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Old Jun 30, 2013, 12:05 PM   #51
Zeov
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Join Date: Apr 2011
Location: Odense
i use 1920x1200
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Old Jun 30, 2013, 01:20 PM   #52
falcn
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Join Date: Aug 2011
Oh well…
I googled a lot of feature requests and complaints starting from 2007, when nVidia first implemented that "feature".

Seems like there is no way to make nVidia GPU to scale using nearest-neighbour interpolation instead of bilinear/bicubic/whatever it uses now.

The only solution is this
http://www.youtube.com/watch?v=JbovJbKALzA
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