Would CALayers be powerful enough to handle a tile-based game with around 800 tiles moving at once?
(Would it also work well with one CALayer per tile?)
Thanks,
-Matt
P.S. Would OpenGl be better for this task then CALayers? I really like using CAAnimation instead of making timers and manually doing it by hand. Is there a way to have incredible performance and CAAnimation?
(Would it also work well with one CALayer per tile?)
Thanks,
-Matt
P.S. Would OpenGl be better for this task then CALayers? I really like using CAAnimation instead of making timers and manually doing it by hand. Is there a way to have incredible performance and CAAnimation?
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