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Old Apr 3, 2014, 05:27 PM   #1
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Apple Seeds OS X Mavericks 10.9.3 Build 13D33 to Developers




Apple today seeded build 13D33 of OS X 10.9.3 to developers, just under a week after releasing the fourth OS X beta, build 13D28, and a month after the first 10.9.3 beta.

The beta is available through the Software Update mechanism in the Mac App Store as well as through the Mac Dev Center.

Apple continues to ask developers to focus on Graphics Drivers and Audio, and Safari. As was discovered with the first beta, 10.9.3 adds new support for 4K displays, offering "Retina" resolutions that improve readability along with support for 60Hz output from the Retina MacBook Pro.

Article Link: Apple Seeds OS X Mavericks 10.9.3 Build 13D33 to Developers
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Old Apr 3, 2014, 05:28 PM   #2
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Old Apr 3, 2014, 05:54 PM   #3
Mr. Wonderful
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Is the Safari build the same as 7.0.3?
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Old Apr 3, 2014, 05:54 PM   #4
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Is the Safari build the same as 7.0.3?
Version 7.0.3 (9537.75.14)

Not sure what the released version is.
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Old Apr 3, 2014, 06:02 PM   #5
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Originally Posted by Peace View Post
Version 7.0.3 (9537.75.14)

Not sure what the released version is.
Thats tha same build number that Apple release for Safari update (7.0.3)

Check HERE
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Old Apr 3, 2014, 06:09 PM   #6
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Originally Posted by jffluis View Post
Thats tha same build number that Apple release for Safari update (7.0.3)

Check HERE
One tiny difference.. The release build is 7.0.3 (9537.75.13)

The beta version is 7.0.3 (9537.75.14)
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Old Apr 3, 2014, 06:31 PM   #7
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Originally Posted by Peace View Post
One tiny difference.. The release build is 7.0.3 (9537.75.13)

The beta version is 7.0.3 (9537.75.14)
it says .14 on mine and im not on beta
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Old Apr 3, 2014, 06:33 PM   #8
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Originally Posted by beosound3200 View Post
it says .14 on mine and im not on beta
Ok. I was just going by the above post..

No difference.
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Old Apr 3, 2014, 06:42 PM   #9
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10.10 will be out by the time 10.9.3 is released.
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Old Apr 3, 2014, 07:17 PM   #10
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This made my Chrome dev channel crash.
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Old Apr 3, 2014, 07:45 PM   #11
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What's the status on OpenGL? Any updates there?
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Old Apr 3, 2014, 07:50 PM   #12
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What's the status on OpenGL? Any updates there?
Not sure. Here's the newest :
Attached Thumbnails
Click image for larger version

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ID:	467362  
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Old Apr 3, 2014, 10:07 PM   #13
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I still don't get the concept behind retina. If it has to be always scaled down to lower resolutions, then how does it becomes different from a computer that runs the same resolutions (the resolution that the retina is scaled down to) natively ?
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Old Apr 3, 2014, 10:19 PM   #14
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I still don't get the concept behind retina. If it has to be always scaled down to lower resolutions, then how does it becomes different from a computer that runs the same resolutions (the resolution that the retina is scaled down to) natively ?
4x the amount of pixels fill up that resolution, so the display is very clear.
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Old Apr 3, 2014, 11:58 PM   #15
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Originally Posted by MacMan988 View Post
I still don't get the concept behind retina. If it has to be always scaled down to lower resolutions, then how does it becomes different from a computer that runs the same resolutions (the resolution that the retina is scaled down to) natively ?
Go retina for a month then go back and you'll see.
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Old Apr 4, 2014, 01:48 AM   #16
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10.9.3 Build 13D33 fixed the issue where the graphics wouldn't switch across to the Intel HD Graphics 4000 chip on my MacBook Pro.

Always running on the NVIDIA GeForce GT 650M chip meant fast battery drain and a very hot machine.
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Old Apr 4, 2014, 02:27 AM   #17
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Originally Posted by Peace View Post
Not sure. Here's the newest :
Thank you.
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Old Apr 4, 2014, 02:59 AM   #18
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Originally Posted by Kuro Tanaka View Post
10.9.3 Build 13D33 fixed the issue where the graphics wouldn't switch across to the Intel HD Graphics 4000 chip on my MacBook Pro.

Always running on the NVIDIA GeForce GT 650M chip meant fast battery drain and a very hot machine.
Any noticeable improvements to the Intel HD 4000 and nVidia performance?
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Old Apr 4, 2014, 03:13 AM   #19
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Originally Posted by MacMan988 View Post
I still don't get the concept behind retina. If it has to be always scaled down to lower resolutions, then how does it becomes different from a computer that runs the same resolutions (the resolution that the retina is scaled down to) natively ?
https://developer.apple.com/library/...roduction.html
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Old Apr 4, 2014, 05:06 AM   #20
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Macrumors continues to repeat the statement, that 10.9.3 will support 4K/60hz with all rMBPs. So far only the 15'' rMBP with 750m has been proven working under 4K/60hz with 10.9.3 beta and Windows 8.1. All Iris (Pro) models seem to be limited with 4K/30hz (https://discussions.apple.com/thread...t=210&tstart=0). It would be nice, if a developer here could verify this.

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Old Apr 4, 2014, 07:22 AM   #21
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Originally Posted by MacMan988 View Post
I still don't get the concept behind retina. If it has to be always scaled down to lower resolutions, then how does it becomes different from a computer that runs the same resolutions (the resolution that the retina is scaled down to) natively ?
I think there are two advantages with Retina displays:

1. A Retina scaled down and a non-Retina native will likely have the Retina still produce much higher quality thanks to the tiny dot pitch which hides the effects of scaling extremely well (it has to be seen, really). In other words, a scaled ~230 ppi image will still usually win over a native ~100 ppi image since the scaling effects takes place on a pixel level, way below what can easily be seen on a retina dot pitch. You need a microscope to easily see the added aliasing / blur.

2. A Retina scaled down and a non-Retina scaled down will have the Retina still crisp and the non-Retina look horribly blurry. That is -- if you purchase a 15" Retina MBP, you get a native display of 1440x900, 1680x1050, and 1920x1200 all in one. OK, so it's not native, but your eyes will not be able to tell a difference. It's native-quality on an extremely crisp retina dot pitch to boot, three resolutions in one computer. The last time we had that convenience was on CRT displays, but they were worse in other ways. If you instead get a non-retina 15" laptop, you get only the resolution it was built for. All others will look blurry and (in my opinion) unusable unless you're using it for mirroring onto a TV or (perhaps, with varying success) in a computer game. The reason it becomes blurry and all nasty is because the dot pitch is so large that it can't hide the effects from scaling, which a retina display can.
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Old Apr 4, 2014, 07:43 AM   #22
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What about Sandybridge intel HD 3000 Graphics update for supporting 4k @60Hz?

All builds of OS X 10.9.3 till new build 13D33 look not meant for ?

Last edited by MARKBOARD; Apr 5, 2014 at 07:04 AM.
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Old Apr 4, 2014, 08:21 AM   #23
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What about Sandybridge intel HD 3000 Graphics update for supporting 4k @60Hz?

All builds of OS X 10.9.3 till new build 13D33 look not meant for ?
Not sure if you're seriously but I believe it won't work since there Display Port is not the correct version and the graphics is underpowered to drive such resolution. I'm not sure tho, so feel free to correct me.
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Old Apr 4, 2014, 08:24 AM   #24
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What about Sandybridge intel HD 3000 Graphics update for supporting 4k @60Hz?

All builds of OS X 10.9.3 till new build 13D33 look not meant for ?
Fairly certain Intel has NEVER supported 4K on the HD3000. Not in windows and certainly not in OSX. The HD4000 is the first Intel GPU to support 4K displays (unless that has changed in the last 6-9 months).
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Old Apr 4, 2014, 09:16 AM   #25
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Originally Posted by Lunfai View Post
Not sure if you're seriously but I believe it won't work since there Display Port is not the correct version and the graphics is underpowered to drive such resolution. I'm not sure tho, so feel free to correct me.
Quote:
Originally Posted by paulrbeers View Post
Fairly certain Intel has NEVER supported 4K on the HD3000. Not in windows and certainly not in OSX. The HD4000 is the first Intel GPU to support 4K displays (unless that has changed in the last 6-9 months).
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Thank you for your reactions, i'm by asking just hope thinks will support sandybridge hd 3000. Well may be in the coming releases or why not next OS X just wait & see

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