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#26 |
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#27 |
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Do you have any proof to back this up? Sounds good anyway, every frame counts
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2012 iMac 27" 3.4 i7 32GB Crucial RAM 680MX 1TB Fusion + USB3 256GB OCZ Vector, iPhone 4S 32GB, 2009 MBP 13" |
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#28 |
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#29 |
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Where's the link?
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2012 iMac 27" 3.4 i7 32GB Crucial RAM 680MX 1TB Fusion + USB3 256GB OCZ Vector, iPhone 4S 32GB, 2009 MBP 13" |
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#30 |
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Finally got my new iMac last week. I have installed the game in OSX and started it up. I haven't played a full game yet, but have done a few quick tests.
Is it possible to get the framerate to show during gameplay without having to hold the mouse over the menu button? And, i would love some input on what to do with the settings. I have no experience in tweaking game settings so feel kind of lost. I have the 27", 3.4ghz i7, 32gb ram, 680mx, 3tb fusion. |
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#31 |
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#32 |
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#33 | |
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You want us to take your word for it, but not his? Gotcha. |
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#34 |
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I don't have much to add...
Just that I THOUGHT the benchmarks I saw posted for World of Warcraft (another Blizzard title) showed that Windows had slightly better performance. And that it was mostly due to more game-optimized Win drivers or how the OS handled the requests. And that the difference wasn't huge, but just that it was there. So some people preferred Bootcamping into Windows to play the big Raids in WoW. If so, I could see that being the case here too. Since you're talking about a Blizzard game on both platforms... and Blizzard is one of the few gaming companies that take native cross-platform-ports very seriously. But I don't know of the links so I COULD VERY WELL be incorrect. |
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#35 |
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Did some quick (!) tests last night, and when i run at native resolution and graphics turned to Extreme (all on full except vertical frame sync and anti aliasing), i never get below 50-60fps in osx during gameplay. Tried two different missions and the first (ground map mission) stayed between 50-70+, and the other (space map mission) stayed around 80-90fps, and upwards to 100fps when little was going on. Actually the space map mission went up to 130-140fps during the intro sequence to the mission.
When i turned on vertical frame sync the space map mission was at a constant 60fps. I like this feature as it provides much smoother sideways scrolling. When i tested i played the campaign, and did not complete both missions, but did go into battle with several units, blow up buildings, defend base etc. I will try more intense missions later and report back how that goes. Difficulty level was set to normal. Coming from 15-20 fps on low settings on a 2007 mbp, these results are very pleasing
Last edited by MacFro; Mar 26, 2013 at 04:09 AM. |
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#36 |
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I'm not sure how you guys are getting such good FPS.
680mx i7 I am running SC2 as follows: 1920 x1080 graphics - extreme texture - ultra everything else set to ultra / extreme with antialias off. in 1v1 or 2v2 i get 35FPS in 3v3 or 4v4 battles both vs humans and AI i drop to 0-5 FPS. Thoughts?
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iMac / iPad Mini / iPhone 4S |
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#37 |
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Bootcamp. 100fps at native ultra. New driver came out yesterday.
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#38 | |
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#39 |
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I'm getting 60-80 fps in the campaign with everything maxed.
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#40 | |
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OSX uses OpenGL for graphics. OpenGL is up to version 4.3, and supports feature parity with DirectX. It features optimizations and tweaks such as hardware tessellation. The problem is the version of OpenGL baked into OSX isn't on version 4.3. It's on 3.2! To put that into perspective, OGL 3.2 was released almost 3 years ago. Version 4.0 was released in 2010! Come on, Apple! http://www.opengl.org/wiki/History_of_OpenGL |
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#41 | |
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I am not having problems in any other games and I did not have any problems with those settings during the missions. I guess it must be because of the amount of units on screen during 4v4 battles.
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iMac / iPad Mini / iPhone 4S |
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#42 | |
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And besides, how many games are actually using OpenGL 3.2 on OSX? Starcraft2 isn't. |
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#43 |
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Do we know what games use what version and feature set at all, unless the developer/porting house tells us?
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#44 |
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I have the iMac 27 with 32Gb ram i7 and the 680MX
It runs perfectly at native resolution no problem The issue with this machine is not its speed its the temperature the GPU runs at. With these games I find it easily reaches 90C and the fans bellowing
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http://www.TheDigitalView.co.uk |
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#45 | |
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But if the game will launch on Snow Leopard, then it's a given it's not using 3.2. The only current game I know of that uses 3.2 core profile is 'The Witcher 2'. And possibly LOL, although I haven't checked that one. |
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#46 |
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I wonder if Batman: Arkham City uses it.
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#47 |
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#48 |
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