|
|||||||
![]() |
|
|
Thread Tools | Search this Thread | Display Modes |
|
|
#51 | |
|
Quote:
|
||
|
|
0
|
|
|
#52 | |
|
Quote:
It certainly sounds to me like you apply moralistic traits to corporate entities. In this thread, you've implied that Apple buys up supply just to give other companies a hard time. "If this is anything like the Liquid Metal exclusivity license Apple acquired, it could very much be not about integrating it in its own products, but about locking its competition out of it." "Apple is allergic to competition. It hates having to compete, because frankly, Apple kinda sucks at competing. It's sad because they make truly great products a lot of people (including myself) enjoy using." If you're going to invoke Occam's Razor in a discussion, you have to take the simplest explanation: Apple bought tons of parts because they needed to make tons of widgets. That the market ran out of parts wasn't a goal, but a side effect. Did you read the article or just run a search for "apple blocks competition" and return the first link? The article you link to says the same thing as the articles I linked to. It doesn't say Apple does this because they hate competition. It doesn't say Apple does this specifically to lock competitors out. It says Apple bought to ensure supply. You ignored the fact that Apple has fronted the cost for other company's plants. Claiming biased sources doesn't evade facts. There's a difference between intending to cause competitors supply chain issues as a goal, and causing competitors supply chain issues as a natural side effect. Your wording strongly implies you believe the former. Had you claimed the latter, I probably would have just hit +1 and ran along. |
||
|
|
1
|
|
|
#53 | |
|
Quote:
On the other hand (no pun intended), your unfortunate experience should not be used to disallow everyone else from utilizing a technology like fingerprint scanning. If a large enough user base is comfortable with the risk, and I suspect that there is a large enough base, then it should be an option. Personally, I would prefer the convenience of a fingerprint scan (takes a fraction of a second) to the hassle of having to remember and type a password/pin code. I fully recognize that many users would not have a problem using a password; I just prefer a finger swipe. The question really comes down to whether the credit card companies and banks are willing to take the risk. They are the ones with the financial finger in the pie What I really want is a mobile payment system that is just as fast and convenient as a credit card, but that allows for the digitizing of my purchasing history (as described in my last post). If that can be achieved without using a fingerprint scanner, I'd be just as happy. Maybe a retinal scanner? Breathalyzer?
|
||
|
|
0
|
|
|
#54 | |
|
What about it ? A University of Illinois project has something to do with this discussion... why ?
Clang is pretty much the same situation as WebKit. BTW, feel free to browse Apple's open source site to try to find other "arguments" that don't really matter here : http://opensource.apple.com/ Quote:
It's not an evil thing, it's not a good thing. But it does tell me that Apple doesn't want to compete, if it can prevent competition, it would rather do that than face off with the competition on the market place.
__________________
"What you leave behind is not what is engraved in stone monuments, but what is woven into the lives of others." -- Pericles |
||
|
|
1
|
|
|
#55 |
|
|
1
|
|
|
#56 | |
|
Quote:
Probably because they had intentions of making a product using it and wanted to make sure they wouldn't be held up. Either the project got cancelled or they actually are using it and we just don't know. If it got cancelled, then yes, the investment in a license was mostly a waste, and goes unused. And in that case, the only end effect would be that nobody else can use it in consumer electronics until the license expires. We don't actually know. Evidence from people I know pointed to Apple working on multitouch research as far back as 2000, leading up to the Fingerworks acquisition. Most of the details, they obviously didn't want to tell me. If you were to tell me in 2006 that buying out Fingerworks was just to bury it, I'd be sad and probably nod in agreement because there's little other evidence. But in reality, their tech got rolled into a project that shipped after 6+ years of development. Unlike Fingerworks, production usage of Liquid Metal is obviously harder because it's a physical material. If it would go into mass production, it's not silly to think that Apple would think its production volumes would require a company's dedication. I doubt any of us commenting on this thread know what's going on in Apple's hardware groups with regards to anything that Liquid Metal can be used for. But something else that bothers me is that while we've heard that other manufacturers have used Liquid Metal before, and we've heard people claim that Liquid Metal isn't being used by Apple except in some glorified paper clips, I can't seem to find any details. 1) What were other manufacturers using it for? What for then? 2) What are Apple's Macbook and iMac hinges made of? Maybe brackets or some structural frame? iFixit never goes into that level of detail. If it turns out that Nokia used it for a wriststrap loop or the company logo, that's just be amusing. |
||
|
|
0
|
|
|
#57 | |
|
Quote:
They're separate projects but typically used together. It replaces using gcc as a front end for LLVM. clang was written by Apple from scratch, released in a pretty unrestrictive license as open source, and Apple continues to contribute resources to it publicly. How does that block competition? |
||
|
|
0
|
|
|
#58 | |
|
Quote:
|
||
|
|
1
|
|
|
#59 | |
|
Quote:
GCC is not a front-end to LLVM. How does that even have anything to do with my argument ? Your initial response was to a post about WebKit. I simply pointed out to the poster that Apple released the WebKit source to comply with the LGPL, not out of the goodness of their own hearts. This comment wasn't meant to apply to every Apple project under the sun, so why you are trying desperately to bring a LLVM front-end into this, I still don't understand.
__________________
"What you leave behind is not what is engraved in stone monuments, but what is woven into the lives of others." -- Pericles |
||
|
|
1
|
|
|
#60 | ||||
|
Quote:
Quote:
Quote:
Quote:
|
|||||
|
|
3
|
|
|
#61 | |
|
Quote:
__________________
"What you leave behind is not what is engraved in stone monuments, but what is woven into the lives of others." -- Pericles |
||
|
|
0
|
|
|
#62 | ||
|
Quote:
http://lists.cs.uiuc.edu/pipermail/c...ly/000000.html The gcc front end was used with llvm prior to clang, yes. Don't know about Mountain Lion but on for example Snow Leopard llvm-gcc is part of the dev tools. From the man page description section: Quote:
|
|||
|
|
2
|
|
|
#63 | |
|
Quote:
|
||
|
|
0
|
|
|
#64 | ||
|
Quote:
Quote:
|
|||
|
|
0
|
|
|
#65 | |
|
Finger-cutting no longer cuts it
Hi,
Quote:
|
||
|
|
0
|
![]() |
|
«
Previous Thread
|
Next Thread
»
| Thread Tools | Search this Thread |
| Display Modes | |
|
|
All times are GMT -5. The time now is 12:55 PM.





) that ultimately creates the mobile payment system that we all use, will need to consider everything from your far-fetched mugging scene, to the more realistic possibility that your entire purchasing history/location/habits could be packaged and sold. 

Breathalyzer?
Linear Mode
