|Jul 10, 2011, 05:01 PM||#1|
Timers in Obj-C
Just started programming in Obj-C.
I wanted to make a Tetris style game to test my ability before I develop a unique game for sale in the App Store.
If I generated a 2d block at the top of the screen with core graphics would I be able to set a timer which will allow the user to move the block left and right but then every X amount of seconds will move the block down.
I was just worried that an attempt to implement this would result in the program pausing for X seconds and ignoring user input and would then accept input after the timer had run down.
I want a timer to trigger a move down yet still enable left and right movement.
27" Aluminium iMac, 2.93GHz i7, 12GB RAM, 2 TB HDD; (Retired.)
27" Aluminium iMac, 3.2GHz i5, 8GB RAM, 3 TB Fusion Drive;
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