Looks like the demo is out. Anyone try it?
I'll take a look at it sometime when I'm bored, really do not have high hopes for this game...
I'll take a look at it sometime when I'm bored, really do not have high hopes for this game...
Just played the demo...it's pretty sad, really. Dead Space was such a promising new franchise.
Walk a straight line, shoot dumb-looking aliens, rinse, repeat, now get into shoot-outs with soldiers (what?), oh, and here's "a giant drill trying to kill me, lolz". Really lame.
I'm sure there will be lots of impressive scripted set pieces, even bigger/louder monsters than before, awesome explosions, great one-liners and cussing and bantering, suspenseful quicktime events, and everything else the Dead Space franchise didn't need.
I'm just going to pretend they never made a sequel to Dead Space!
I'm sure there will be lots of impressive scripted set pieces, even bigger/louder monsters than before, awesome explosions, great one-liners and cussing and bantering, suspenseful quicktime events, and everything else the Dead Space franchise didn't need.
Dead Space 3 will launch with 11 pieces of day one DLC available, offering services ranging from speeding up loot collection to new suits and weapons for Isaac.
According to Eurogamer, most of the purchasable upgrades tie into the game's crafting system, specifically the scavenger bots that you can use to salvage weapon parts and resources scattered around the game world. It's worth noting that these DLC bundles are separate from the micro-transactions in the game's weapon crafting system discovered last week.
Three packs were spotted on the US PlayStation store that'll allow you to soup-up your little helpers, each priced at $4.99. One will increase your bots' capacity, another will strengthen its personality and the final one will speed up its loot collection. Prices for Europe and Australasia haven't been unveiled yet.
http://www.ign.com/articles/2013/02/01/dead-space-3-has-11-pieces-of-day-one-dlc
Man, they're really going all the way with this!
I don't mind paying for the DLC as a shortcut for getting content immediately instead of having to play through the game and find the extra weapons and upgrades hidden throughout the game world. What I don't like is when the weapons and upgrades are only available if you pay for them, separately. It is also less fun.
Part of the fun in games is trying to find all the items that game designers cleverly hide. It gives incentive and rewards for exploring and replaying the game.
After reading reviews, I will wait to pick this up for $10 and only if I have a friend to play coop with.
Sad to lose the horror aspect of the game.
I bought it on PC. It's very cinematic. But not scary in the slightest.
Action screens and camera are great but not even remotely terrifying n the slightest.
It's like a sequel to an arthouse David Fincher movie that was dark and broody and got under your skin, but the new movie has been directed by Michael Bay. Long gone is the subtlety, the brooding atmosphere, the fear... In its place are action set pieces and non stop gung ho stages which entertaining in their own right never affect you the same way as the the more subtle original did.
So far I have found workbenches but can't seem to use them? But I'm very early into the game (just off the train)....
Yeah, sadly as much as I love the Dead Space franchise, I never got where people said it was scary. The only time I was bothered by anything were the whispers in DS1. The whole franchise feels like Cameron's Aliens, and a lot less like Scott's Alien.
It takes a little while to get to working Benches. The middle part of the game (once you leave the colony you start on) it's a LOT like Dead Space 1, environment wise.
Yeah I'm on them now, and yep the resources thing is a joke, it's clear you don't get enough resources to really invest any worthwhile time on the benches.
Also it seem ridiculous that we have no evolution of getting these resources (well apart from the bot) and your still stomping on every thing like a demented line dancer. The stomping is irritating after 30 minutes, after a few hours it's bloody excruciating...
I'm trying to do as many of the side missions, but the constant barrage of same enemies lacking any subtlety its just 'here we go again' is also quite annoying.
Looks great... But feels vacant of genuine substance to be memorable. A game I know i'll forget about as soon as it's over....