How am I suppose to know how my app crashed with all of these redacted lines?
I'm guessing this redacted silliness started with iOS 6.0.
Crash report has been symbolicated, but still useless to me.
I'm guessing this redacted silliness started with iOS 6.0.
Crash report has been symbolicated, but still useless to me.
Code:
Thread: Unknown Name (Crashed)
0 libobjc.A.dylib 0x33bb05b0 objc_msgSend + 15
1 GameKit 0x32ff7795 <redacted> + 112
2 UIKit 0x37031d4d <redacted> + 1576
3 UIKit 0x36fb66a7 <redacted> + 298
4 UIKit 0x36fb6481 <redacted> + 916
5 UIKit 0x36f30abb <redacted> + 158
6 UIKit 0x36fa58d7 <redacted> + 50
7 QuartzCore 0x335a7bd9 <redacted> + 208
8 libdispatch.dylib 0x387bb4b7 <redacted> + 22
9 libdispatch.dylib 0x387bcdcb <redacted> + 226
10 CoreFoundation 0x343b6f3b <redacted> + 1290
11 CoreFoundation 0x34329ebd CFRunLoopRunSpecific + 356
12 CoreFoundation 0x34329d49 CFRunLoopRunInMode + 104
13 GraphicsServices 0x350922eb GSEventRunModal + 74
14 UIKit 0x36f6f301 UIApplicationMain + 1120
15 someApp 0x000d7995 main (main.m:54)