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Old Aug 8, 2012, 03:16 PM   #1
Ahheck01
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Join Date: Aug 2006
Question Premiere CS6 Mercury Engine on GeForce GT 650M - Anyone using hardware acceleration?

Title says it all. I know we have to wait a bit for retina support, but considering their Cuda/Mercury playback engine is created for NVidia, and we now have an NVidia card, shouldn't it be simple to activate it?

I've heard there's a hack, too. Anyone successfully using that hack on a 2012 MBP? I've got a rMBP 2.3/16/256.

Thanks!
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Old Aug 8, 2012, 07:00 PM   #2
Cypther
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Join Date: Jan 2012
Quote:
Originally Posted by Ahheck01 View Post
Title says it all. I know we have to wait a bit for retina support, but considering their Cuda/Mercury playback engine is created for NVidia, and we now have an NVidia card, shouldn't it be simple to activate it?

I've heard there's a hack, too. Anyone successfully using that hack on a 2012 MBP? I've got a rMBP 2.3/16/256.

Thanks!
Don't think it support Cuda yet, only AMD cards at this time for CS6. Have to wait until Adobes updates their software or wait for CS7.
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Old Dec 3, 2012, 03:37 AM   #3
dedpnda
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Join Date: Dec 2012
Solution to work

I wanted to test this out. seems to work. on my 2012 macbook pro on Open GL CUDA acceleration.

all i did was the following.

1 go to premiere pro folder
2. right click on .app for premiere pro
3. select "Show package contents"
4. select "Contents" folder
5. find "opencl_supported_cards.txt"
6. right click it and select "Get info"
7unlock it to be editable by admin. closed window
8. added "GeForce GT 650M" at the bottom of the list without quotations.
9 closed txt file.
10. open premiere. and it worked.
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Old Dec 3, 2012, 02:11 PM   #4
jockey2
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Mercury Engine

Should this trick work on CS 5.5 as well? I made the changes, and yes I see the selection in Premiere, but it does not do anything even when it is selected.
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