|Aug 8, 2012, 03:16 PM||#1|
Premiere CS6 Mercury Engine on GeForce GT 650M - Anyone using hardware acceleration?
Title says it all. I know we have to wait a bit for retina support, but considering their Cuda/Mercury playback engine is created for NVidia, and we now have an NVidia card, shouldn't it be simple to activate it?
I've heard there's a hack, too. Anyone successfully using that hack on a 2012 MBP? I've got a rMBP 2.3/16/256.
Soon: 2012 27" iMac ; 3.4Ghz i7 ; 32GB ; 1TB Fusion ; 2GB 680mx
2012 rMBP ; 2.3Ghz i7 ; 16GB, 256GB SSD ;
iPad 3 16GB Black with Verizon LTE
iPhone 5 ; 16GB ; White
|Aug 8, 2012, 07:00 PM||#2|
|Dec 3, 2012, 03:37 AM||#3|
Solution to work
I wanted to test this out. seems to work. on my 2012 macbook pro on Open GL CUDA acceleration.
all i did was the following.
1 go to premiere pro folder
2. right click on .app for premiere pro
3. select "Show package contents"
4. select "Contents" folder
5. find "opencl_supported_cards.txt"
6. right click it and select "Get info"
7unlock it to be editable by admin. closed window
8. added "GeForce GT 650M" at the bottom of the list without quotations.
9 closed txt file.
10. open premiere. and it worked.
|acceleration, adobe, cuda, mercury|
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