Originally posted by hvfsl
Some games are made with blender, however I think most of the modern ones are made using MAYA (e.g. UT2003).
I think 3DSmax is still no1 for games, followed by Maya. Lightwave3D is catching up a bit...
I don't know of any commercial game developed with blender...any links ?
Don't get me wrong, I would LOVE to use some free open source software, but I wonder how 'practical' it really is.
BTW (sorry to get a bit off topic)
P-Worm: have you used other 3D modelers than Wings 3D ? What makes it better the rest ? I tried it a while ago but could not really figure out what it was all about. Only running it for a couple of minutes, though. Just wondering if I should give it another chance