV will not be able to compete with the consoles. That being said, non-game apps could be huge.
Apple TV with 64gb of storage. A6X graphics and a Bluetooth game controller + App Store = RIP console market.
Apple brings ability to sell its "console" for $100 and still make a profit on it. And there are already millions of these things sold (heck, I've got three myself). These would probably be casual games for the most part and they certainly wouldn't contend with the next generation consoles. But if Apple dropped an A6 processor into the Apple TV, I'm not sure how far behind that processing power would be from the current consoles.