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#1 |
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Mac App Store Update Pricing
What does the new Mac App Store mean for all those shareware apps? If I am not mistaken, iPhone/iPad apps offer their upgrades for free, so users pay once and then receive all further updates automatically. This does not sound like a very sustainable business model, as you cannot make repeat business with happy existing customers and are forced into acquiring new ones, no matter how large your existing user base is.
Will Mac Apps on the store be forced to follow this same model of offering all future upgrades for free to existing customers and hence maybe having to release a "new" app to cash in on any major upgrade (i.e. from version 1.3 to 2.0). |
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#2 |
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That's how I would envision things working. And it's happened like this before in the App Store, so why not?
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#3 |
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iOS Apps are pay once and updates are free...
Of the same app. Developers just release a 'new' app when they want to charge for an app. So instead of iFlashlight 1.0 iFlashlight 2.0 iFlashlight 3.0 We get: iFlashlight 1.0 iFlashstrobe 1.0 iFlashbulb 1.0 I imagine the same will happen to these apps. Great for monetizing simple little apps, but bigger more expensive apps will be sold as they are now. |
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#4 | ||
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Quote:
Quote:
Last edited by angelwatt; Oct 21, 2010 at 09:58 AM. Reason: consecutive posts |
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#5 |
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I'm hoping that both App Stores support upgrade pricing.
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#6 |
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Need versioning too
I also very much want to see the ability to keep past versions alive and available.
There's far too much history across all platforms and OSs of failed upgrades and needing to go back to what you had before. Heck, there's also the issue of reduced functionality in newer releases. |
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