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MacRumors

macrumors bot
Original poster
Apr 12, 2001
63,523
30,816



mavericks.png
Apple today seeded build 13D43 of OS X 10.9.3 to developers, just under a week after releasing the sixth OS X beta, build 13D38, and a little over a month after the first 10.9.3 beta.

The beta is available through the Software Update mechanism in the Mac App Store as well as through the Mac Dev Center.

Apple continues to ask developers to focus on Graphics Drivers, Audio, Mail, Contacts and Calendar sync over USB in iTunes, and Safari. As was discovered with the first beta, 10.9.3 adds new support for 4K displays, offering "Retina" resolutions that improve readability along with support for 60Hz output from the Retina MacBook Pro.

Article Link: Apple Seeds OS X Mavericks 10.9.3 Build 13D43 to Developers
 

SarcasticJoe

macrumors 6502a
Nov 5, 2013
607
221
Finland
Any news on the miniDisplayPort HDMI output bug? Been holding off getting a new machine and selling the old one in case the next owner can complains about the miniDisplayPort being broken.

Apparently it's some GPU driver Kernel extensions being broken and I tried fixing it myself, but that just broke OSX and it wouldn't boot after it (so I won't try it again).
 

HowieIsaacks

macrumors regular
Nov 22, 2013
142
153
Addison, TX
Why is this important?

It's not important. Obviously, different Macs will require a somewhat different download. It's what is specifically being downloaded that matters.

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Any news on the miniDisplayPort HDMI output bug? Been holding off getting a new machine and selling the old one in case the next owner can complains about the miniDisplayPort being broken.

Apparently it's some GPU driver Kernel extensions being broken and I tried fixing it myself, but that just broke OSX and it wouldn't boot after it (so I won't try it again).

I've never heard of this, and I have supported several Macs running Mavericks with a mini display port with HDMI output.
 

chekz0414

macrumors 6502a
Jul 3, 2011
770
99
FL
I had a slow-ish boot with the last build on a 2011 MBP...Does anyone know if this build fixes that slowness?
 

chrfr

macrumors G5
Jul 11, 2009
13,520
7,043
Is anyone else seeing mach_kernel at the root of the disk showing up after installing 13D43?
 

Peace

Cancelled
Apr 1, 2005
19,546
4,556
Space The Only Frontier
Feedback assistant is only for appleseed.

Developers can use http://bugreport.apple.com/ to file bug reports instead.

I understand. So why am I getting it?

The problem is that starting in the last seed, the app was launched for the first time for many folks not involved in AppleSeed. It rarely ever shows up for developers, question is why is it showing up now?

The Feedback app no longer starts up after installing the update but it still resides in the System/Library/CoreServices folder.


Is anyone else seeing mach_kernel at the root of the disk showing up after installing 13D43?


Yes. I see it at the root also.
 

tywebb13

macrumors 68030
Apr 21, 2012
2,944
1,630
We can run this in terminal to make mach_kernel invisible again:

sudo chflags hidden /mach_kernel

I sent a bug report for this to apple too.
 
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827538

Cancelled
Jul 3, 2013
2,322
2,833
7 beta iterations of a .x update? Isn't that a little excessive? I mean how many did vanilla Mavericks have before going live? Mavericks runs great for me but I've sort of been half waiting for this update for some time now - we're nearly at 10.10!

Also great monkey picture.
 

WallToWallMacs

macrumors regular
Jan 26, 2014
166
0
With all this testing, is this the last update before the next release? It appears that they're really giving Mavericks a good once over at the panel beaters and workshop before they move onto 10.10 (rumoured to be 'Napa').
 

skysurfer

macrumors newbie
Apr 28, 2005
21
13
I had a slow-ish boot with the last build on a 2011 MBP...Does anyone know if this build fixes that slowness?

I also had this on build 13D38

This new build 13D43 on my late 2011 MBP 17" has a better boot up and shut down time

SSD on both builds
 

thomaskc

macrumors 6502
Aug 19, 2010
347
0
I wish apple would release a lot tighter and more precise change log's. For nearly 1 year they have claimed to, for instance, be working on graphic drivers, yet there has been little to no change in the base branch of the drivers, and barely any change in version numbers either. Performance wise absolutely 0 has changed, and OSX is still under performing like no tomorrow to the point where I am running windows fulltime on my macbook pro (love the macbook as machine) but OSX is simply just not worth it from a production point. Since I can get the same and more on Windows, and everything runs at least 40-50% faster. it's a no-brain'er. Anyway, IF they gave a bit more specific info, maybe at least we could see the direction they are going, test it along the way and give more valid feedback. But in general, they badly need to update the graphic drivers A LOT faster if they want to be taken serious.

(btw. I work in the 3D, video and commercial industry).
 

dempson

macrumors regular
Jun 10, 2007
117
14
Wellington, New Zealand
With all this testing, is this the last update before the next release? It appears that they're really giving Mavericks a good once over at the panel beaters and workshop before they move onto 10.10 (rumoured to be 'Napa').

Based purely on the timeline, I doubt 10.9.3 will the last minor update for Mavericks.

WWDC keynote is June 2, at which Apple should announce 10.10. Assuming the release schedule is similar to last year, 10.10 should be available to the public about October.

Assuming a late April release for 10.9.3 and a roughly three month gap between later minor updates, there is plenty of time for a 10.9.4 around July and a 10.9.5 around October.

If 10.10 is released in July to September, there would still be time for a 10.9.4 update, and there could be a 10.9.5 after the release of 10.10 (similar to the timing of 10.4.11 and 10.7.5).
 

admmasters

macrumors newbie
Jul 26, 2010
26
0
London
While I agree that the performance could definitely be better using Windows for anything other than games is just something I couldn't stomach. There is so much fundamentally wrong with the actual OS. The only thing it does have going for it is performance but personally I don't think OSX performs that badly - maybe it is different in the video industry, although most people who work in design tend to use Macs AFAIK.
 

macwanabe

macrumors newbie
Aug 25, 2009
5
0
The graphics performance in 10.9.3 is just horrible compared to 10.8.1. Apple changed the way the Nvidia driver works in a fundamental way. Performance dropped over 50% in Cinebench 15 Open GL test. It now runs at 30% of the Windows score. I now get 33 fps in OSX and 108 fps in Windows. Even the ATI driver is slower but not as bad. I use 3D applications and I can assure you I can see a difference all aps using Open Gl is slower even effects when used in After Effects. CUDA is same speed but all OpenGL apps suffers.
 
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thomaskc

macrumors 6502
Aug 19, 2010
347
0
While I agree that the performance could definitely be better using Windows for anything other than games is just something I couldn't stomach. There is so much fundamentally wrong with the actual OS. The only thing it does have going for it is performance but personally I don't think OSX performs that badly - maybe it is different in the video industry, although most people who work in design tend to use Macs AFAIK.

Most people working in design uses OSX true, but it's an old trend more than a logic choice, its because they always have, so they never really put the difference up side by side. But any program you pick from Autodesk, Adobe or any other big company, they all run a lot faster (viewports etc) under Windows, because of DirectX (and DX11 these days), and because Nvidia can push updates instantly if they need to support or fix something, The fact that OSX is constantly running with 6-12 month old Nvidia drivers just hurts my soul. It shouldn't be such a low priority from apple knowing that a lot of people in photo and video jobs like to use OSX. Another potential problem could just be that OSX is stuck with openGL, which on paper should be just as good as directX, how ever I have a feeling the application support is way way worse from autodesk etc's side. Anyway the different is massive. Oh and I don't want this to turn into a win/apple war, not the point, personally I wish I could get the look and feel of OSX while having it perform as win8.1. But efficiency wins over looks when all comes to all.

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The graphics performance in 10.8.3 is just horrible compared to 10.8.1. Apple changed the way the Nvidia driver works in a fundamental way. Performance dropped over 50% in Cinebench 15 Open GL test. It now runs at 30% of the Windows score. I now get 33 fps in OSX and 108 fps in Windows. Even the ATI driver is slower but not as bad. I use 3D applications and I can assure you I can see a difference all aps using Open Gl is slower even effects when used in After Effects. CUDA is same speed but all OpenGL apps suffers.

Exactly!
 

star-affinity

macrumors 68000
Nov 14, 2007
1,931
1,221
The graphics performance in 10.8.3 is just horrible compared to 10.8.1. Apple changed the way the Nvidia driver works in a fundamental way. Performance dropped over 50% in Cinebench 15 Open GL test. It now runs at 30% of the Windows score. I now get 33 fps in OSX and 108 fps in Windows. Even the ATI driver is slower but not as bad. I use 3D applications and I can assure you I can see a difference all aps using Open Gl is slower even effects when used in After Effects. CUDA is same speed but all OpenGL apps suffers.

I guess you mean 10.9.3 compared to 10.9.1, or?
 
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