|Sep 20, 2013, 09:10 PM||#1|
3D Very Tall City Building for Game Design
My newest work as of September 2013. Went for a very tall city buildings as a background models with mobile shooting game in mind.
I gave them tons of very small lights as a windows to give illusion of taller building.
As always feedback would be appreciated, and maybe more ideas on how to make them even more taller like a skyscraper.
View in 360 degree: https://www.youtube.com/watch?v=kURX...OTw4p5cXdlZnuA
|Sep 21, 2013, 05:18 PM||#2|
They look awesome. I don't know what you're using or whether it's applicable, but you could consider adding a little bit of an adjacent street with a car or two and/or sidewalk trees/pedestrians to provide a gauge for how tall the building is.
|Sep 23, 2013, 08:39 AM||#3|
Darn youtube is blocked at work. I always love seeing your stuff. Its always very well done.
Mac Pro (2010): 3.33Ghz Intel Xeon (6 core) - 24 GB RAM - NVidia Quadro k5000
Macbook Air (2010): 2.13 Ghz Intel Core 2 Duo - 4GB RAM
|Sep 24, 2013, 01:35 PM||#4|
I appreciate for all the feedback.
and good point on adding street etc... I thought about it too but I think that would limit the imagination of the user, as it comes with photoshop file with very easy to change detail to give more options of the building size.
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