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Old Jun 17, 2014, 12:28 PM   #51
Huntn
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When a backup is performed on your iPad either to the Cloud or to a computer, I assume game saves such as Minecraft saves are also backed up. Can anyone confirm? Thanks!
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Old Jun 17, 2014, 12:31 PM   #52
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Quote:
Originally Posted by Huntn View Post
I imagine most gamers understand the distinction. Do not take offense. I think Plants vs Zombies is an outstanding iPad game.
Me too! Pants vs. Zombies is an awesome iPad game.
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Old Jul 4, 2014, 09:40 AM   #53
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Just tried World of Tanks Blitz for iOS. You might find it interesting, but it's got tablet controls which are to be expected, teams are 6v6, maps are different than the PC version (no surprise) and the game because of its controls is nothing compared to its PC big brother which rocks. Controls consist of a move/turn virtual joystick ( left thumb), a turn swipe (right thumb), zoom and fire buttons. And there is a lock target function which you'll learn in the tutorial. I did not notice if controls can be reversed. It I was hard up for a tank combat game, I might play this more.

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Old Jul 4, 2014, 10:17 AM   #54
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Don't know if Organ Trail is available for iOS, but it is one of the few games I enjoy playing on a touchscreen. For anything else, I use my beefy gaming rig.
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Old Dec 31, 2014, 09:50 AM   #55
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Are there any Age of Conquest fans here? It's an iOS world conquer game similiar to Risk but with some extra abilities. I'm playing the AoC Europe version. Note, there is an iOS version of Risk.

What I'm finding is that I can prevail in "easy", but in "normal" the game kicks my butt. Usually I'm fighting multiple countries, they always seem to have more resources than I do. It's very frustrating. It almost seems that AI led countries are granted more abilities than poor little me. I have yet to find a good online guise that unlocks the key to the AI strategy.

One more issue is that you can spend $2500 and get 2500 troops or you can build a $2500 tower so you can see into adjacent territories. Attacking while having no Intel on enemy strength is just stupid. I wonder if the AI countries worry about this, seems like they just roll on. Right now, while I struggle with this game, I'm playing in God mode that allows me to see current strength of neighboring territories, but does not tell you how many troops a country can suddenly pump into an area, which makes no sense to me. For example, I have 20000 troops, next door there is 700 troops, so I order an attack of 1500. But when the attack occurs suddenly there is 2500 troops there and the attack fails. This is a turn based game. The enemy should not have time to counter the attack, should it??

I like the style of game. Would like to hear suggestions of better alternatives.
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Old Jan 1, 2015, 12:19 AM   #56
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Telltale's games are great on the iPad. The Banner Saga was excellent also. XCOM games works really well on the iPad. Those were the games I've played most on the iPad in 2014.
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