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Old Nov 25, 2012, 02:04 PM   #1
Menneisyys2
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Tutorial & benchmarks: optimizing your MP4 (MOV / M4V) video files

Guys,

in THIS thread, there is a discussion of the need for optimization. It was there that I've noticed I haven't even posted my optimization tutorials here at MR. Now it's here. Hope you'll find it useful.

The first post discusses the optimization process itself; the second one the way you can quickly find out whether a particular MOV (mp4 / m4v) file is optimized.

Tutorial & benchmarks: optimizing your MP4 (MOV / M4V) video files + Apple TV 3 streaming tips

You may already have noticed the word “Optimize” in the most popular video remuxing tools: Subler, iFlicks etc. In this article, I elaborate on when you will want to use it.

Some apps like the above-mentioned iFlicks doesn't let you disable it. Neither does the current beta of another highly recommended remuxer, MP4Tools. The, currently, probably most recommended remuxer, Subler, however, forces you to manually optimize if you want.

The reason for this is that Subler is much more than “only” a plain remuxer. With it, you can add (and remove) any track to / from the file. For example, it was with Subler that I've added an AC3 and, then, in another step, a downmixed AAC audio track to the originally no-audio Birds test video (original one) used below.

A sidetrack: How you can add audio to MP4 (MOV / M4V) files, you may ask. I took the 2:18 .AC3 file, originally exported from the MKV by MKVTools in exactly the same way as exporting BD subtracks. For slicing the original Avatar MKV into 2:18-long parts, I used Mkvtoolnix in its Global > Splitting > Enable Splitting mode. Nevertheless, there are tons of other MKV editors or handlers capable of slicing an MKV file into slices of predefined length; for example, the above-mentioned MKVTools.

To add an (additional) audio (or any) track to an MP4 file with Subler, just open (
File > Open) the target file you'd like to add the new track to, click “+”, select the new track to be added and, in the “Action” column, select what should be done to the info you're importing. With an AC3 audio track, you basically have two choices: keep it as AC3 (“Passthru”) or downmix it to AAC (with selectable target channel configuration). By repeating the same step (+ and selecting the same input file), you can add the same audio file using different target audio formats: for example, both as AC3 and AAC. Just remember to change the “Action” entry. Now, however, back to the main subject.

If you add any new track, however small it may be, to a file, it becomes unoptimized (if it was optimized before). To optimize it again, even high-end configurations need some time. For example, optimizing my direct Iron Sky BD rip (16 Gbytes) took 5m:30s on my late 2009 2.8 GHz 17” MBP with ML and a 256GByte Vertex 4 SSD as both the source and target disk with Subler. Subler doesn't force you to always do this step; in this way, makes work like adding new sound / subtitle tracks very-very fast. With mandatory re-optimization, its processing speed would suffer a lot.

Do you need to optimize at all?!

As a rule of thumb, you won't want to use optimization if you never stream your videos over your home network or over the Internet (by, say, placing your video file on your homepage – not to be mistaken for YouTube / Vimeo-hosted videos!) and never burn/copy them to optical or mechanical hard disc/ks to be watched from there. Local playback from local flash (solid-state) memory, let it be the storage of an iPad or iPhone or an SSD (non-mechanical) hard disk in your desktop computer, will be as efficient without optimization as with it.

In all other cases you will want to optimize; that is,
- when you stream it in any way, including playing it back on an Apple TV
- if you plan to play it back from an optical drive (or, to a lesser degree, mechanical hard disk).

Optimizing in Subler

As has already been explained, other well-known remuxers like iFlicks and MP4Tools always optimize your videos. Not so with Subler, where it's another, separate step.

Basically, if you open an MP4 (MOV / M4V) file (or open an MKV file and save it so that it's remuxed into MP4/M4V), you can optimize it via File > Optimize:




If it's deactivated, you either don't have the necessary free disk space on your target disk or have opened an MKV file and still haven't saved it as an MP4.

If you use the queued mode, optimizing is enabled by default. Should you want to disable it, click the arrow pointing downwards (the opposite of the annotated “upwards” arrow in the next screenshot) and deselect the “Optimize” checkbox (also annotated):


Benchmarks

I've run tons of benchmarks on both iOS devices (in this case, an iPad 3) and the Apple TV 3 to find out how much optimizing videos help in reducing startup times.

In every single case, optimization has resulted in measurable gains – between 9% and 30-40% in general; in a single case, even more (but with additional buffering during playback – see below).

For the tests, I've used the following videos (I also provide you with them so that you can play with them yourself, feed them to your ATV / iDevice etc):

1.) A 31 Mbyte slice of a direct Iron Sky rip with a 22 Mbps video stream to check 3G and Wi-Fi Web streaming to the iPad 3 in Safari

Optimized:

3G: 1:15 (after preloading it to about 60%)
Wifi: 1:18

Non-optimized:

3G: 1:24, also starts at 60%
Wi-Fi: 1:25

As you can see, with this video, the playback of the optimized version is started 9% earlier.

2.) my standard 60fps benchmark counter video (see THIS) with a very low video bitrate, making it much-much easier to play back even over slow connections; also streaming to the iPad 3; now, only via 3G:

Optimized:

3G: 0:18, 0:16 (measured twice)

Non-optimized:

3G: 0:26, 0:24 (measured twice)

As you can see, when streaming to Web browsers, there is a fast-start advantage to optimizing.

Now, let's take a look at streaming over the local network to the AppleTV 3 and the iPad 3.

3,) a 704 Mbyte m4v file with a 40 Mbps video track + and two audio tracks totalling 500 kbps. (Basically, the video is the standardized Birds benchmark video joined together.)

Non-optimized version (the one I linked to):
Cabled (Ethernet) ATV3, streaming from a late 2009 17” MBP on Wi-Fi, using Home Sharing: 2:50, 3:04 (measured twice) to pre-buffer
Both ATV3 and MBP cabled: 2:13, 2:18

Optimized (after having optimized it in Subler):
Both ATV3 and MBP cabled: 0:09, but stopped at 0:08, 0:56, 1:27, 2:19 for further buffering - no additional buffering happened with the non-optimized version. This was the only case I've found the optimized versions' resulting in a worse user experience than the non-optimized ones – after all, it's much more acceptable to wait a little bit longer before starting playback for buffering than several times during it. Nevertheless, should you encounter the same problem, just pause playback for some time at startup so that the ATV can do some additional buffering, making later pauses more rare, if at all. That is, even if you may encounter this problem, you can always easily fix it with a manual pause.

(Also see THIS post with my results.)

As you can see, there is only about 27% time difference between the cases of the MBP being connected to the access point via Wi-Fi or Ethernet. Connecting the ATV3 via Wi-Fi (as opposed to a cabled Ethernet connection), however, to the same access point, independent of the way the stream source MBP is connected, would have resulted in astonishingly bad loading speed and times – the ATV3 seems to have a particularly ineffective / bad Wi-Fi module; far worse than that of, say, the iPad 3.

Speaking of the iPad 3, I've re-run the tests with it, streaming to it via the same Home Sharing in exactly the same circumstances as I've done to the ATV3. That is, I've placed the iPad to exactly the same location where the ATV3 produced dismal (pretty much useless) streaming “performance”. The results are as follows: the iPad 3 started the playback of the optimized video at 1:45 / 2:15 (measured twice). However, it buffered long (for several minutes) after 3:40. Nevertheless, it still produced way superior streaming results to the Apple TV, which really shouldn't be used over wireless. (At least not with my access point – a Linksys WRT320N. Other AP's may behave better.)

Of special interest is the iPad 3's playback (over the same Wi-Fi connection, also in the same stock Video player, streaming from the iTunes via Home Sharing from my MBP) of the non-optimized version of the same video. While the optimized version was played back pretty well (apart from some frame delays, to which I'll devote to another article, along with the bitrate and fps restrictions of the ATV3), the non-optimized version of the same video (the one I have on Dropbox) couldn't be played back with more than 1-2 fps on average. Read: it stuttered really-really bad.

Interestingly, I haven't encountered such problems with the non-optimized version of the same high-bitrate video on my ATV3.

Additional threads

We're having a VERY interesting discussion on the video bitrate playback capabilities of the ATV3 HERE. Again, I'll dedicate an entire article to these questions; in the meantime, however, feel free to check out the discussion.


UPDATE (06/Oct/2012): if you remove an existing track from a MP4 file using Subler using the second, "Stop" icon on the toolbar, the storage taken by the removed track won't be freed up - that is, the size of the file will remain the same. This may mean some 200-300 Mbytes with a regular, say, 448 kbps AC-3 track. You'll need to optimize the video file to regain the storage and make the file smaller.

Last edited by Menneisyys2; Nov 25, 2012 at 02:15 PM.
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Old Nov 25, 2012, 02:07 PM   #2
Menneisyys2
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The second article

Apple TV users and Streaming Video Providers attention: deciding if a video file is optimized (+ a quick ISO Parser fix)



In the previous article (see first post), along with a lot of benchmark data, I've explained the advantages of optimizing your iOS- and Apple TV-native (that is, MP4, MOV or M4V) video files, should you want to stream it or watch it from a, head seek-wise, inherently slow(ish) medium like an optical disc or a traditional hard disk.

In the current one, I explain how you can find out whether a video is indeed optimized or not. That way, you can save you a lot of time by avoiding re-optimizing it. If the tool you use allows it at all – for example, iFlicks or MP4Tools don't allow for separate optimizations, “only” during at the end of a full, (compared to a quick, manual checking) time-consuming remuxing. (Subler, of course, does it – see the above tutorial on using this feature.)

It's very-very easy to find out whether a particular video file is optimized. I show you two ways of doing it.

1. The easy way

First, an easier, faster but more error-prone way: a simple file viewer like Total Commander (which, should you use OS X, runs just fine under CrossOver and in no way need a full-fledged Windows environment like Parallels to run – this is why I present Mac-like file viewer screenshots below).

First, an optimized file (I've also made it available HERE) put the "MooV" atom at the beginning of the file; pay attention to my red rectangle annotation:



(This is also mentioned in the Subler FAQ)

A screenshot of the same file but before optimization follows. It shows no moov at all and, therefore, easy to differentiate from the optimized one:



This method works under all operating systems – under Windows (and, as you can see, even OS X!) with Total Commander (and with tons of other file viewer apps) etc.

2. The harder but safer way

First, get the latest “ISO Viewer XX executable jar” (where XX is currently 2.0-RC-15) from https://code.google.com/p/mp4parser/downloads/list. Under OS X, just click it; under Windows, you may need to install Java first. When it shows its interface, select File > Open and load your movie file. Now, in the let pane, switch from “Box Structure” to “Track & Samples”.

You'll see some tracks there. With the elongated “Birds” video, there will be three of them, the first being the video and the other two the audio tracks.

First, let's take a look at the video track (just select it on the left) in both the unoptimized and the optimized case.

2.1 The unoptimized video

The unoptimized looks like this (You can check out other videos (for example, the ones I've linked to from my above article) as well before and after optimizing; their structure look similar but, of course, the file positions will differ):



What can you see in the right pane (assuming it's, as is by default, entirely scrolled up)? The first video sample starts at file position 45672 and is 1311747 bytes long. (This is what the first row means there.) The second starts at 1357419 etc. If you scroll entirely down to the bottom:



you'll see the last (3188th) video chunk starts at position 689,470,298 in the file – that is, some 15 Mbytes (the size of the last video chunk is only 27,442 bytes) before the end of the file (which is at position 704,180,885), meaning there's a lot of info after the last video chunk.

Now, let's take a look at the two audio tracks. Select Track 2 and, as with the video, check out the first record at the top:



The first starts at position 689,497,748 – that is, almost immeditately after the last video chunk, which ends at, as we've seen, position 689,470,298 + 27,442.

The last record at the bottom shows it starts at 700,646,548:



Finally, track 3 (that is, the second audio track) starts at 700,649,108 (immediately after the first audio track finishes):



… and ends at 704,099,532 (almost immediately – some 90kbytes - before the end of the file):



What's the verdict? Yes, albeit the three tracks are all stored as short(ish) chunks, they aren't interleaved: the first chunk of the second stream starts strictly after the last chunk of the first ends and so on. This is what causes a lot of additional buffering while streaming and, with optical / mechanical discs/disks, unnecessary head movement between the current video position and the end of the file to read the audio chunk(s) belonging to the current video chunk(s).

Now, what about the optimized video?

2.2 The optimized video

The video (which is an optimized version of the above one; it's not available online but you can easily create it by just using Subler to optimize) has three track, as before.

The video track samples start at 81,375 and end at 703,986,509 (with the size of 27,442, as in the non-optimized case):

(top)

(bottom)

The first audio track starts at 7,708,602 and ends at 704,128,621:

(top)

(bottom)

The second audio track starts at 7,718,842 and ends at 704,135,227:

(top)

(bottom)

See? The audio track chunks are interleaved with the video track chunks. The video and audio chunks belonging to each other are also very closely stored in the file.

This way, you can easily see whether a particular track is correctly interleaved. Just select the non-video tracks and check where they (more precisely, their first chunk) all start. Close to the start of the file (say, in the first 10 million bytes)? The file is, then, optimized. Around the end of the file? Then, it isn't.

3. Other uses of ISO Viewer

The first tab of the left pane, “Box Structure”, allows for checking out other parameters of the file. For example, it'll list the H.264 level – something you'll always need to set when trying to synchronize some of your BD rips or camera videos to your iOS device. An example shot of this:



This (see my annotation) shows the (absolutely errorenous) level 5.0 some of the latest Canon cameras (for example, the S100 and G1 X) use with their 1080p24 and, consequently, not even level 4.1 videos.

Unfortunately, ISO Viewer can strictly be used for checking this information. While the values are editable and there's even an “Apply Changes” button with non-container boxes, the edited values won't be stored back in the file. That is, you in no way can use ISO Viewer to edit the level of a H.264 video to, say, make it accepted by iTunes for iOS synchronization or shown by Safari when directly accessed on the Net.

There's another library, “MP4 Parser”, of the same developer, which also allow for writing. I'll definitely return to it in another article. For the time being, just a quick bugfix I've just invented for his PrintStructure.java, which immediately crashes after the “fc.read(bb);” statement: just add the “bb.rewind();” statement immediately after that. Then, the code will happily work.
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Old Jan 22, 2013, 04:42 AM   #3
Confuzzzed
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First of all congratulations on getting this thread up. Lots of excellent advice and I am sure it would help many people with the spinning wheel bug of ATV3 with ripped video files.

It really is a comprehensive guide and thank you very much for spending the time to do this. Bits of it helped me a great deal and enhanced my understanding of the process.

I suspect your thread wout benefit with a summary post, almost telling people step by step what needs to be done starting from the basic, intermediate to the advanced.

In many instances, if the basic modification fixes the problem, people not technically advanced needn't worry about some of the head banging terminology and further steps required to get their system to work.

----------

You say

Quote:
Originally Posted by Menneisyys2 View Post
Local playback from local flash (solid-state) memory, let it be the storage of an iPad or iPhone or an SSD (non-mechanical) hard disk in your desktop computer, will be as efficient without optimization as with it.
Now why do you put the emphasis on SSD? My experience is that local playback works every time be it SSD or the old spinner HDDs.

The point stands though that problems only begin when you try and stream from local storage (i.e. your computer's hard drive) to an Apple TV via wifi (even if only part of the loop is wifi). Now, I don't understand WHY that is but I am looking for solutions. Simple solutions preferably. And I don't want to re-rip my iTunes Video collection. So post-hoc modifications would be the best route for me. If they work that is...
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Old Jan 22, 2013, 11:13 AM   #4
Menneisyys2
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Quote:
Originally Posted by Confuzzzed View Post
First of all congratulations on getting this thread up. Lots of excellent advice and I am sure it would help many people with the spinning wheel bug of ATV3 with ripped video files.

It really is a comprehensive guide and thank you very much for spending the time to do this. Bits of it helped me a great deal and enhanced my understanding of the process.
Thanks

Quote:
Originally Posted by Confuzzzed View Post
The point stands though that problems only begin when you try and stream from local storage (i.e. your computer's hard drive) to an Apple TV via wifi (even if only part of the loop is wifi). Now, I don't understand WHY that is
Because data isn't interleaved, making it necessary to do some serious pre-buffering.


Quote:
Originally Posted by Confuzzzed View Post
but I am looking for solutions. Simple solutions preferably. And I don't want to re-rip my iTunes Video collection. So post-hoc modifications would be the best route for me. If they work that is...

Post optimization is really easy with, say, Subler. It even has an "optimize-only" batch mode, making it possible to completely avoid having to process files one-by-one. Just do what is explained in the " Doing the same in batch mode" section at http://forums.macrumors.com/showpost...&postcount=142 , just make sure you enable the "Optimize" checkbox at the bottom left and not the Fetch Metadata checkbox.
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Old Jan 22, 2013, 01:43 PM   #5
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Quote:
Originally Posted by Menneisyys2 View Post
just make sure you enable the "Optimize" checkbox at the bottom left and not the Fetch Metadata checkbox.
Good extra detail there. Appreciate the extra help. I'll have a go and see where we get to! Lion King has been the worst culprit, and the kids would love to watch it soon so have to find a solution
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Old Jan 23, 2013, 02:35 AM   #6
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Quick update, using Subler certainly helped although it's not a terribly intuitive platform I have to say.

The way I have navigated through it initially, would be to go to File ---> New ----> select the movie from iTunes library then add to queue and from there go to View Queue from the top menu. There I select "Optimize" only and press "Start" It literally takes a few seconds and when I try and stream on ATV3, there is some initial buffering the first time you play a movie but subsequently it's much faster.

Of course, once you are in the View Queue interface, you can simply add projects by pressing "+"
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Old Feb 2, 2013, 08:50 AM   #7
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Mm I right in thinking that if I tick "Web optimized" on handbrake this does the same thing?

Which if this is the case always makes me wonder why it isn't default for ATV3 preset.
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Old Feb 2, 2013, 09:50 AM   #8
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Quote:
Originally Posted by AlfaLavala View Post
Mm I right in thinking that if I tick "Web optimized" on handbrake this does the same thing?

Which if this is the case always makes me wonder why it isn't default for ATV3 preset.
It is the same thing. I always do it in HB as it is one less step vs doing it in Subler. As I am not a HB developer, I can only speculate on why it's not a preset but here goes: First, web optimize was added to enhance streaming on the internet not local networks. It just happens to do the same thing for local networks that it does for web streaming. Secondly, successful streaming of high bitrate video over local networks is a fairly recent achievement, so enhance streaming provided by optimization was really not needed until recently. Finally, there is a price to be paid for optimization, it adds some time to the transcode time and it moves metadata to the beginning of the file, so if the metadata is modified the file needs to be re-written (slower). Not everyone needs optimization, e.g. those using ethernet, and therefore do not want to suffer the downsides outlined above.

Since optimization is not a universal need, it's probably best left unchecked. And if your personal situation calls for it, check it and make it a modified preset.
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