|Jan 5, 2013, 09:59 AM||#1|
How much RAM is used for Garageband/VSTs (home recording)?
Hi, first post here and yes, it is another "how much memory should I buy?" thread.
Well, I'm from Brazil and just ordered my first Mac (the i7 2.3 one, stock RAM/HDD), and I'm reallly excited about it. My girlfriend's sister is going to bring me it from US next week since it's a lot (think twice) more expensive to buy one around here. My question is: should I ask her to buy more RAM too?
It will be used for browsing, office, light photo editing, common stuff (for what I'm sure 4GB is plenty).
However I'd like to start recording some songs with a friend, nothing professional, just hobbyist. I just ordered an Apogee Duet 2, and plan to start messing with GarageBand. Since I have no prior experience with recording software requeriments, could some of the musicians out there suggest me how much RAM will I be using?
- It's just home recording, I have no plans on building a studio, recording other bands, etc.
- Plan to use GarageBand, may upgrade to Logic/ProTools if I find it too limiting.
- I plan to buy NI's Komplete 8, mainly for Guitar Rig, Kontakt and StudioDrummer (we play alt/indie rock). May as well buy some piano library (Ivory or Gallaxy) since I'm a pianist.
- Since my room has no treatment, we plan to record vocals and acoustic guitars on an real studio (maybe take the mini/duet and just use the acoustics there - is it possible? has anyone done it?)
- I've never recorded anything before, so I'm not not sure how many tracks, but I guess it will be around... 20? (drums, vocals, maybe 3 guitars, bass, piano or synth). Obviously I plan to run Guitar Rig for the guitars/bass, StudioDrummer/EZDrummer for drums, Kontakt for piano, along with EQ, reverb, you know, this things tracks usually have but I still don't know about
So, that's it. How much RAM should I buy/expect to use on a session?
And please, please just don't say "more is always better".
I don't want to spend $100 if I don't have to. I don't wanna spend $1 if I don't have to.
I don't wanna have 16GB if I'll be using only 4, just to watch those 12GB doing nothing.
I don't want to futureproof anything, I plan replacing the mini as AppleCare expires.
I won't be using RAM disk or VMs.
I don't wanna buy SSD for now.
|Jan 5, 2013, 10:18 AM||#2|
16 gb is "too much" for you.
also... if your main focus is on recording, nothing real professional, the base i5 mini would be enough too (it is still waaaaaaaay more powerful than for example a top 2009-10 15" macbook pro model, which could run very big logic pro projects without ANY problem at all.
but... if you do HUGE projects with tons of software instruments (sample based or synthesizers), than the quad core processor has advantages (and more rams too - 16 gb).
so... "you should think first, befor you move" save money, man! i5 base mini + 8gb ram + external scratch disc (this is my configuration).
Last edited by slickadam; Jan 5, 2013 at 10:27 AM.
|Jan 5, 2013, 03:54 PM||#3|
So, it seams like 8GB is the way to go.
Are you really sure the dual-core is enough? What worries me is that on my current C2D notebook a single Guitar Rig instance easily uses ~50% of CPU... so I thought a quad would be best if I run, say, 4 or 5 at the same time.
BTW, do you know if multiple GR instances (on different tracks) use multiple cores? Or will they use the same one?
Finally, a scratch disk is an external drive where the recording will be made, right? Is there any reasons not to record at the internal drive (other than taking up space)?
Regarding space, how much would a project eat? Something like a 5min song with 20 tracks, 24/44.1? Is there a math for that? Do the amount of plugins matter?
|Jan 5, 2013, 04:28 PM||#4|
i think the i5 is very capable. just do a geekbench test to see, how strong your current notebook is. my base mini scored around 7000.
as i said before, you don't need that extra quad power, unless you have big projects. i mean, really big projects. software synthesizers can eat up your CPU, but this doesn't mean, that you can't work with a dual core cpu (actually the base mini support hyper threading ---> 4 cores). you have to use A LOT of VSTs at the same time to "kill" the base mini.
some people think that the base mini can't do anything and it can run only tetris with 5 fps, but that's just bulls##t.
actually, it's your decision. but it seems that you're a pretty conscious customer. and i find this great. i think most of the people has way too strong computers, even though they never really use that extra power.
it would be great, if you could test different minis before you decide to keep one, but as it seems, that's not possible. so... again: wait for a few more comments. I THINK the base mini would be great for your needs.
multicore usage: i'm not sure. it depends always on that certain program. for example the Native Instruments Maschine software can use only 1 core, which is pretty bad. i don't know how other NI products (Komplete?) perform. maybe garageband or logic can control these things...
it is always better to record on external HDDs, since your internal HDD has "always" something to do. this can influence the performance.
Space... that can vary.
Last edited by slickadam; Jan 5, 2013 at 04:35 PM.
|Jan 5, 2013, 05:10 PM||#5|
Guess either Mini will be a great step up anyway
I'd really like to test both Minis (and memories) but guess I'll have to live with whatever I buy... Well, my order hasn't shipped yet, so I probably have til monday morning to change my mind. Hopefully someone else will give their opinion before that (come on guys, 363 views!) I'm really thinking into buying the base one now, it's a $220 price difference for basically the processor...
Do you mind saying how big your projects are? Which softwares you use, DAW, etc? Also, how is the noise (fan and HDD) of the Mini when recording? Would you say it's possible to have it on the same room as the mics, maybe 10ft away? I keep reading these are etremely quiet machines, but have no idea if they'd still be noisy enough to get captured by a condenser.
|Jan 5, 2013, 06:21 PM||#6|
I'd stick with the i7 quad-core. It seems like it is a big hassle for you to get the computer, and probably can't return it if it isn't cutting it for you. On top of a much faster processor, you'll get twice the hard drive space(500GB vs 1TB) to save your projects. I would purchase a minimum of 8GB of RAM. While I don't think you will fully utilize 16GB right now, you might in the future, and its not very expensive to pick up 16GB of RAM right now($60-$80).
2012 Mac Mini | 2.3Ghz QC i7 | 16GB RAM | 128 GB Samsung 840 Pro SSD | 1TB HDD | HP ZR2440w
2012 Mac Pro | 3.2Ghz QC Xeon | 16GB RAM | 3x1TB HDD | Dell U2412M
iPad 4 | iPhone 5 | 2TB TC | AE | ATV
|Jan 5, 2013, 07:00 PM||#7|
memory's cheap. be glad you probably weren't old enough to be so g*ddamn happy when 32mb's dropped from $1,000 to $500. whoooooowheeeeee
why superior drummer alone will drop nearly a gb of samples into memory
|Jan 5, 2013, 07:53 PM||#8|
But yes, the common practice is to use an external drive or other second drive. The reason has always been that you do not want the bus carrying non-media commands back and forth (nor the drive throughput) to be squeezed by the r/w of media, or vice versa. If you use two drives, try to place them on different busses, but that may not really be an issue with Thunderbolt.
Another reason to keep media separate is that if you are prolific you may want to have a lot of different media drives over time for different projects (since there will be an impetus to archive everything), and this allows you to manage the logistics of that without touching the boot drive.
I would recommend a WD Green Caviar drive, as they are designed for multiple tracks of continuous media, such as HD DVRs (they can carry 12 channels of HD video at once). The EURX model is probably the drive of choice; it is specifically designed for multimedia and has a 64 cache (the more tracks you attempt to r/w simultaneously, the harder the drive has to work jumping back and forth from track to track, and a large cache helps a lot). Check them out on Amazon, along with a ThermalTake eSATA enclosure, which allows swapping of bare drives fairly easily.
Video is most certainly done this way (separate drives) for the above reasons. Audio used to be done this way, but possibly that is now a legacy holdover and is not as important now that the drives and busses are faster. The good news is that you can try using the boot drive when starting out, and if that seems to stutter the playback or freeze your GUI, simply move to a x drive.
There is indeed math for that, and it is as simple as using the parameters you have stated. For instance, 24-bit digital words times 44,100 samples per second times 300 seconds (5 minutes) times X number of tracks will yield pretty much the exact number of bytes you expect it to. I recommend 48k/96/192k if you are going to try to do this professionally, and 44.1 or 88.2 if you are really just going to only eventually go to CD anyway. CD truncates 24-bit to 16, but if there are multiple layers of processing (and even just a single mixdown implies a generation and subsequent cumulative quantization error) using 24-bit or even higher for mastering minimizes any generational artifacts.
Now that resultant number refers to storage, or file size placed on the HDD. Plug-ins do not count there; they count against RAM. In a simplified example, if your OS and app take 2 GB of RAM and your plug-ins take 3 GB of RAM, that implies you must have 5 GB of RAM available to prevent paging, and for streamed media paging is the kiss of death, because no pauses in the operation could be allowed.
10 Macs, including the first 128K Mac and a late-2011 MBA, 7 iPods, 2 iPhones, iPad 1, iPad 3, and lord knows how much Apple software over the years.
|Jan 5, 2013, 08:30 PM||#9|
There are two ways to track. For instance, you can record an acoustic guitar or piano with one mic and then simply pan that mono source around in the musical space of a stereo mixdown so that it appears in the sound field localized where you want it. But a better way is to use two mics and create a full-center stereo track of the guitar (about 3 dB or more of panned separation between the mics), and then at mixdown pan the stereo track pair to localize that in the sound field. This gives instruments a better sound, to my way of thinking; more lush, more enveloping, more natural. But it takes 2 tracks (one stereo pair) per instrument.
One slight problem with that technique is that panning at mixdown will change not only where the instrument localizes in the stereo sound field, but the character of how the instrument actually sounds to some degree, since changing the relative levels of the two tracks as you pan essentially changes the relative levels of the two separate mics. The more they are tonally balanced or alike, the less of a problem this becomes, so generally speaking, when stereo tracking an acoustic instrument, use two identical mics.
Stereo tracking like this works really well for keyboards; I like to use stereo keyboard sources with higher keys panned progessively more to the right and lower keys panned progressively more to the left (center keys mostly in the middle); IOW, you can create a fully-panned stereo soundfield for a keyboard (every key has its own unique position in the sound field) if you use a keyboard sound element that does this and just lay that under everything else as the foundation for where you pan the other instruments. Where the pan location for the keyboard generally starts out will depend on what parts of the keyboard are used, and you can nudge the entire instrument to the left or to the right somewhat during mixdown, and then fill in the gaps in the sound field with the other instruments panned as you see fit. Again, just 2 tracks (a stereo pair) is all that is needed.
Drums, I like to have a single mic and a single track for every single drum, cymbal, and percussive instrument. Then, you can take the mono tracks of each of those and pan them into a stereo sound field at mixdown. If you use too many mics or try to track each drum with multiple or stereo tracking it would be overkill, and there is enough bleed between mics anyway, unless you are doing drums and percussion electronically, and in that case you may want to use the stereo tracking technique for those as well. But if you stereo track every element in an acoustic drum setup it will start to sound muddy, and that also makes it hard to leave "holes" in the stereo soundfield for the other instruments.
Vocals take a single mic per vocalist, IOW each vocalist should be tracked in mono; you don't want a lot of ambience in a vocal performance anyway, and what you do want can be done in processing. If you autotune a vocal mic and there are other, non-autotuned mics picking up ambience, that will start to sound like something from outer space, and not in a good way. You have to iso a vocal.
So, tracks start to pile up; you could use 12 to 24 tracks just for drums and percussion alone. I sometimes exceed 40 tracks for 5-6 instruments, drums and percussion, and accent instruments or percussion. But I track each instrument separately starting with a click track, so I don't need a lot of mics.
Generally speaking, for a precise track count, count every acoustic instrument or stereo electronic sound and multiply that by two, and count every mono electronic sound, acoustic drum, vocal, or percussion element and add that total to the first number. If your drum sounds are electronic, you may want two tracks per percussion element. If you avoid submixes of the drums or other instruments and dedicate one or two tracks to every element, that gives you maximum flexibility when you finally mix down. Anything else is a compromise you will likely wish you had not made.
A simpler approach is to count two tracks (a stereo pair) for every single element, acoustic or electronic, and then assume that you will use a few less than that because a few of the elements can be or will be mono elements. Be sure to track every element either as a mono track, or stereo but fully panned to center (other than the slight l and r pan you give that track pair to create that stereo source track). Tracking is a completely different process than mixing. In tracking, the goal is to get the highest volume available just below distortion, panned full center for stereo tracks.
When you do the eventual master mixdown you can pan each element or stereo pair where you want them localized in the sound field then. Track every element at full volume (and later when you mix, lowering a track to where you want it maximizes the final signal to noise ratio), and don't include silent tracks in the mixdown just because they are there and unused, because each track adds cumulative digital noise to the noise floor; eliminate those tracks unused instead.
10 Macs, including the first 128K Mac and a late-2011 MBA, 7 iPods, 2 iPhones, iPad 1, iPad 3, and lord knows how much Apple software over the years.
Last edited by TyroneShoes2; Jan 5, 2013 at 10:03 PM.
|Jan 6, 2013, 05:12 AM||#10|
but he understood what i meant.)
|Jan 7, 2013, 08:06 AM||#11|
Thanks everyone for the help!
Yeah, I guess I'll stick with the i7, since I've already ordered it... Besides, I guess I can sell it in 3 years for maybe what I paid today, it would still be a good deal around here for a lot of people.
Thanks for all the explanation! Where to begin?
1 - Guess I'll buy a second drive then. Although I'll probably get an external instead of internal+enclosure, even if it's a bit more expensive. I prefer the smaller footprint I guess... Any problem with a standrd 2.5"? Guess USB 3.0 is fine? (thunderbolt is too expensive). Any recommendations? I don't think I'll ever record more than 6~8 tracks at a time.
2 - What about the sample libraries? Do I need another driver for them too, or can I install them on one of the earlier? And which one would be best, the internal or the recording one?
3 - How exactly do I tell Garageband to record on the external one, just select the location to save when creating a project? Any other pref I should change?
4 - Yeah, my dream is maybe someday recording a CD, nothing else. I already undestand the advantages of recording in 24bits (noise floor), but what about the sample rate? Will a higher one be better even if I'll downsample it later? Wouldn't this extra step degrade the sound even more? I ask because if there's a (positive) difference I'll have to buy a DAW since GB only does 44.1.
5 - So, doing the math you said, a average 5min/20 tracks song would take... (24*44100*20*300)= ~6GB?
6 - I'll try what you said about the bathroom, even though I think it's crazy
7 - I'll certanly get back to your recording/mixing tips as soon as the Mini arrives
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