Out now on the New Zealand store and about midnight in the UK. However, it is frigging free 2 play.
I wish EA would go bankrupt.
I wish EA would go bankrupt.
Why is this bad?
Because they are going to gouge people with coins for dollars in order to get one of the following:
- Not to wait a crazy amount of time for your car to repair because the AI have suddenly gone kamikaze crazy and destroy your car every race.
- Dollars just to get the decent cars, rather than earning them through skill.
- Dollars to get the best upgrades
- Dollars for extra tracks
- Dollars to remove adverts
- Needs I go on?
All these were available in Real Racing 2 WITHOUT the stupid freemium model. Also they got it out on time...
Because they are going to gouge people with coins for dollars in order to get one of the following:
- Not to wait a crazy amount of time for your car to repair because the AI have suddenly gone kamikaze crazy and destroy your car every race.
- Dollars just to get the decent cars, rather than earning them through skill.
- Dollars to get the best upgrades
- Dollars for extra tracks
- Dollars to remove adverts
- Needs I go on?
All these were available in Real Racing 2 WITHOUT the stupid freemium model. Also they got it out on time...
I think apple should ban games that only offer a IAP, this will never compete with console games .. I rather pay a one time fee for the game and maybe maybe map packs etc in the future . Not this crap where I have limited time to play etc and than have to pay and pay ... I think we should complain to apple for allowing this
I hope not, but I also fear the "pay to win" model will ruin the online play. As often happens with these things, people instantly buy the best car then play online with no skill, experience or track knowledge. The result is usually a predictable farce.
I'm pretty sure you can only pay to get coins, which reduce timers.
You still need in game currency, earned from racing to buy fancy cars.
And you still have to progress to unlock the higher 'circuits' where you buy the fancier cars.
I live in the UK but managed but changed my setting to New Zealand and managed to download the game. On my iPad 3, I also have Real Racing 2 which I habe played exhaustively so you can imagine that I have been patiently awaiting the third instalment.
What a tragedy. I am more sad than angry about how such a beautiful and amazing game can intentionally be handicapped in such a cruel and capitalistic manner.
By no means am I a stingy guy. Most of my apps are paid ones because they tend to be best. Recently I was burned by Asphalt 7 which went for the IAP model too and hoped that Real Racing would stay faithful but no. I was even prepared to pay £9.99 or even £14.99 to play this game but even if you spend the equivalent in the game, you will inevitably have to spend money again, and again and again - basically for life.
You use coins to pay for time. 65 coins cost about $8.99. I played the game and hit the paywall after 1h 23m and had during that period spent 23 coins on repairs, oil change(most annoying and frequent one), servicing and upgrades. Bare in mind that this is for a Ford Focus.
Imagine what the spend will be like if you have a Pagani Huraya and a Porsche 918? Yeah. You might as well spend that on a real car.
Until EA have released a premium version I will not be playing this game. In the meantime I will keep my eye out for hacks for unlimited money.
I hate these kind of games, and I never download any of them. I've banned the kids from playing them.
The business model has become so deeply integrated in to the game that you can't just have a fun experience with them any more. It's too much business and not enough game.
In the old days, you paid $40 for a game and it was a significant one-off cost. But because the developers have already got your money, the business side of things stops there. You play the game and you enjoy a deep and immersive story (I'm thinking of games like final fantasy, metal gear solid, etc).
Now, because it's all about ads and consumable micropurchases, the business now wants you to keep coming back to those games. Every day. In your lunch break, on the way to work, whenever you have a spare second. The tasks are all extremely repetitive because it fits the business model. You don't make money with $0.001 per ad view unless you get lots of people hooked or have high conversion rates for consumables (i.e. annoy people in to spending cash).
Those games have no creative value.
I think it can be damaging for kids, too - because kids don't have money, the way they progress is by getting their friends on board. It puts pressure on kids in the playground (I've heard of kids being bullied to water other kids crops). Kids (I'm talking less than 12 years old here) can also be really sucked in to these repetitive pieces of garbage by cute pictures. It's not new; it's been going on since Barbie dolls. Unlike barbie dolls through, these games are all about logging in first thing after school to finish some mindless task and collect coins.
I hate to see games going this way. I hope the indie scene can inspire a new direction.
"All in all, it's an exasperating way of roadblocking enjoyment of the game, and at the most extreme end of the scale you'll need approximately $160 in spare change floating around to pick up the Koenigesegg Agrera R ($80 if you buy Gold in bulk). Elsewhere, high tier vehicle upgrades can only be gained through Gold, rather than the usual R$ you earn from races."
---http://www.modojo.com/reviews/2013-02-14-real-racing-3
Surely this wont end well for EA/Firemint?
THIS! Damnit all EA!
Out now on the New Zealand store and about midnight in the UK. However, it is frigging free 2 play.
I wish EA would go bankrupt.