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MacRumors

macrumors bot
Original poster
Apr 12, 2001
63,294
30,378



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Apple today seeded build 13D38 of OS X 10.9.3 to developers, just under a week after releasing the fifth OS X beta, build 13D33, and a little over a month after the first 10.9.3 beta.

The beta is available through the Software Update mechanism in the Mac App Store as well as through the Mac Dev Center.

Apple continues to ask developers to focus on Graphics Drivers, Audio, Mail, Contacts and Calendar sync over USB in iTunes, and Safari. As was discovered with the first beta, 10.9.3 adds new support for 4K displays, offering "Retina" resolutions that improve readability along with support for 60Hz output from the Retina MacBook Pro.

Article Link: Apple Seeds OS X Mavericks 10.9.3 Build 13D38 to Developers
 

SvP

macrumors 6502
Mar 31, 2009
464
122
460MB on macbook pro.. no idea why it matters but i always see this comment so i thought i'd try it for once :)
 

MikhailT

macrumors 601
Nov 12, 2007
4,582
1,325
For some reason the Appleseed Feedback Assistant popped open on my Mac Pro after installing this version..

Has that utility been in all the seeds ?

Popped up here as well. I believe they made a mistake here, this should only show up for customers who's in the AppleSeed program.

IIRC, this happened once before, Apple removed it in the next seed.
 

chrfr

macrumors G5
Jul 11, 2009
13,492
6,981
For some reason the Appleseed Feedback Assistant popped open on my Mac Pro after installing this version..

Has that utility been in all the seeds ?

It's not in 12D33. I've never seen it before in copies that came from the Seed updater through the developer program, and my dev account won't work with it anyway.
 

Peace

Cancelled
Apr 1, 2005
19,546
4,556
Space The Only Frontier
Popped up here as well. I believe they made a mistake here, this should only show up for customers who's in the AppleSeed program.

IIRC, this happened once before, Apple removed it in the next seed.

It was on the update for my MBP too but it didn't open on relaunch.

Weird.

It's in the HD > System > Library > Core Services directory.
 
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adww12321

macrumors member
Dec 24, 2012
58
9
For those of us who own the old MacPro, can any of the existing 3rd party vid cards (7950, GTX680, etc..) Run a 4k @ 60hz with this update?
 

chrfr

macrumors G5
Jul 11, 2009
13,492
6,981
In this :apple: 10.9.3 13D38 again nothing new for Intel HD3000 drivers ! :(
Apple isn't going to add new features for a two generations old model at this point. 4k isn't going to happen with the HD3000.
 

WallToWallMacs

macrumors regular
Jan 26, 2014
166
0
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I mean OpenGL & acceleration maybe :) :apple:

What is missing from OpenGL? it is fully supported up to 4.1. As for performance improvements - I think they're pretty much already squeezing as much performance out of the GPU as they can bearing in mind it is from 2 generations ago.
 

MARKBOARD

macrumors newbie
Mar 21, 2014
29
2
What is missing from OpenGL? it is fully supported up to 4.1. As for performance improvements - I think they're pretty much already squeezing as much performance out of the GPU as they can bearing in mind it is from 2 generations ago.
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Missing a lot 10.9.x comes with OpenGL 4.1 good but my intel hd3000 has support for only OpenGL 3.3 ! am i clear now !
Hope for next OS X ?
 

bbfc

macrumors 68040
Oct 22, 2011
3,849
1,612
Newcastle, England.
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Missing a lot 10.9.x comes with OpenGL 4.1 good but my intel hd3000 has support for only OpenGL 3.3 ! am i clear now !
Hope for next OS X ?

No. The HD3000 is too old now!

You asked the same question in the 13D33 thread. The HD 3000 does not support 4K and I very much doubt they will release updated drivers for it now.
 

Eithanius

macrumors 68000
Nov 19, 2005
1,541
412
Same **** different day... I wonder why Apple even bother to release new seeds every week if they can't even get the graphics right...

No. The HD3000 is too old now!

You asked the same question in the 13D33 thread. The HD 3000 does not support 4K and I very much doubt they will release updated drivers for it now.

Mine's even older, the original Intel HD Graphics... animation's choppy as hell... :mad:
 

Eithanius

macrumors 68000
Nov 19, 2005
1,541
412
Smooth as silk on my HD 3000.

I don't believe you... Even my colleagues' Iris graphics is not as smooth as my original HD Graphics on Snow Leopard, that he is now begging me to install SL on his 2013 rMBP... :confused::confused::eek:

Apple just screwed up big time on the graphics department...
 

Blue Sun

macrumors 6502a
Feb 11, 2009
984
330
Australia
Same **** different day... I wonder why Apple even bother to release new seeds every week if they can't even get the graphics right...



Mine's even older, the original Intel HD Graphics... animation's choppy as hell... :mad:

The original Intel HD Graphics were pretty bad, choppy animations even on 10.6. That chip was so bad Apple chose to release the 13" 2010 MBP with the old C2D CPU's so they could use the Nvidia 320m instead.

As far as Mavericks goes, I'm pretty sure the reason for choppy animations on the rMBPs is the "Retina" scaling. The Iris Pro can easily power the display when it is set to native (i.e no scaling). Having said that, 10.9.2 was a massive improvement and I can now run the machine at 1680x1050 scaled resolution with no lag.
 

Negaiido

macrumors member
Jan 29, 2010
30
1
Does 10.9.3 so far increase the gaming performance of the latest Iris Pro rMBP? For me I'd like to try to play Diablo 3 on my 13" rMBP but the performance isn't really the greatest. I was hoping for an increase with new drivers.
 

Jopernikus

macrumors newbie
Dec 29, 2010
5
0
Installed on Parallels Desktop as guest, screen goes black

I just upgraded to this 13D38 on a Mac guest in Parallels Desktop and after reboot comes up with a black screen. Can't find a workaround. Will report to Parallels. I guess they need to update the Parallels Tools.
 

WallToWallMacs

macrumors regular
Jan 26, 2014
166
0
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Missing a lot 10.9.x comes with OpenGL 4.1 good but my intel hd3000 has support for only OpenGL 3.3 ! am i clear now !
Hope for next OS X ?

1) There is no need to be abusive and rude.
2) What are you basing the OpenGL version based on? Have you run 'OpenGL Extensions Viewer' and choosing 'Core' what version does it say that it supports? I had a 2011 MacBook Pro and as far as I recall it definitely supported OpenGL 4.1.
 
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