For me, Infinity Blade was boring really quickly. The on-rails RPG got claustrophobic when I realized the scenarios played out exactly the same as the ones that preceded them. Fights would zoom in on just the two combatants, EVERY single fight as you dealt more damage they would have mini cutscenes just to shift the scenery ever so slightly (twice every fight) and then you'd just slow move through the world via cutscenes.
After a short while, you realize that you're spending more time just sitting and watching characters grunt and move over and over again without the ability to control them.
Infinity Blade has very little substance for such a popular game.
After a short while, you realize that you're spending more time just sitting and watching characters grunt and move over and over again without the ability to control them.
Infinity Blade has very little substance for such a popular game.