-(IBAction) right{
UIImage *Image1 = [UIImage imageNamed:@"yourpic1.png"];
UIImage *Image2 = [UIImage imageNamed:@"yourpic2.png"];
UIImage *Image3 = [UIImage imageNamed:@"yourpic3.png"];
if(images.image == Image1)
images.image = Image2;
else if(images.image == Image2)
images.image = Image3;
else if(images.image == Image3)
images.image = Image1;
}
-(IBAction) left{
UIImage *Image1 = [UIImage imageNamed:@"yourpic1.png"];
UIImage *Image2 = [UIImage imageNamed:@"yourpic2.png"];
UIImage *Image3 = [UIImage imageNamed:@"yourpic3.png"];
if(images.image == Image3)
images.image = Image2;
else if(images.image == Image2)
images.image = Image1;
else if(images.image == Image1)
images.image = Image3;
}
NSArray *imageArray;
int imageArrayIndex;
- (void)viewDidLoad
{
[super viewDidLoad];
imageArray = [[NSArray alloc] initWithObjects:
[UIImage imageNamed:@"yourpic1.png"],
[UIImage imageNamed:@"yourpic2.png"],
[UIImage imageNamed:@"yourpic3.png"],
nil];
imageArrayIndex = 0;
}
- (IBAction)right {
imageArrayIndex++;
if (imageArrayIndex == imageArray.count) {
imageArrayIndex = 0;
}
images.image = [imageArray objectAtIndex:imageArrayIndex];
}
- (IBAction)left {
imageArrayIndex--;
if (imageArrayIndex == -1) {
imageArrayIndex = imageArray.count - 1;
}
images.image = [imageArray objectAtIndex:imageArrayIndex];
}