Some updates
1, the Lightning adapter has its own About dialog under
Settings > General > About, at the bottom of the main (middle) group. It's visible even after removing the adapter, unlike with the old RGB / composite cables (
Settings > General > TV Out in the second (iPhone / iPt; below VPN / iTunes Wi-Fi Sync) / last (iPad; below Reset) group). Here's mine:
As you can see, my adapter's firmware is 6.1.0 and the hardware is 1.0.0. (No such dialogs with the old, “passive” 30-pin HDMI / VGA adapters, of course.)
2, I've shot some additional videos to check out whether it's indeed the iPad 3 that delivers far worse HDMI mirroring performance in fast-paced games than any other model. It does – every single other model based on A5 or A6 produces waaaaay faster mirroring speeds.
My benchmark videos are as follows. First, some explanation.
a, All direct grabs (non-camera videos) have been shot with the Elgato Game Capture HD in its “Preserve Source Format” mode, which, with all recordings, recorded 1080p30 footage, despite the original output being, in cases (for example, with iPhones in mirrored mode), of far lower resolution.
b, All dual-monitor camera shots have been shot with a Nikon P300 using its 720p60 mode. This, during playback, is played back with 30p; that is, with half the speed. It's an excellent tool to measure lag – the main reason of shooting dual-monitor shots, in the first place.
(Note that I haven't shot a demo video in every possible configuration.)
In all these cases, I was using the 30-pin HDMI adapter (A1388; that is, the first model – see
http://www.ilounge.com/index.php/ba...l-av-adapter-gets-interesting-little-changes/ ) with the “old” (30-pin) A5+ iDevices (iPad 3, iPhone 4S) and the new Lightning – HDMI adapter (firmware version, as has already been stated, 6.1.0; HW: 1.0.0) on the iPhone 5 and the iPad 4. In some dual shot cases, I used the, otherwise, lag- and resolution-wise, identical VGA adapter.
Note that the lag of the Lightning-HDMI (and VGA) adapters have been widely discussed at both MacRumors (
https://forums.macrumors.com/threads/1550766/ ; see the posts starting with #428) and TouchArcade (
http://forums.toucharcade.com/showthread.php?t=173262&page=23 ; dedicated posts starts at #221). It's in the 80-100 ms range, as opposed to the, in most cases, lag-less old 30-pin HDMI / VGA adapters. It's still much better than the at least 50% higher lag of the wireless AirPlay (I don't even mention the maximal 30 fps framerate, which is half of that of any cabled solution), which makes action / racing games almost impossible to play.
For the tests, I used three games:
- After Burner Climax by SEGA: a very fast-paced game without native TV out (that is, you need to rely on simple mirroring), which very easily shows the vastly reduced framerate of the iPad 3 on the external screen.
- Real Racing 2: both the iPhone and the HD version support native (non-mirrored) TV out resulting in far better performance on the iPad 3 and far better resolution on small-screen devices.
- Real Racing 3 (Universal): no native TV out support either, which means having to mirror, rendering the iPad 3 pretty useless and iPhones / iPod touches displaying pixelizated images.
After Burner Climax (mirrored), 1080p30 direct grabs:
iPad 3:
http://youtu.be/qmVQufnjs8g
As you can see, it's waaaay worse (plenty of dropped frames) than anything else A5-based.
iPad 4:
http://youtu.be/yppWpsVZjRo
While (as with the iPad 3) still having excellent resolution, it delivers waaaaaay better framerate. While the iPad 3 version was pretty useless, the iPad 4 is the opposite.
iPhone 4S:
http://youtu.be/KNLrjVPGsRA
iPad 2:
http://youtu.be/6YC-OKQ7aWU
Unlike the iPad 3, it's much better. Of course, its resolution isn't as good – but still far superior to that of the iPhone 4S.
After Burner Climax, 720p60 comparative shots played back at half the speed:
iPhone 4S:
http://youtu.be/MFlBQK7lnjI
iPhone 5:
http://www.youtube.com/watch?v=TalwoKz7bwo
The following recording has been recorded using the 30-pin VGA adapter and not the 30-pin HDMI one:
iPad 3:
http://www.youtube.com/watch?v=5pAa2CLJuik
Real Racing 2 (native non-mirrored output), 1080p30 direct grab
iPhone 4S:
http://youtu.be/PUUEkvWnBY4
Real Racing 2, 720p60 comparative shots played back at half the speed:
iPhone 4S:
http://youtu.be/enz7004BbHU
iPhone 5:
http://www.youtube.com/watch?v=q8kyF5F-KgY
The following recording has been recorded using the 30-pin VGA adapter and not the 30-pin HDMI one:
iPad 3:
http://www.youtube.com/watch?v=kIVj-1zRA9E
Real Racing 3 (mirrored), 1080p30 direct grab
iPad 4:
http://youtu.be/NDd6i4R5aEA
iPhone 4S:
http://youtu.be/AzbtHkgLVZs
Real Racing 3, 720p60 comparative shots played back at half the speed:
iPhone 4S:
http://youtu.be/EC7DQiqp530
iPhone 5:
http://www.youtube.com/watch?v=b2bnRMWC8hE
The following recording has been recorded using the 30-pin VGA adapter and not the 30-pin HDMI one:
iPad 3:
http://www.youtube.com/watch?v=MweTBzIC6dw
For comparison, here's the
wireless AirPlay version of the same game, played on the iPhone 5, exhibiting quite bad lag:
http://www.youtube.com/watch?v=Los-kG8hd9I