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| TouchArcade.com - iPhone Game Reviews and News |
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#1 |
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macrumors 6502
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SNES on iPhone?
Is SNES possible on iPhone in the future or is there a reason why it can't be on there?
There are some SNES ROMs I would really like to play. |
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| erandall38 |
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#2 |
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macrumors 603
Join Date: Jul 2005
Location: Upstate New York, but will always have my heart in Colorado
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| dukebound85 |
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#3 |
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macrumors 68040
Join Date: Jul 2006
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They have to use frame skip for NES ... CPU is at a premium. They would have to do a LOT of optimizing to get SNES roms running at any usable speed.
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| The General |
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#4 |
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macrumors member
Join Date: Mar 2006
Location: Stockholm, Sweden
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| wunderbaren |
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#5 |
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macrumors member
Join Date: Jul 2007
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also, there's some button issues for SNES as opposed to NES.
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#6 |
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macrumors 65816
Join Date: Jun 2004
Location: Houghton, MI
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That's one of the big issues. There aren't really any external buttons on the iPhone that could feasibly be used as buttons for the controller. And the screen only has so much room for the rest of them.
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| Littleodie914 |
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#7 | |
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macrumors 68040
Join Date: Jul 2006
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Quote:
PSP - been out for years, designed to play games, different OS and different processors. Has buttons iPhone - been out for 2 months, designed to be a phone, internet device, iPod. Has no usable gaming buttons. No, the PSP running SNES makes no difference. |
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| The General |
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#8 |
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Thread Starter
macrumors 6502
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| erandall38 |
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#9 |
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macrumors member
Join Date: Jun 2006
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SNES on the PSP uses dynamic recompilation which yields a major speedup but is completely specific to the PSP's processor, so it doesn't help for the iPhone's ARM processor.
However, http://wiki.gp2x.org/wiki/DrPocketSNES claims fullspeed emulation at 250 MHz (I'm pretty sure on an ARM9 processor), and there are a couple SNES emulators optimized for the GP32 which uses a 133/166 MHz ARM, so it looks very possible on the iPhone's 667 MHz ARM11 (even if it's underclocked to 400 MHz as I've heard) Of course, the biggest problem is the l/r buttons... |
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#10 |
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macrumors 6502
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Give it time, there are SNES emulators for other smart phones which use basicly the same processor. I had Zelda running on my HTC 6700 for years. As for the buttons, I never used L+R, and there is plenty of room on the screen.
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Dual 2.0GHz G5 Tower, 2.4GHz Black MacBook, 1.5GHz 12" Powerbook, Screenless 667MHz 15" Powerbook, iPhone 3G, Apple ][c with Okidata line printer. |
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#11 |
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macrumors Demi-God
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I think if anyone is going to make any sort of game emulator viable for the iPhone then someone would also have to make a controller attachment. Of course, at that point, it kind of undermines the purpose of playing the games on the iPhone.
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#12 | |
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macrumors 6502
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Quote:
I agree a controller would be better, but the touch on nes.app works well enough to play, and win.
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Dual 2.0GHz G5 Tower, 2.4GHz Black MacBook, 1.5GHz 12" Powerbook, Screenless 667MHz 15" Powerbook, iPhone 3G, Apple ][c with Okidata line printer. |
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#13 |
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macrumors member
Join Date: Apr 2005
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I would think that GBA emulation could be pretty well done also. Shoulder buttons would be a small issue, but plenty of games don't use them, or aren't essential to the gameplay. They should be able to figure out a system for controlling the diagonal directions.
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#14 |
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macrumors newbie
Join Date: Sep 2007
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All I have to say is that a SNES emulator for the iPhone is completely possible. I have a treo 650, which has a 312 MHz Intel XScale PXA270 processor, and when that processor is overclocked to about 460 MHz it can run SNES games using an emulator called LJP really smoothly.
Now, if development continues for iPhone emulation (especially because the nes emulator came out just a couple months after the iPhone came out), then there may be many options allowing people to be able to open up "virtual memory" and processor overclocking (though not incredibly likely), making it possible to run SNES games quite well. Oh, and may I just make a comparison (note: while the iPhone's processor hasn't been officially disclosed by apple, what is shown here is taken from a good source and is probably at least extremely close to what the iPhone has): Treo 650: 312 MHz Intel XScale PXA270 processor running at 460 MHz can run SNES. iPhone: ARM1176jzf processor (samsung) that runs at 620 MHz, together with a PowerVR MBX 3D graphics co-processor which supposedly runs at 230 MHz (yes, there is a dedicated graphics processor!!!). Way more capability with the iPhone for game emulation. So, it is definetely possible. The only problem is that, since apple refueses to release a public SDK, making homebrew apps for the iPhone is long from perfected. All it needs is time. |
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| TragicManner |
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#15 | |
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Banned
Join Date: Jul 2007
Location: Sin City, NV
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Quote:
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| Bernie-Mac |
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#16 |
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macrumors 68040
Join Date: Jul 2006
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| The General |
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#17 |
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Banned
Join Date: Jul 2007
Location: Sin City, NV
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Now that i think about it, why wouldnt the original Game Boy games work? They only had a d-pad and A&B buttons so they should work fine on the iPhone
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| Bernie-Mac |
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#18 |
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macrumors member
Join Date: Aug 2005
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It seems as though the processor (after reading above posts) may be able to handle it but the only "bummeristic" thing as everyone says is the controls.
Now when someone develops a mini-iPhone SNES controller that plugs right into the dock connector, we have success!!! But then everyone would have to buy from a private owner or ebay
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| AppleSJ511606 |
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#19 | |
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macrumors 6502
Join Date: Jun 2007
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Quote:
Man o man... the things we would do to avoid staying home on the couch!! he he
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#20 |
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macrumors 601
Join Date: Jun 2007
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tactile buttons on iPhone for NES
Check this out. I would cut it on a solid surface that's not the iPhone though.
http://cre.ations.net/creation/vinyl...e-nes-emulator |
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| Consultant |
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#21 |
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macrumors regular
Join Date: Jul 2007
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Snes is definitely plausible but give it some time. It will be a blast if they come out with it.
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8gb iPhone; 80gb iPod (Black); 20" *New* iMac Core 2 Duo 2.4ghz; 15" Macbook Pro; 8gb iPod Nano (Black) ![]() ![]() ![]() ![]()
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#22 | |
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macrumors newbie
Join Date: Oct 2007
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Quote:
http://code.google.com/p/iphonesnes/ |
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#23 | |
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macrumors member
Join Date: Aug 2005
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Quote:
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| AppleSJ511606 |
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