Epic Games'
Infinity Blade: Dungeons was first announced in March of 2012, as a demo game on
the third generation iPad. The game was designed by Epic but handed over to Impossible Studios, a new division housing ex-employees of Big Huge Games.
Hints of trouble first appeared in October of last year, when the
game was delayed until 2013. As of today, Infinity Blade: Dungeons has been put on hold indefinitely, as Epic Games has
decided to shut down Impossible Studios. Epic Games founder Tim Sweeney announced the news this afternoon:
Quote:
We're closing Impossible Studios.
When former members of Big Huge Games approached Epic last year, we saw the opportunity to help a great group of people while putting them to work on a project that needed a team. It was a bold initiative and the Impossible folks made a gallant effort, but ultimately it wasn't working out for Epic.
This means that Infinity Blade: Dungeons is now on hold as we figure out the future of the project.
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Epic Games is planning to give each Impossible Studios employee three months of severance pay and is offering the option to form a new company with the Impossible Studios name.
Article Link:
Epic Announces Closure of Impossible Studios, 'Infinity Blade: Dungeons' Put on Hold