I want opengl 4.2 and SLI/crossfire.. support.
Release the new Mac Pro already
It better get here pretty fast. I don't think Apple is going to continue with these endless beta seeds for much longer.
What I'd love to see is support for graphics cards in Thunderbolt external PCI chassis.
Apple don't need to rush...they got ipad.
LOL, so if a new Mac Pro comes out in the next month or two, it'll probably have last generation graphics already, as AMD would have likely released their 8000 series cards by then.
LOL, so if a new Mac Pro comes out in the next month or two, it'll probably have last generation graphics already, as AMD would have likely released their 8000 series cards by then.
The K5000 is far from being Nvidia's highest performing card, it's more of a mid-range pro card, just like the AMD 7950 is far from being AMD's best gaming card.
When will Apple let its pro customers have access to the best available cards on the market???
The 7970 or 7990 are only supported in existing Mac Pros by way of user hacks that probably void warranty by re-routing or overloading certain power connections...
Of all the things to get irked about, this just about takes the biscuit. What possible difference does it make to you whether they release 1 beta or 12, as long as it's well tested before it's released? And since when did Apple ever give you an indication of the official release date in advance?
I'm really looking forward for the announce of the new Mac Pro!
10.8.3 betas have support. But yes power; that one issue that could be addressed in a upgraded model.
Yes you are paying for drivers, but its way more than just the stability and certification. The Qaudro and FireGL card drivers have completely different rendering behavior than their gaming equivalents.
Workstation cards are for CAD, DCC (3d animation), medical vis, video I suppose. Lots of VRAM to store large data sets (textures, mesh) in memory.
Gaming cards are for gaming - 1/2 to 1/3 the mem, and different rendering behavior.
A gaming card treats the screen as one big dump of pixels and works to refresh the entire screen at 60hz+
A workstation card breaks the screen into individual graphic layers, and gets its great performance by only having to redraw layers that have been updated. So instead of redrawing the entire screen at 60hz ... perhaps only one viewport you're tumbling your model in needs redraw so say a 1/4 of the screen needs updating, and all the horsepower can be focused on that.
A game is much more chaotic than an application and has elements changing all over the place at teh same time, which is why Workstations cards don't fare as well at drawing games. Just as a gaming card aren't as efficient in an application because it is constantly redrawing the whole screen instead of just a fraction of it.
Yeah, maybe even twice in decade.Occasionally a new Mac video card comes out. Often with a new Mac Pro, but not always.
The K5000 is far from being Nvidia's highest performing card, it's more of a mid-range pro card, just like the AMD 7950 is far from being AMD's best gaming card.
When will Apple let its pro customers have access to the best available cards on the market???
The 7970 or 7990 are only supported in existing Mac Pros by way of user hacks that probably void warranty by re-routing or overloading certain power connections...
Do you even know what you are talking about?
First the 7970, 7950, 7870 and 7770 are supported as of 10.8.3. The 7990 is a dual GPU and there never has been Crossfire in Mac or SLI for that matter and there are no signs this is changing.
Second you can put any GPU in a Mac Pro without voiding the warranty.
Last the K5000 is meant for 3D work such as CS applications. Apple looks at the needs of developers not gamers. So I ask you to only comment on such items that you are informed about and know what the purpose of such a machine is designed for.