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#326 |
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I do remember the Amiga days. I also remember when the platform died due to piracy. Pay up or shut up.
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#327 | |
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I will say that piracy has taken down a few software companies before, but I don't think it's been responsible for the death of an entire platform. |
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#328 | |
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As it is, most of the indie developers are doing way better now than they were 5 years ago and I hardly read any piracy rants from their part. The big companies are the ones doing most of the fuss over how bad piracy is, and trying to guilt people into stop doing it, just so they can get even richer.
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13" Macbook Air (2010), 1.86 GHz, 4 GB RAM, 128 GB SSD iPad 3 32GB LTE (at&t)
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#329 | |
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They'll comment and complain about it on occasion, though most don't layer on the hyperbole like the big publishers do. |
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#330 | ||
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#331 |
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Pirating only hurts everyone. Sure the software might cost you 600$, but think of all the work that went and goes into that software. Also getting a "free" game that would cost .99 is silly, its only 99c.. All the devs need food too :c
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#332 | |
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What did induce sales was the introduction of a limited Free version, but even that got killed with bad reviews when it "only" provided about 30 minutes or so of play time (an unrelated matter to this discussion). So any future devs reading this, go to launch with a free trial version. While I'll admit I wasn't providing anything groundbreaking, I got favorable reviews from TouchArcade and general praise considering I was just one guy working in my free time, so the thing wasn't outright crap, either. I think this may be only the second time I've shared anything regarding my sales or piracy numbers anywhere. So while he may not hear independent developers complaining, it may not be because it's not hurting them. Or it may be that we now have two classes of indie developers: those that are a few guys working in a very small team, and those who are venture capital-funded (or otherwise well-funded), but not owned by a major studio or software house. The latter are making a killing on the App Store right now. Last edited by Gizmotoy; Jan 2, 2013 at 05:38 PM. |
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#333 | |
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Obligatory dick waving: 2012 i7/8GB/256SSD MBA; 2010 i7/8GB/256SSD MBP; 2006 Mac Mini; iPhone 4S; iPad 3 |
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#334 | |
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![]() To be brutally honest I did the same with TomTom. Tried with Installous, deleted, bought. The amount of time played is interesting though, a much more useful statistic than install base. I wonder if that's decreased lately from how difficult jailbreaking is nowadays, and how it stands on Android (which has no such protection). Personally I buy all Android apps even though it would be really really easy to pirate them. |
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#335 |
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Long-time jailbreak user here, and I have never once downloaded a pirated app. It was all about customization for me.
I do think it is comical when developers believe their app that has been pirated equals to what "should" be a sale. Just because someone downloaded your app for free, does not mean that it would have sold. |
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#336 |
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Just read an article saying that you can now pirate apps even without jailbreaking but that could lead to malware and people taking your info etc.
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#337 |
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Fully grown here, Sonny. Stealing someone's labor/ideas/creativity for your own personal desires is thievery no matter where you are, be it the US, Europe, Asia or the moon. You can rationalize all you want, but if you pirate music, software, media, etc., you are a thief.
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#338 |
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It's hilarious how some here gawk at the idea of pirated apps yet are OK with illegally downloaded music.
Is Photoshop on your PC legit? Did you pay for it? |
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#339 | |
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Media and music? The lines blur. Say I usually watch a TV show. For some reason, I forget to set my Tivo to record it (and skip the commercials for me), so I download that episode, watch it, and delete it. Am I a thief? If you believe so, explain to me how the two situations differ. Or what about music? It's a little more cut and dry, but still nebulous. Am I more a thief for downloading a song than I would be taping one off the radio back in the day (outdated references FTW). What about listening to it on Youtube? That's copyright infringement. Now there are situations where it can be construed into thievery. Like downloading tons and tons of movies, TV shows, music, ect. and keeping an archive for them. But there are some situations where calling someone a thief for copyright infringement is a little too harsh. It's not legal, but it's not in the deep dark black section of the great morality slider, either. More in the cheapish grey area than anything. There's a reason the law calls it copyright infringement, and not theft. Last edited by Renzatic; Jan 3, 2013 at 05:47 AM. |
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#340 | |
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Not all pirating is about money folks, I know it tough to believe but it really is the case. I like to pirate because I like the challenge or I don't like the dev. I will continue my little personal war with RIAA and MPAA until they're gone or I get bored.
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The Christian resolution to find the world ugly and bad has made the world ugly and bad--Nietzsche |
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#341 | |
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#342 |
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Thats one of the reasons I don't play on iDevices. This thread though has devolved into general pirating not iPirating.
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The Christian resolution to find the world ugly and bad has made the world ugly and bad--Nietzsche |
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#343 | |
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Your other questions are good, but I don't really know the answer to them. My information's a bit stale now. * As a note, Flurry did not provide the UDIDs to devs, so I couldn't actually see your UDID. I just got generic per-device data back, and sorted by those two fields. |
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#344 | |
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Google lets you purchase an app and use it for a very brief trial period. If you don't like it, you can undo the purchase and your account is refunded. This only works 1 time for any specific app. It's a real (valid) way to test a developer's app/claims and see if you find it useful. I bet all developers could stand to benefit from this, and definitely the customer base. |
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#345 | |
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I used Installous to find apps that were originally free or for which I have already paid. The versions of nearly everything in the App Store require iOS 4.x or later. The App Store has no way of filtering a search to show only apps that will run on 3.x, which makes trying to find apps that will run on old devices an endlessly frustrating time suck. |
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#346 |
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Not even remotely equivalent ....
"Identity theft" may not meet the strict definition of theft (as in physical property being removed from where its rightful owner last put it), but it's much more akin to theft than software piracy is.
There's no reason to copy someone else's identity unless the person doing it plans to pose as that individual for the purpose of defrauding others, or directly withdrawing funds owned by the original person. If the person committing identity theft was really doing the same thing people do when they "pirate" software? It would generally never even be noticed and nobody would have much reason to care. (It would amount to someone copying other people's identities just for the challenge or thrill of doing it, and/or because they got some sort of weird personal entertainment out of having the information sitting around their place to look at now and then.) |
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#347 |
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When apple adds the ability to change brightness as easily as volume, and gives me the option to not slide to unlock my ipad, then I might be willing to give up jailbreaking. But until they build a device besides the ipad that gets over 4 hours battery life with the brightness above 25%, and offer those of us who feel hitting the home button or power button should be enough to turn on an $800 device. I for one will continue to jailbreak. Quit treating your supporters like infants.
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#348 | |
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I owned an Amiga 500, 500+, 600, and finally a 1200 over a near 6 year period. The rise of games consoles, namely the arrival of the first PlayStation and the SEGA Saturn with their 3D games, killed off both the Amiga and the Atari ST. Until thos systems, the Amiga could handle 90% of what the Mega Drive and SNES could in regards to 2D sprite based gaming.
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20" iMac, 2.4GHz C2D - iPhone 4S 16GB - iPad 3 64GB WiFi + Cellular. |
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#349 |
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There should be a reasonable (at least 14 day) trial period on EVERY app in the app store, this would eliminate any possible moral justification for piracy out there.
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#350 | |
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Developers have been asking for Apple to officially support trial versions for years. At this point I have to assume it's either a patent minefield they can't figure out how to get around, or Apple thinks it's a bad idea and will never implement it. |
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