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qalimas

macrumors newbie
Original poster
Sep 5, 2010
1
0
I'm looking for something that I can't seem to find anywhere.

If anyone knows of a project (preferably open source) that meets these specifications, please post and let me know.


* Uses Python
* Is a game engine (handles audio, video, etc)
* 2D
* Built-in networking library is a plus
* Easy to use API
* Object Oriented
* Supports Linux/Mac (Windows is a plus, but I don't care that much)

For example, if I want to draw a rectangle on the screen with some text, a statement like this would be ideal:
Code:
rectangle = Rect(posX, posY, width, length)
rectangle.text = "hello, this is a new rectangle"

I've tried PyGame (wouldn't work on my Mac for the life of me) and Pyglet (wouldn't work on the Mac, fails to load quicktime framework which seems like a very common problem wit no solution for 10.6.4).
 
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