|Sep 22, 2013, 01:36 AM||#1|
Coding OpenGL in XCode
Hey Little new to the forum still but in need of some assistance for a class i'm taking at college.
We are coding using OpenGL, but i'm very curious if anyone could help me get it setup so instead of coding in my windows environment, i can code on Mac OS X. I'm currently running 10.8.5, and the latest XCode environment.
The Libraries i need to use for my class are as Follow:
Can anyone give me some help with getting this setup?
|glui.h, mac os x 10.8, opengl|
|Thread Tools||Search this Thread|
|thread||Thread Starter||Forum||Replies||Last Post|
|xcode coding identity???||DennisBlah||iPhone/iPad Programming||0||Jan 14, 2014 07:17 AM|
|Xcode OpenGL Ram Problem||jmfel1926||Mac Programming||5||Aug 21, 2013 07:06 PM|
|OpenGL ES Xcode Template Example -- Indices||Blakeasd||iPhone/iPad Programming||1||Jun 16, 2013 04:46 PM|
|Moving from xcode 3.2 to xcode 4.5.2 compilation error for 'abs' macro in stdlib.h||hrishidev||Mac Programming||7||Jun 2, 2013 11:36 AM|
|Shaders Not Found in Xcode: OpenGL 2.0||Blakeasd||Mac Programming||6||Apr 21, 2013 12:56 PM|
All times are GMT -5. The time now is 12:52 AM.