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#1 |
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Estimated Average Price Of iOS Apps/Development
what is the average selling price of an iOS app, I read an article where it was 20-50 grand.
i dont want to go in to detail among which apps, but professional apps where it is developed for companies whether by independent programmer or developing companies
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AppleLife ![]() 13" MacBook Pro 2.4 GHz 8 GB Ram 250 GB HD, iPhone 4/S 64 GB, iPhone 3GS 16 GB, iPad 3 16 GB Wi-Fi, iPad 2 16 GB Wi-Fi, Apple TV 3 |
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#2 |
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Selling price and amount paid to developers is a very different thing. Which are you looking for?
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2012 Mac Mini, 2.6 GHz, 16GB RAM, 1TB HDD ![]() 2.4Ghz 15" Macbook Pro ![]() 32 GB iPhone 4S : 16 GB iPod nano : 16 GB iPad 3 Nikon D60 : 18-55 mm VR : 55-200 mm VR |
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#3 |
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Corporate iPad only app that handles all rotations; 1.5 million to create!
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My App: CameraTime - Time lapse photography for novice and advanced users.
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#4 |
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selling price
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AppleLife ![]() 13" MacBook Pro 2.4 GHz 8 GB Ram 250 GB HD, iPhone 4/S 64 GB, iPhone 3GS 16 GB, iPad 3 16 GB Wi-Fi, iPad 2 16 GB Wi-Fi, Apple TV 3 |
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#5 |
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It depends on many factors, current sales, how complex it is, competition, time to develop, upgrade plans, artwork used, popularity, etc...
The 'average' price would be pretty meaningless because you have a ton of simple apps and much less higher end apps. A calculator app would be worth about $1 vs a high end game popular might be worth $200K+ Also, if an app is on the upswing it should be worth more, some popular apps just got kicked off the appstore, that would kill their value. |
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#6 | |
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Quote:
just an estimate for the average selling price that you would sell to like a manufacturer or company in any industry
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AppleLife ![]() 13" MacBook Pro 2.4 GHz 8 GB Ram 250 GB HD, iPhone 4/S 64 GB, iPhone 3GS 16 GB, iPad 3 16 GB Wi-Fi, iPad 2 16 GB Wi-Fi, Apple TV 3 |
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#7 | |
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For a catalog app, don't forget all the additional costs for the back-end, services, and maintenance, which usually not included in a generic mobile app development contract. |
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#8 | |
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Quote:
yea i dont know i just want to know if we can sell it for more, than our starting price now
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AppleLife ![]() 13" MacBook Pro 2.4 GHz 8 GB Ram 250 GB HD, iPhone 4/S 64 GB, iPhone 3GS 16 GB, iPad 3 16 GB Wi-Fi, iPad 2 16 GB Wi-Fi, Apple TV 3 |
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#9 |
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Selling apps is a bigger problem. Everybody thinks their own app ideas are great, and anyone else's new app idea is stupid.
Thus customers are willing to pay tens of thousands of dollars to have their own great ideas developed, but very little to nothing for someone else's app concept... ...unless that app or concept has an existing historical revenue stream whose IRR can be estimated and perhaps where the variability of it can be hedged against. |
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