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#1 |
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macrumors member
Join Date: Sep 2008
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Core graphics - some questions
I am starting with some graphic applications and I have a few questions. I have some experience with iphone programming but not with mac so I have so trouble with some things.
Firs is how to create a view to actualy display something. I was looking at some source code that works and I tryed doing the same thing in interface builder but I can't get my view to show up. I allways get "app terminated with signal 5" from te debugger. And I can't figure that out. The second one is when you have a view and after some action you want to load another view. I do that like this: Code:
pogled_main *pogled = [[pogled_main alloc] initWithFrame:[self bounds]]; [super addSubview:pogled]; [pogled release]; The third one is how to load vector images into a NSRect? Can NSImage be used for this? because I need to resize the image based on the screen resolution and I think that the best way to do that is by using vector graphics - If I can do that which formats are supported? And the last one - where to get some tutorials for core graphics? I found this: http://www.cocoadevcentral.com/d/intro_to_quartz_two/. Anything else/better?
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#2 |
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macrumors 6502a
Join Date: Oct 2003
Location: Richmond, VA
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Do a search for "drawRect:" --that's where the magic happens for drawing code. Also you will probably want to read the official Apple Docs.
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