For me, there are only 3 things that really counts for a comic app.
- It has to display the pages in the best quality.
- It has to be easy and fast to read through a comic.
- It has to be easy and fast to load another comic.
All other features are nice to have.
1) The screenshots proofs that CZ4 has the best image quality of all current readers
2) CZ4 browsing through pages is a clunky swipe at this version. But it's faster than CRM. And less clunky than cloudreaders, which scrolls too far ahead when there are landscape/portrait-pages mixed into the file and you have to scroll it back to fit the screen.
3) CZ4 has collection ordering just like CRM, but cloudreaders does not. So it's a win for CZ4 and CRM for me. CRM however, is slower to navigate through the files and has no preview.
These are reasons enough for me to favor CZ4. It's far from perfect, but it certainly has an advantage over other current comic readers.
So? The first ipadversion was buggy? Like every other app out there. Diff is, they released debug-versions soon enough. And I compare the current version of apps.
The version I (and a lot of other buyers) got was the first bugfix release, which was released within 6 days after the ipad launch. And that one already had the itunes-transfer.
Well, I can say "no it doesn't". But the screenshots has already proven that CZ4 does not change the aspect ratio. See the borders at the left and the right?
Why do you need to build a app from the ground up when you already have proven code to work with? Re-using code doesn't mean an app can't be made for ipad.
And the devvers didn't know that there was a hardware scroll lock when they got their beta-sdk. Goodreader has it too.
It doesn't hurt to leave it there either, makes it easier to let the app transcend to an universal app, which is in the roadmap of cz4.