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Rovio and Apple Offering 'Angry Birds Rio' as Free App of the Week
![]() Apple and Rovio have paired up to give away Angry Birds Rio for the iPhone and iPad for free this week, as part of Apple's 'Free App of the Week' promotion. The game is normally $0.99 for the iPhone and $2.99 on the iPad. ![]() Quote:
Article Link: Rovio and Apple Offering 'Angry Birds Rio' as Free App of the Week |
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Yay, may as well download it. I don't buy Angry Birds games because they're annoying and make you pay twice if you want it on your iPhone and iPad
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hey! a free glass of milk!!
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#4 |
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I wish the Free App of the Week would feature some hidden gems rather than promote games that are already successful.
In a market where discoverability is a big issue, concentrating on the apps we already know is a wasted opportunity.
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ShootStorm - universal neo-retro iOS shoot-em-up action ShootStorm Survival - free single-life version Last edited by Moonjumper; Jan 18, 2013 at 10:25 PM. |
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#5 |
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Shod have always been free.
It is on Android |
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#9 |
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I'd rather pay a small amount than spend time watching ads. If I recall, in the ad version you have to click on the ad screen between every few retries.
Of course this is Angry Birds. The games are just a loss leader for all the merchandizing going on... $.99 is nothing compared to the cut they get from all the swag in stores. ---------- Angry Birds Rio is kind of a dead end anyway. Unless they make another movie, all the levels are finished up and Rovio is done adding to it. But hey! Free Angry Birds for the "Pig Popper Pad"! |
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Yes, I bet you've made lots of free apps and made lots of money from ads.
No, ad revenue is a lie. Top ranking apps can make money from ads. No one else can. I have hundreds of thousands of regular users for my free app with ads and an IAP to remove ads. I made $10 in 2012, $3 from ads and $7 from users removing the ads. In contrast, I made $200 and $8000 from my $1 and $2 apps, respectively. Certainly, quality plays a roll, but I spent twice as many months polishing my free app as I did my $1 app. I'm never making the mistake of releasing an app users don't have to pay for again... you can get a taste for free, maybe, but getting more than 25% is certainly going to cost money.
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Battery Status - On the Mac App Store
The only app that'll estimate when your wireless devices will need their batteries changed. Like it on Facebook! |
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Sorry but that's really not correct. Even with a couple of free apps on my personal developer account I make at least $250 a month in iAds revenue, and there isn't even that many people using the app (only around 5k downloads a month). On our groups main android dev account we make significantly more from ads than sales on the apps we offer in free and paid versions. To suggest that nobody makes revenue from ads except the big boys is pure rubbish. For every 100k purchases we've had, we've made over double that in ad revenue within the first 3 months. Last edited by rmwebs; Jan 18, 2013 at 02:11 AM. |
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#12 |
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WAAAAAHHHHHH The race to the bottom has sure made a lot of people whiney about what an app is worth. If you don't get 99 cents of fun out of it don't buy it. If you don't get 4.99 of fun out of it don't buy it. It takes more resources and recoding to make it for iPad and in HD. Not alot but enough.
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2011 Macbook Pro 2.2Ghz / 16GB RAM / 240GB HD SSD/256GB HD SSD IPad Mini/ IPhone 4s My Geekbench Scores |
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#13 |
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Meh. I'm just glad to get the HD version for my iPad. At least they can milk this until 2014 when supposedly the sequel of that movie is suppose to come out.
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Have You Hugged Your Mac Today?
Daily Expressions | Power Mac G5 | Late 2011 13" MacBook Pro | iPod Nano (7G) | iPod Shuffle (2012) | iPad Mini |
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#14 |
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I love how people who know nothing about the subject they're talking about shoot off their mouths instantly and make themselves look silly. You DO know that ALL Angry Birds games include freaking advertising (whether you pay for the app or not, they're STILL THERE). Maybe, just maybe that's why it's "FREE" on Android. Ya think? The CRIME here is that I've read before that they don't remove the ads when you actually pay for the game. And that is precisely why I wouldn't pay a freaking dime for it. I'm not sure I'd want it for "free" if I have to put up with annoying ads, really. I'd rather pay $5 for it and have it add free, really (assuming I actually liked the game). Compare that to Bejeweled which was worthy every penny and doesn't send a single ad my way (not even the the Blitz game).
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Mac Mini Server 2012 (2.3GHz Quad i7, 8GB, 2x1TB RAID 0) ; External 12x Memorex Blu-Ray USB3, External WD 3x3TB,1x2TB HD USB3) 15" Matte MBP 2.4GHz, 4GB/500GB, NVidia 8600M GT; 3 ATV; 2 iPod Touch |
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Cue the Angry Birds defenders that will remind us that the ads are only for other Rovio games... |
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#16 |
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The only reason it’s free on Android is because too many Android users are tight-asses and pirate games. And thanks to that us Android users who DO want to pay have to use free versions with ads most of the time.
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How to Prevent your Mac from Overheating |
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#17 |
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As per my standard policy, I've downloaded this for iPhone and iPad while it's free, even though I have zero interest in it currently. I never turn down something free that won't be free forever.
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Phones Will Kill You |
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#18 |
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Good question, why arent these 'Angry Birds' games universal?
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Weird, I know!
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My happiness is measured by the battery percentage displayed on my iPhone. |
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#20 |
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The sad thing is, I know Fandroids who will try to push Android on people by saying "there are no paid apps" just because Angry Birds is free. Sorry, I'm not buying a shoddy phone so I can save 99 cents on an annoying video game.
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#21 | |
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Some just use ad revenue to support the whole others just charge. And you don't have to buy a shoddy phone for free apps, gs3, note 2, One x, nexus 4, all incredible phones |
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#23 |
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#24 |
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free is still free, c'mon, enough complaining . . . cough up the 99 cents otherwise.
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2012 non-retina MBP (16GB RAM, SSD + HDD combo), iPhone 5, iPad Mini, 2007 24" iMac |
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