|Jul 7, 2011, 12:56 PM||#1|
Emerald Mine for the iPad
I'm working on the final touches for one of my all-time favorite Amiga games from back in the day, Emerald Mine. It's a Boulder Dash-ish type game where you must collect a certain number of gems in order to open the exit portals and finish the levels.
You can see a video of my port on my website along with screenshots and a more detailed explanation of the game and the port.
In general, it includes all the original artwork, original sounds and original game play of the classic Amiga game. There are 1,920 levels including the original set from Emerald Mine 1 through 3 plus many more from the Emerald Mine archive.
The controls were modified to fit well with the iPad touchscreen. Instead of using virtual buttons or a virtual d-pad, which I'm not a big fan of, you simply move your avatar around by sliding your finger in the direction you want to move. To grab objects from an adjacent square you just tap the square. To plant dynamite (which was not demonstrated in the video) you tap and hold anywhere on the screen.
Game Center is also integrated to track global high scores.
My plan is to release it for free with no ads and no in-app purchases.
Check out the details here: thegameprojects.com
Feedback is welcome.
|Jul 16, 2011, 05:52 PM||#6|
Emerald Mine for the iPad has now been approved and should appear on the App Store soon:
App Store link
The price is incorrect right now. It's listed at $2.99 but is supposed to be free. Wait until the price change goes into effect before downloading.
Last edited by iLes; Jul 16, 2011 at 06:07 PM. Reason: Incorrect price in App Store
|Dec 27, 2011, 04:48 PM||#10|
iLes: Thank you for porting one of my favorite old-school Amiga games to the iPad! The nostalgic haze was in full effect
Great job on the conversion too, it's much more the original feel than some remakes like 'Speedball 2: Evolution'.
Some small issues:
(broken... try https://docs.google.com/open?id=0B-e...k3ZGRlZTlkODUx)
ps. if you've stopped development I could help with these small fixes/additions...
Last edited by Huacanacha; Dec 27, 2011 at 07:30 PM.
|Dec 28, 2011, 06:57 PM||#11|
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