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#76 |
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#77 | ||
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I spent most of the first month I had my first MacBook Pro discovering all the little details where Apple did things right with the hardware, and wondering why no Windows PC vendor seemed to have thought of any of them. Quote:
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17" MBP (unibody), 2.66GHz i7, 8GB RAM, 750 GB HDD; iPhone 4s 64GB/Black |
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#78 | ||
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Seriously though i would agree. I would never go back to iOS, but I do miss the ease of buying an album or dumping a movie into iTunes, then just dropping my phone/iPod in a dock to get them on the device. Now, I have to find the song files, and the playlist files and copy them over. Quote:
I just hope Apple keeps up the work, and improves on their tacky version of the cloud. Yes! The article is largely moot, but it's a nice talking point about what really separates Apple from the rest of the herd.
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What do I have?, stuff that I actually use for work! Some old, some new, all effective. |
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#79 |
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Because when you're on a silly quest for "market share" by selling $400 computers, you can't afford to.
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#80 |
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The whole "locked in" ecosystem is the way it's always been. And it used to be worse, when you couldn't even open up files from different OSs. But you have always had to buy a version of the software specifically ported to your OS, making switching difficult. Although I guess now, with Adobe's subscription based service, that might be changing. So if anything, things are maybe less "locked in" now.
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#81 | |
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Mine just syncs any new content over once per day, no manually doing anything, obviously not with DRM's content though
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Macbook C2D 2.16 GHz, 16GB 3G iPhone, 64GB iPod Touch & MobileMe |
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#82 | |
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And as much as I hate to admit it, the Apple "ecosystem" is more closed than others.....and I really like Apple products
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#86 |
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#87 | |
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Nobody whines about a "Microsoft tax", even though M$ survives in large part because leaving that ecosystem is hard - just that the M$ ecosystem is now so large that the fact that it is an ecosystem is overlooked. Linux isn't easy to transition from either. Sony tried to build a hard-to-leave ecosystem around MemoryStick and ATRAC, but that died out (at least here in the USA) and I'm paying a price for that forced exit. The fact that changing from one localized status quo to another is hard and pricy in no way makes the cost a "tax". |
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#88 |
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yeah bc those android apps work real well on iphones and windows 8
just like how uncharted and god of war work awesome on my 360, Halo works great on my ps3 and how mario galaxy works on everything including the PC.... /sigh |
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#89 |
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I guess banking on the inability of people to understand simple technology pays off.
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#90 |
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Wherever possible every company will try to make sure that their stuff work just that little bit smoother when used with more of their stuff. Plus, it's easier to achieve when you've made all of it than when you have to factor in what other people have made or will make.
I had the iPhone 3G and now have the 4S but I'm still on Windows 7. I occasionally have a minor issue with the phone but regularly find myself almost screaming at the laptop. Macbook next year... |
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#91 | ||
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Although I 've seen 50 year old lawyers coming up with much worse. But like you said reporters can do wonders with other people's words.
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#92 |
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You don't have to be locked in...
Which parts of the Apple ecosystem locks one in?
I have never purchased any video content (and never would. I'm okay with subscription services like Neflix and Hulu, but have no interest in purchasing video one off). I have purchased very little music from iTunes. Maybe half a dozen albums? Hopefully they are DRM free, but not sure. 99% of my music is imported from CDs imported as MP3s and so portable to any other platform. Other than that, what locks one in? All e-mail, calendar, and contact data is exportable and portable to any other system. The only thing that "locks" me into continuing to use Apple products is the continued convenience. I appreciate the ability to easily sync music and pictures between my phone and my computer and the quick sync of PIM data between phone/cloud/computer. But I could easily port back to google services or use Exchange based services and I'm sure I could figure out syncing music and pictures with an Android device. But I like the way the Apple stuff works. It's true, I've intentionally avoided iTunes content to remain portable, even though I don't have any intention of moving away from Apple. But I definitely don't like the idea of not having that option. But, I would argue, you only get locked in if you let yourself. It's not difficult to avoid and remain portable. YMMV. Cheers.
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2.4GHz C2D 13" MBP (mid-2010), 8GB RAM, 320GB HD, Lion 10.7.4 and Win 7 Ultimate SP1 via Boot Camp and Fusion, Snow Leopard 10.6.8 via Fusion iPhone 4s 32GB, iOS 5.1.1 |
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#93 |
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Well it certainly isn't price and specs, so what else could it be?
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How to Prevent your Mac from Overheating |
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#94 | |
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No one has to buy into Apple's ecosystem and get stuck in it. There are many, many other options available... Google and Amazon both have content apps for iOS. The only thing you're locked into are the apps, but that applies to EVERY platform. If I buy an Android app, can I use it on my new iPhone? No. Why should Apple make their products easy to work with others? Where else in the industry does this happen? Can I play XBox games on my PS3? Can I use Ford parts in my GM? Can I run Android apps on my Nokia? Can I use Schick razors on my Gillette razor? Does Samesung make TouchWiz available to HTC users? Apple sells hardware products. They provide services and content to their customers, not to the rest of the world. What kind of business sense would it make to remove the thing that you're using to set your products apart from the rest of the industry? |
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#96 | |
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What does having a "Real Job" have to do with your post against Apple and OS X? There are plenty of companies that use Macs and the Mac OS for their real jobs such as professional recording studios, you know, like the ones most of the music you listen to comes from? Windows is hardly used in the recording industry and graphics artist use Macs for the sole profession. There are other "Real Jobs" out there besides the ones where a Suit and Tie are required while walking up and down wall street. As far as what I see here, most people are installing Windows on their Mac to play games. Doesn't sound like they are using Windows for much of anything really serious.Windows 7 is good but being as flawless as OS X? Nah. |
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#97 | |
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From what I've read, heard and watched over the past few years is that apple users, inside the apple ecosystem, tend to spend more money on purchased apps as opposed to google users who prefer the use of free apps. In addition, apple has x amount of users in place with one click purchases and linked credit cards (as per every single bloody keynote numbers update cladding). If I was a dev, I'd be shooting for iOS, if not for all of the reasons above then for the lack of fragmentation in the hardware it runs on. I could name every iOS product from the last three years. One of those years I had an android and use a pc every day, I cant recall all of the android devices out there released over the last three years. This screams simplicity, lower total cost of development, higher margins and developer happiness (despite apples stringent approval process) So overall I reckon devs will stick to iOS for a long time to come (even they are now locked into that ecosystem) and apple should definitely not be developing 'must have' software, especially if their latest releases are anything to go by. |
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#98 | |
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. Your post is quite flawed. Firstly iOS isn't "rapidly" losing marketshare. The iPhone 5 and the iPad mini are helping it remain quite stable. Speaking of stability, Android has none. Fragmented OS at it's worse. Nice one about OS X but you're wrong again. More game developers are turning out the latest major titles on both Windows and the Mac platform. More developers of other softwares, larger and small that used to be Windows-only now run on both platforms. If anything more developers are flocking towards the Mac OS for a number of reasons, here's just a couple of them and marketshare is definitely something developers couldn't care less about: A smaller used platform such as Mac OS X is something more developers would be attracted to because they would have a much higher chance of getting their applications in the hands of users whereas on Windows it's a major crapshoot if a developer gets his product even noticed, let alone purchased. There's more bit torrenting on Windows then there is on Mac which results in less sales for developers. Microsoft can't even sell Office as it is due to torrenting so they are giving it away on select new PC's either with ads or limited versions of Office. A company that has more smaller products supporting the larger hardware as Apple does with the iDevices supporting the Mac and iCloud would attract more developers as their applications again would have a higher chance to get noticed and purchased. Marketshare doesn't attract developers. If that was the case that wouldn't be a smart business model for them to follow. |
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#99 |
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A tax to access apps and content? Content can be transferred to any platform. Apps cannot be crossed between any platform.
This reasoning is bunk and certainly not Apple specific. |
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#100 | |
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And let me remind you also of apple's current clout and size, and how much money they have in the bank, as you might want to reconsider spelling M$ and start spelling $$$apple$$$ instead. |
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Although I 've seen 50 year old lawyers coming up with much worse. But like you said reporters can do wonders with other people's words.
As far as what I see here, most people are installing Windows on their Mac to play games. Doesn't sound like they are using Windows for much of anything really serious.
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