Hi,
I have the suite of Apple Pro X apps, including Motion X. I have been playing around with Motion X for my own projects and for my own education. My question is regarding performance issues when I work on a Motion Project with multiple layers and doing some animation using the Shape Tool to essentially animate a line drawing. So, a drawing happening in real-time being drawn on the screen. The performance issue happens once I have added a few layers and the project is no longer able to playback smoothly. There is also significant lag drawing on the canvas using the paint tool at this time. I guess my question is, what can I do to improve performance? Is my machine just inadequate for certain complex Motion X projects?
Specs on my macs:
2011 Mac Mini 2.7 i7 dual-core, AMD HD6630m gpu, 8 GB RAM using firewire Lacie D2
mid-201015" MBP, 2.6 i7 dual-core, GTX 330m gpu, 8 GB RAM via firewire Lacie D2
PS: performance issue is the same with the MBP
Thanks.
PSS: will a quad-core iMac or MBP help?
I have the suite of Apple Pro X apps, including Motion X. I have been playing around with Motion X for my own projects and for my own education. My question is regarding performance issues when I work on a Motion Project with multiple layers and doing some animation using the Shape Tool to essentially animate a line drawing. So, a drawing happening in real-time being drawn on the screen. The performance issue happens once I have added a few layers and the project is no longer able to playback smoothly. There is also significant lag drawing on the canvas using the paint tool at this time. I guess my question is, what can I do to improve performance? Is my machine just inadequate for certain complex Motion X projects?
Specs on my macs:
2011 Mac Mini 2.7 i7 dual-core, AMD HD6630m gpu, 8 GB RAM using firewire Lacie D2
mid-201015" MBP, 2.6 i7 dual-core, GTX 330m gpu, 8 GB RAM via firewire Lacie D2
PS: performance issue is the same with the MBP
Thanks.
PSS: will a quad-core iMac or MBP help?